From: Avi Kivity <avi@redhat.com>
To: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Cc: Jamie Lokier <jamie@shareable.org>,
Brian Kress <kressb@moose.net>, Michael Tokarev <mjt@tls.msk.ru>,
qemu-devel <qemu-devel@nongnu.org>,
KVM list <kvm@vger.kernel.org>
Subject: Re: [Qemu-devel] Re: Another SIGFPE in display code, now in cirrus
Date: Sun, 30 May 2010 11:24:06 +0300 [thread overview]
Message-ID: <4C0220A6.4050803@redhat.com> (raw)
In-Reply-To: <alpine.DEB.2.00.1005121855230.11380@kaball-desktop>
On 05/12/2010 09:11 PM, Stefano Stabellini wrote:
> On Wed, 12 May 2010, Jamie Lokier wrote:
>
>> Stefano Stabellini wrote:
>>
>>> On Wed, 12 May 2010, Avi Kivity wrote:
>>>
>>>> It's useful if you have a one-line horizontal pattern you want to
>>>> propagate all over.
>>>>
>>>
>>> It might be useful all right, but it is not entirely clear what the
>>> hardware should do in this situation from the documentation we have, and
>>> certainly the current state of the cirrus emulation code doesn't help.
>>>
>> It's quite a reasonable thing for hardware to do, even if not documented.
>> It would be surprising if the hardware didn't copy the one-line pattern.
>>
>
> All right then, you convinced me :)
>
> This is my proposed solution, however it is untested with Windows NT.
>
>
> Signed-off-by: Stefano Stabellini<stefano.stabellini@eu.citrix.com>
>
> ---
>
>
>
> diff --git a/hw/cirrus_vga.c b/hw/cirrus_vga.c
> index 9f61a01..a7f0d3c 100644
> --- a/hw/cirrus_vga.c
> +++ b/hw/cirrus_vga.c
> @@ -676,15 +676,17 @@ static void cirrus_do_copy(CirrusVGAState *s, int dst, int src, int w, int h)
> int sx, sy;
> int dx, dy;
> int width, height;
> + uint32_t start_addr, line_offset, line_compare;
> int depth;
> int notify = 0;
>
> depth = s->vga.get_bpp(&s->vga) / 8;
> s->vga.get_resolution(&s->vga,&width,&height);
> + s->vga.get_offsets(&s->vga,&line_offset,&start_addr,&line_compare);
>
> /* extra x, y */
> - sx = (src % ABS(s->cirrus_blt_srcpitch)) / depth;
> - sy = (src / ABS(s->cirrus_blt_srcpitch));
> + sx = (src % line_offset) / depth;
> + sy = (src / line_offset);
> dx = (dst % ABS(s->cirrus_blt_dstpitch)) / depth;
> dy = (dst / ABS(s->cirrus_blt_dstpitch));
>
dx/dy also need to be calculated according to line_offset.
I think the rules are:
if src_byte_range in screen and dst_byte_range in screen
and srcpitch == dstpitch == line_offset:
can use qemu_console_copy
elif dst_byte_range overlaps screen:
if dstpitch == line_offset:
invalidate rectangle
else:
invalidate full screen
--
error compiling committee.c: too many arguments to function
WARNING: multiple messages have this Message-ID (diff)
From: Avi Kivity <avi@redhat.com>
To: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Cc: Brian Kress <kressb@moose.net>, Michael Tokarev <mjt@tls.msk.ru>,
qemu-devel <qemu-devel@nongnu.org>,
KVM list <kvm@vger.kernel.org>
Subject: Re: [Qemu-devel] Re: Another SIGFPE in display code, now in cirrus
Date: Sun, 30 May 2010 11:24:06 +0300 [thread overview]
Message-ID: <4C0220A6.4050803@redhat.com> (raw)
In-Reply-To: <alpine.DEB.2.00.1005121855230.11380@kaball-desktop>
On 05/12/2010 09:11 PM, Stefano Stabellini wrote:
> On Wed, 12 May 2010, Jamie Lokier wrote:
>
>> Stefano Stabellini wrote:
>>
>>> On Wed, 12 May 2010, Avi Kivity wrote:
>>>
>>>> It's useful if you have a one-line horizontal pattern you want to
>>>> propagate all over.
>>>>
>>>
>>> It might be useful all right, but it is not entirely clear what the
>>> hardware should do in this situation from the documentation we have, and
>>> certainly the current state of the cirrus emulation code doesn't help.
>>>
>> It's quite a reasonable thing for hardware to do, even if not documented.
>> It would be surprising if the hardware didn't copy the one-line pattern.
>>
>
> All right then, you convinced me :)
>
> This is my proposed solution, however it is untested with Windows NT.
>
>
> Signed-off-by: Stefano Stabellini<stefano.stabellini@eu.citrix.com>
>
> ---
>
>
>
> diff --git a/hw/cirrus_vga.c b/hw/cirrus_vga.c
> index 9f61a01..a7f0d3c 100644
> --- a/hw/cirrus_vga.c
> +++ b/hw/cirrus_vga.c
> @@ -676,15 +676,17 @@ static void cirrus_do_copy(CirrusVGAState *s, int dst, int src, int w, int h)
> int sx, sy;
> int dx, dy;
> int width, height;
> + uint32_t start_addr, line_offset, line_compare;
> int depth;
> int notify = 0;
>
> depth = s->vga.get_bpp(&s->vga) / 8;
> s->vga.get_resolution(&s->vga,&width,&height);
> + s->vga.get_offsets(&s->vga,&line_offset,&start_addr,&line_compare);
>
> /* extra x, y */
> - sx = (src % ABS(s->cirrus_blt_srcpitch)) / depth;
> - sy = (src / ABS(s->cirrus_blt_srcpitch));
> + sx = (src % line_offset) / depth;
> + sy = (src / line_offset);
> dx = (dst % ABS(s->cirrus_blt_dstpitch)) / depth;
> dy = (dst / ABS(s->cirrus_blt_dstpitch));
>
dx/dy also need to be calculated according to line_offset.
I think the rules are:
if src_byte_range in screen and dst_byte_range in screen
and srcpitch == dstpitch == line_offset:
can use qemu_console_copy
elif dst_byte_range overlaps screen:
if dstpitch == line_offset:
invalidate rectangle
else:
invalidate full screen
--
error compiling committee.c: too many arguments to function
next prev parent reply other threads:[~2010-05-30 8:24 UTC|newest]
Thread overview: 44+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-05-06 20:07 Another SIGFPE in display code, now in cirrus Michael Tokarev
2010-05-07 7:54 ` Michael Tokarev
2010-05-10 7:41 ` Avi Kivity
2010-05-10 7:41 ` [Qemu-devel] " Avi Kivity
2010-05-10 8:15 ` Avi Kivity
2010-05-10 8:15 ` [Qemu-devel] " Avi Kivity
2010-05-12 12:20 ` Stefano Stabellini
2010-05-12 12:20 ` [Qemu-devel] " Stefano Stabellini
2010-05-12 12:36 ` Avi Kivity
2010-05-12 12:36 ` [Qemu-devel] " Avi Kivity
2010-05-12 13:45 ` Stefano Stabellini
2010-05-12 13:45 ` [Qemu-devel] " Stefano Stabellini
2010-05-12 14:27 ` Avi Kivity
2010-05-12 14:27 ` [Qemu-devel] " Avi Kivity
2010-05-12 15:57 ` Stefano Stabellini
2010-05-12 15:57 ` [Qemu-devel] " Stefano Stabellini
2010-05-12 16:07 ` Avi Kivity
2010-05-12 16:07 ` [Qemu-devel] " Avi Kivity
2010-05-12 16:55 ` Stefano Stabellini
2010-05-12 16:55 ` [Qemu-devel] " Stefano Stabellini
2010-05-12 16:57 ` Avi Kivity
2010-05-12 16:57 ` [Qemu-devel] " Avi Kivity
2010-05-12 17:07 ` Jamie Lokier
2010-05-12 17:07 ` Jamie Lokier
2010-05-12 18:11 ` Stefano Stabellini
2010-05-12 18:11 ` Stefano Stabellini
2010-05-12 19:12 ` Michael Tokarev
2010-05-12 19:12 ` Michael Tokarev
2010-05-13 6:49 ` Avi Kivity
2010-05-13 6:49 ` Avi Kivity
2010-05-13 13:48 ` Stefano Stabellini
2010-05-13 13:48 ` Stefano Stabellini
2010-05-13 14:13 ` Michael Tokarev
2010-05-13 14:13 ` Michael Tokarev
2010-05-13 18:03 ` Stefano Stabellini
2010-05-13 18:03 ` Stefano Stabellini
2010-05-13 16:04 ` Jamie Lokier
2010-05-13 16:04 ` Jamie Lokier
2010-05-28 20:51 ` Michael Tokarev
2010-05-28 20:51 ` Michael Tokarev
2010-05-30 8:24 ` Avi Kivity [this message]
2010-05-30 8:24 ` Avi Kivity
2010-05-13 7:36 ` Paolo Bonzini
2010-05-13 7:36 ` [Qemu-devel] " Paolo Bonzini
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