From: Anthony Liguori <anthony@codemonkey.ws>
To: Avi Kivity <avi@redhat.com>
Cc: Jan Kiszka <jan.kiszka@web.de>,
qemu-devel <qemu-devel@nongnu.org>, kvm <kvm@vger.kernel.org>,
Marcelo Tosatti <mtosatti@redhat.com>
Subject: Re: Role of qemu_fair_mutex
Date: Tue, 04 Jan 2011 08:55:16 -0600 [thread overview]
Message-ID: <4D2334D4.2020104@codemonkey.ws> (raw)
In-Reply-To: <4D232E4E.5030600@redhat.com>
On 01/04/2011 08:27 AM, Avi Kivity wrote:
> On 01/04/2011 04:17 PM, Anthony Liguori wrote:
>> On 01/03/2011 04:01 AM, Avi Kivity wrote:
>>> On 01/03/2011 11:46 AM, Jan Kiszka wrote:
>>>> Hi,
>>>>
>>>> at least in kvm mode, the qemu_fair_mutex seems to have lost its
>>>> function of balancing qemu_global_mutex access between the
>>>> io-thread and
>>>> vcpus. It's now only taken by the latter, isn't it?
>>>>
>>>> This and the fact that qemu-kvm does not use this kind of lock made me
>>>> wonder what its role is and if it is still relevant in practice. I'd
>>>> like to unify the execution models of qemu-kvm and qemu, and this lock
>>>> is the most obvious difference (there are surely more subtle ones as
>>>> well...).
>>>>
>>>
>>> IIRC it was used for tcg, which has a problem that kvm doesn't have:
>>> a tcg vcpu needs to hold qemu_mutex when it runs, which means there
>>> will always be contention on qemu_mutex. In the absence of
>>> fairness, the tcg thread could dominate qemu_mutex and starve the
>>> iothread.
>>
>> No, it's actually the opposite IIRC.
>>
>> TCG relies on the following behavior. A guest VCPU runs until 1) it
>> encounters a HLT instruction 2) an event occurs that forces the TCG
>> execution to break.
>>
>> (2) really means that the TCG thread receives a signal. Usually,
>> this is the periodic timer signal.
>
> What about a completion? an I/O completes, the I/O thread wakes up,
> needs to acquire the global lock (and force tcg off it) inject and
> interrupt, and go back to sleep.
I/O completion triggers an fd to become readable. This will cause
select to break and the io thread will attempt to acquire the
qemu_mutex. When acquiring the mutex in TCG, the io thread will send a
SIG_IPI to the TCG VCPU thread.
>>
>> When the TCG thread, it needs to let the IO thread run for at least
>> one iteration. Coordinating the execution of the IO thread such that
>> it's guaranteed to run at least once and then having it drop the qemu
>> mutex long enough for the TCG thread to acquire it is the purpose of
>> the qemu_fair_mutex.
>
> That doesn't compute - the iothread doesn't hog the global lock (it
> sleeps most of the time, and drops the lock while sleeping), so the
> iothread cannot starve out tcg.
The fact that the iothread drops the global lock during sleep is a
detail that shouldn't affect correctness. The IO thread is absolutely
allowed to run for arbitrary periods of time without dropping the qemu
mutex.
> On the other hand, tcg does hog the global lock, so it needs to be
> made to give it up so the iothread can run, for example my completion
> example.
It's very easy to ask TCG to give up the qemu_mutex by using
cpu_interrupt(). It will drop the qemu_mutex and it will not attempt to
acquire it again until you restart the VCPU.
> I think the abstraction we need here is a priority lock, with higher
> priority given to the iothread. A lock() operation that takes
> precedence would atomically signal the current owner to drop the lock.
The I/O thread can reliably acquire the lock whenever it needs to.
If you drop all of the qemu_fair_mutex stuff and leave the qemu_mutex
getting dropped around select, TCG will generally work reliably. But
this is not race free. Just dropping a lock does not result in reliable
hand off.
I think a generational counter could work and a condition could work.
Regards,
Anthony Liguori
> Under kvm we'd run a normal mutex, so the it wouldn't need to take the
> extra mutex.
>
WARNING: multiple messages have this Message-ID (diff)
From: Anthony Liguori <anthony@codemonkey.ws>
To: Avi Kivity <avi@redhat.com>
Cc: Marcelo Tosatti <mtosatti@redhat.com>,
Jan Kiszka <jan.kiszka@web.de>,
qemu-devel <qemu-devel@nongnu.org>, kvm <kvm@vger.kernel.org>
Subject: [Qemu-devel] Re: Role of qemu_fair_mutex
Date: Tue, 04 Jan 2011 08:55:16 -0600 [thread overview]
Message-ID: <4D2334D4.2020104@codemonkey.ws> (raw)
In-Reply-To: <4D232E4E.5030600@redhat.com>
On 01/04/2011 08:27 AM, Avi Kivity wrote:
> On 01/04/2011 04:17 PM, Anthony Liguori wrote:
>> On 01/03/2011 04:01 AM, Avi Kivity wrote:
>>> On 01/03/2011 11:46 AM, Jan Kiszka wrote:
>>>> Hi,
>>>>
>>>> at least in kvm mode, the qemu_fair_mutex seems to have lost its
>>>> function of balancing qemu_global_mutex access between the
>>>> io-thread and
>>>> vcpus. It's now only taken by the latter, isn't it?
>>>>
>>>> This and the fact that qemu-kvm does not use this kind of lock made me
>>>> wonder what its role is and if it is still relevant in practice. I'd
>>>> like to unify the execution models of qemu-kvm and qemu, and this lock
>>>> is the most obvious difference (there are surely more subtle ones as
>>>> well...).
>>>>
>>>
>>> IIRC it was used for tcg, which has a problem that kvm doesn't have:
>>> a tcg vcpu needs to hold qemu_mutex when it runs, which means there
>>> will always be contention on qemu_mutex. In the absence of
>>> fairness, the tcg thread could dominate qemu_mutex and starve the
>>> iothread.
>>
>> No, it's actually the opposite IIRC.
>>
>> TCG relies on the following behavior. A guest VCPU runs until 1) it
>> encounters a HLT instruction 2) an event occurs that forces the TCG
>> execution to break.
>>
>> (2) really means that the TCG thread receives a signal. Usually,
>> this is the periodic timer signal.
>
> What about a completion? an I/O completes, the I/O thread wakes up,
> needs to acquire the global lock (and force tcg off it) inject and
> interrupt, and go back to sleep.
I/O completion triggers an fd to become readable. This will cause
select to break and the io thread will attempt to acquire the
qemu_mutex. When acquiring the mutex in TCG, the io thread will send a
SIG_IPI to the TCG VCPU thread.
>>
>> When the TCG thread, it needs to let the IO thread run for at least
>> one iteration. Coordinating the execution of the IO thread such that
>> it's guaranteed to run at least once and then having it drop the qemu
>> mutex long enough for the TCG thread to acquire it is the purpose of
>> the qemu_fair_mutex.
>
> That doesn't compute - the iothread doesn't hog the global lock (it
> sleeps most of the time, and drops the lock while sleeping), so the
> iothread cannot starve out tcg.
The fact that the iothread drops the global lock during sleep is a
detail that shouldn't affect correctness. The IO thread is absolutely
allowed to run for arbitrary periods of time without dropping the qemu
mutex.
> On the other hand, tcg does hog the global lock, so it needs to be
> made to give it up so the iothread can run, for example my completion
> example.
It's very easy to ask TCG to give up the qemu_mutex by using
cpu_interrupt(). It will drop the qemu_mutex and it will not attempt to
acquire it again until you restart the VCPU.
> I think the abstraction we need here is a priority lock, with higher
> priority given to the iothread. A lock() operation that takes
> precedence would atomically signal the current owner to drop the lock.
The I/O thread can reliably acquire the lock whenever it needs to.
If you drop all of the qemu_fair_mutex stuff and leave the qemu_mutex
getting dropped around select, TCG will generally work reliably. But
this is not race free. Just dropping a lock does not result in reliable
hand off.
I think a generational counter could work and a condition could work.
Regards,
Anthony Liguori
> Under kvm we'd run a normal mutex, so the it wouldn't need to take the
> extra mutex.
>
next prev parent reply other threads:[~2011-01-04 14:55 UTC|newest]
Thread overview: 26+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-01-03 9:46 Role of qemu_fair_mutex Jan Kiszka
2011-01-03 9:46 ` [Qemu-devel] " Jan Kiszka
2011-01-03 10:01 ` Avi Kivity
2011-01-03 10:01 ` [Qemu-devel] " Avi Kivity
2011-01-03 10:03 ` Jan Kiszka
2011-01-03 10:03 ` [Qemu-devel] " Jan Kiszka
2011-01-03 10:08 ` Avi Kivity
2011-01-03 10:08 ` [Qemu-devel] " Avi Kivity
2011-01-04 14:17 ` Anthony Liguori
2011-01-04 14:17 ` [Qemu-devel] " Anthony Liguori
2011-01-04 14:27 ` Avi Kivity
2011-01-04 14:27 ` [Qemu-devel] " Avi Kivity
2011-01-04 14:55 ` Anthony Liguori [this message]
2011-01-04 14:55 ` Anthony Liguori
2011-01-04 15:12 ` Avi Kivity
2011-01-04 15:12 ` [Qemu-devel] " Avi Kivity
2011-01-04 15:43 ` Anthony Liguori
2011-01-04 15:43 ` [Qemu-devel] " Anthony Liguori
2011-01-05 8:55 ` Avi Kivity
2011-01-05 8:55 ` [Qemu-devel] " Avi Kivity
2011-01-04 21:39 ` Marcelo Tosatti
2011-01-04 21:39 ` [Qemu-devel] " Marcelo Tosatti
2011-01-05 16:44 ` Anthony Liguori
2011-01-05 16:44 ` [Qemu-devel] " Anthony Liguori
2011-01-05 17:08 ` Avi Kivity
2011-01-05 17:08 ` [Qemu-devel] " Avi Kivity
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