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* [PATCH] phonesim: Fix call scripting capability
@ 2012-02-29 13:56 =?unknown-8bit?q?Fr=C3=A9d=C3=A9ric?= Danis
  2012-03-02  4:16 ` Denis Kenzior
  0 siblings, 1 reply; 2+ messages in thread
From: =?unknown-8bit?q?Fr=C3=A9d=C3=A9ric?= Danis @ 2012-02-29 13:56 UTC (permalink / raw)
  To: ofono

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---
 doc/scriptable.txt |    6 +++---
 src/control.cpp    |    3 +++
 2 files changed, 6 insertions(+), 3 deletions(-)

diff --git a/doc/scriptable.txt b/doc/scriptable.txt
index 670bd21..95ae1e1 100644
--- a/doc/scriptable.txt
+++ b/doc/scriptable.txt
@@ -7,8 +7,8 @@ call, you have to do some operations manually within phonesim GUI).  Below are
 several examples:
 
 1. call.js (stand for incoming call and copy it to /tmp/call/)
-tabRegistration.gbIncomingCall.leCaller.text = "12345";
-tabRegistration.gbIncomingCall.pbIncomingCall.click();
+tabCall.gbIncomingCall.leCaller.text = "12345";
+tabCall.gbIncomingCall.pbIncomingCall.click();
 
 Then set the path of script and run the script with its name:
 
@@ -50,6 +50,6 @@ Reference" for details.
 For example, if you want to know the current incoming number, you may write a
 script as below:
 // number.js
-tabRegistration.gbIncomingCall.leCaller.text
+tabCall.gbIncomingCall.leCaller.text
 
 After running the script the similar way as above, you may get the number.
diff --git a/src/control.cpp b/src/control.cpp
index 2666b4c..ee1e7d8 100644
--- a/src/control.cpp
+++ b/src/control.cpp
@@ -667,6 +667,9 @@ Script::Script(QObject *obj, Ui_ControlBase *ui) : QDBusAbstractAdaptor(obj)
 
     QScriptValue qsTab8 = engine.newQObject(ui->tab_8);
     engine.globalObject().setProperty("tabPosition", qsTab8);
+
+    QScriptValue qsTab9 = engine.newQObject(ui->tab_9);
+    engine.globalObject().setProperty("tabCall", qsTab9);
 }
 
 void Script::SetPath(const QString &path, const QDBusMessage &msg)
-- 
1.7.1


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2012-02-29 13:56 [PATCH] phonesim: Fix call scripting capability =?unknown-8bit?q?Fr=C3=A9d=C3=A9ric?= Danis
2012-03-02  4:16 ` Denis Kenzior

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