* [Xenomai-help] Soft float point
@ 2009-09-03 12:51 Felipe Castro
2009-09-03 13:01 ` Gilles Chanteperdrix
0 siblings, 1 reply; 2+ messages in thread
From: Felipe Castro @ 2009-09-03 12:51 UTC (permalink / raw)
To: xenomai
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Hi,
I'm having some problems to compile with -msoft-float. I'm using xenomai in
a PXA270 processor.
So to get a task with 5ms resolution for example, e need to compile with
-msoft-float parameter right?
My toolchain must be prebuilt to use a soft float point ?
Should i recompile xenomai with -msoft-float ?
Thanks
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^ permalink raw reply [flat|nested] 2+ messages in thread
* Re: [Xenomai-help] Soft float point
2009-09-03 12:51 [Xenomai-help] Soft float point Felipe Castro
@ 2009-09-03 13:01 ` Gilles Chanteperdrix
0 siblings, 0 replies; 2+ messages in thread
From: Gilles Chanteperdrix @ 2009-09-03 13:01 UTC (permalink / raw)
To: Felipe Castro; +Cc: xenomai
Felipe Castro wrote:
> Hi,
>
> I'm having some problems to compile with -msoft-float. I'm using xenomai
> in a PXA270 processor.
> So to get a task with 5ms resolution for example, e need to compile with
> -msoft-float parameter right?
>
> My toolchain must be prebuilt to use a soft float point ?
> Should i recompile xenomai with -msoft-float ?
Yes hard floats are not implemented on PXA. You MUST recompile Xenomai
user-space with -msoft-float. Normally toolchains allow generating
soft-floats. But, because there is always a but:
If you do not use EABI, the whole root filesystem must be compiled with
-msoft-float. Including the glibc. With EABI, on the other hand, you can
mix soft floats and hard float code.
A lot of people use CodeSourcery toolchains on ARM. Normally, with
Xenomai 2.4.9, the latest one should work.
--
Gilles
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2009-09-03 12:51 [Xenomai-help] Soft float point Felipe Castro
2009-09-03 13:01 ` Gilles Chanteperdrix
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