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* Question regarding multitouch input on Linux kernel
@ 2013-02-25 15:00 Nuno Santos
  2013-02-25 15:31 ` Benjamin Tissoires
  0 siblings, 1 reply; 5+ messages in thread
From: Nuno Santos @ 2013-02-25 15:00 UTC (permalink / raw)
  To: linux-input

Hi,

I have been experiencing an issue with a Linux driver for multitouch 
input that i'm responsible for maintaining.

The issue is basically the following:

- I load the driver and the mouse works just fine
- I touch the screen and the first touch input is delivered to the system
- On that very same moment I can't use mouse left button down to click 
on folders on nautilus. I can only selected them using drag select. I 
also can't get a folder to get selected with a single touch input.
- The user experience with the mouse gets inconsistent.
- Unloading the module doesn't return the good experience
- Restarting X fixes the problem until I report a touch input again with 
this driver
- If I only use common pointer input, the issue doesn't occur.

My questions resides in if the problem is due to bad touch reporting, or 
due to a bug in X/nautilus.

I have been analyzing a lot of examples under kernel tree for multitouch 
input under Linux an it seems I'm doing what is necessary.

I'm using Ubuntu 12.04 but this happened with Ubuntu 11.XX already

This what I do in order to declare device capabilities:

input_set_abs_params(input_dev, ABS_X, 0, 6300, 0, 0);
input_set_abs_params(input_dev, ABS_Y, 0, 6300, 0, 0);

input_mt_init_slots(input_dev, DPX_TOUCH_MAX_COUNT);
input_set_abs_params(input_dev, ABS_MT_POSITION_X, 0, 6300, 0, 0);
input_set_abs_params(input_dev, ABS_MT_POSITION_Y, 0, 6300, 0, 0);

This is what I do in order to report touches:

for (currentTouch=0;currentTouch<DPX_TOUCH_MAX_COUNT && 
touchCount<priv->context->State.Acquisition.TouchPoints;++currentTouch)
     {
         Touch = priv->context->State.Touches + currentTouch;

         x = Touch->CalibratedPoint.Position.X;
         y = Touch->CalibratedPoint.Position.Y;

         input_mt_slot(usbtouch->input, currentTouch);

         // touch down
         if(Touch->CurrentState==DPX_TOUCH_STATE_ACTIVE && 
Touch->ReportedState==DPX_TOUCH_STATE_INACTIVE)
         {
             Touch->ReportedState = DPX_TOUCH_STATE_ACTIVE;

             input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER, 1);

             input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
             input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);

             touchCount++;
         }
         // touch move
         else if (Touch->CurrentState==DPX_TOUCH_STATE_ACTIVE && 
Touch->ReportedState==DPX_TOUCH_STATE_ACTIVE)
         {
             Touch->ReportedState = DPX_TOUCH_STATE_ACTIVE;

             input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER, 1);

             input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
             input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);

             touchCount++;
         }
         // touch up
         else
         {
             Touch->ReportedState = DPX_TOUCH_STATE_INACTIVE;

             input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER, 0);

             input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
             input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);

             touchCount++;
         }
     }

     if (touchCount>0)
     {
         input_mt_report_pointer_emulation(usbtouch->input, true);
         input_sync(usbtouch->input);
     }


Thanks for your attention,

With my best regards,

Nuno Santos


^ permalink raw reply	[flat|nested] 5+ messages in thread

* Re: Question regarding multitouch input on Linux kernel
  2013-02-25 15:00 Question regarding multitouch input on Linux kernel Nuno Santos
@ 2013-02-25 15:31 ` Benjamin Tissoires
  2013-02-25 15:44   ` Nuno Santos
  0 siblings, 1 reply; 5+ messages in thread
From: Benjamin Tissoires @ 2013-02-25 15:31 UTC (permalink / raw)
  To: Nuno Santos; +Cc: linux-input

Hi Nuno,

On Mon, Feb 25, 2013 at 4:00 PM, Nuno Santos <nsantos@displax.com> wrote:
> Hi,
>
> I have been experiencing an issue with a Linux driver for multitouch input
> that i'm responsible for maintaining.

Side note. Your driver does not seems to be upstreamed (or I missed
it). You should really consider put it upstream. If we make changes in
the multitouch API, we can change your driver too, whereas here, you
will have to maintain several releases of your driver, one per kernel
version.

>
> The issue is basically the following:
>
> - I load the driver and the mouse works just fine
> - I touch the screen and the first touch input is delivered to the system
> - On that very same moment I can't use mouse left button down to click on
> folders on nautilus. I can only selected them using drag select. I also
> can't get a folder to get selected with a single touch input.
> - The user experience with the mouse gets inconsistent.
> - Unloading the module doesn't return the good experience
> - Restarting X fixes the problem until I report a touch input again with
> this driver
> - If I only use common pointer input, the issue doesn't occur.
>
> My questions resides in if the problem is due to bad touch reporting, or due
> to a bug in X/nautilus.

Definitively X and nautilus problems. The very same kind of problems
were observed in Fedora 17 and fixed in the X.org shipped in Fedora
18.

Ubuntu is relying on an older X.org release, which contains several
bugs related to multitouch.

>
> I have been analyzing a lot of examples under kernel tree for multitouch
> input under Linux an it seems I'm doing what is necessary.
>
> I'm using Ubuntu 12.04 but this happened with Ubuntu 11.XX already

And in 12.10 also IIRC. I really hope that they will rebase X.org in 13.04.

>
> This what I do in order to declare device capabilities:
>
> input_set_abs_params(input_dev, ABS_X, 0, 6300, 0, 0);
> input_set_abs_params(input_dev, ABS_Y, 0, 6300, 0, 0);
>
> input_mt_init_slots(input_dev, DPX_TOUCH_MAX_COUNT);

input_mt_init_slots has been changed recently, it takes an extra arg: 'flags'.

> input_set_abs_params(input_dev, ABS_MT_POSITION_X, 0, 6300, 0, 0);
> input_set_abs_params(input_dev, ABS_MT_POSITION_Y, 0, 6300, 0, 0);

Not required IIRC. The params are copied from their single-touch equivalent.

>
> This is what I do in order to report touches:
>
> for (currentTouch=0;currentTouch<DPX_TOUCH_MAX_COUNT &&
> touchCount<priv->context->State.Acquisition.TouchPoints;++currentTouch)
>     {
>         Touch = priv->context->State.Touches + currentTouch;
>
>         x = Touch->CalibratedPoint.Position.X;
>         y = Touch->CalibratedPoint.Position.Y;
>
>         input_mt_slot(usbtouch->input, currentTouch);
>
>         // touch down
>         if(Touch->CurrentState==DPX_TOUCH_STATE_ACTIVE &&
> Touch->ReportedState==DPX_TOUCH_STATE_INACTIVE)
>         {
>             Touch->ReportedState = DPX_TOUCH_STATE_ACTIVE;
>
>             input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER, 1);
>
>             input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>             input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);
>
>             touchCount++;
>         }
>         // touch move
>         else if (Touch->CurrentState==DPX_TOUCH_STATE_ACTIVE &&
> Touch->ReportedState==DPX_TOUCH_STATE_ACTIVE)
>         {
>             Touch->ReportedState = DPX_TOUCH_STATE_ACTIVE;
>
>             input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER, 1);
>
>             input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>             input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);
>
>             touchCount++;
>         }
>         // touch up
>         else
>         {
>             Touch->ReportedState = DPX_TOUCH_STATE_INACTIVE;
>
>             input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER, 0);
>
>             input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>             input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);

No need to update ABS_MT_POSITION_X/Y in this case: they should not be
sent to the user space according to the multitouch protocol.

>
>             touchCount++;
>         }
>     }
>
>     if (touchCount>0)

Looks like this test is always true.

>     {
>         input_mt_report_pointer_emulation(usbtouch->input, true);

In the latest version of the kernel tree, you should rely on the
input_mt_sync_frame() now. It will call
input_mt_report_pointer_emulation() plus other things depending of the
flags you passed to input_mt_init_slots().

>         input_sync(usbtouch->input);
>     }
>
>

Cheers,
Benjamin

^ permalink raw reply	[flat|nested] 5+ messages in thread

* Re: Question regarding multitouch input on Linux kernel
  2013-02-25 15:31 ` Benjamin Tissoires
@ 2013-02-25 15:44   ` Nuno Santos
  2013-02-25 15:56     ` Benjamin Tissoires
  0 siblings, 1 reply; 5+ messages in thread
From: Nuno Santos @ 2013-02-25 15:44 UTC (permalink / raw)
  To: Benjamin Tissoires; +Cc: linux-input

Hi Benjamin,

 From my understanding, with upstreamed you mean, putting the source on 
the kernel tree.

In fact, I would love to have the driver on the kernel source but right 
now we still rely on a internal lib for data processing and touch 
tracking which we wont make it public. If it is ok to make an the 
upstream of this driver accompanied with a static lib, we might consider 
that case.

We are working on complete standalone device that will make touch data 
processing in place communicating via HID to the host. By that time that 
driver will be on kernel source.

Regarding the questions arised, i'm happy and sad at the same time. 
Happy to know that this is not a bug from the driver. Sad to know that 
this is an Ubuntu problem due to their decisions.

Thanks for the quick reply.

Regards,

Nuno Santos

On 02/25/2013 03:31 PM, Benjamin Tissoires wrote:
> Hi Nuno,
>
> On Mon, Feb 25, 2013 at 4:00 PM, Nuno Santos <nsantos@displax.com> wrote:
>> Hi,
>>
>> I have been experiencing an issue with a Linux driver for multitouch input
>> that i'm responsible for maintaining.
> Side note. Your driver does not seems to be upstreamed (or I missed
> it). You should really consider put it upstream. If we make changes in
> the multitouch API, we can change your driver too, whereas here, you
> will have to maintain several releases of your driver, one per kernel
> version.
>
>> The issue is basically the following:
>>
>> - I load the driver and the mouse works just fine
>> - I touch the screen and the first touch input is delivered to the system
>> - On that very same moment I can't use mouse left button down to click on
>> folders on nautilus. I can only selected them using drag select. I also
>> can't get a folder to get selected with a single touch input.
>> - The user experience with the mouse gets inconsistent.
>> - Unloading the module doesn't return the good experience
>> - Restarting X fixes the problem until I report a touch input again with
>> this driver
>> - If I only use common pointer input, the issue doesn't occur.
>>
>> My questions resides in if the problem is due to bad touch reporting, or due
>> to a bug in X/nautilus.
> Definitively X and nautilus problems. The very same kind of problems
> were observed in Fedora 17 and fixed in the X.org shipped in Fedora
> 18.
>
> Ubuntu is relying on an older X.org release, which contains several
> bugs related to multitouch.
>
>> I have been analyzing a lot of examples under kernel tree for multitouch
>> input under Linux an it seems I'm doing what is necessary.
>>
>> I'm using Ubuntu 12.04 but this happened with Ubuntu 11.XX already
> And in 12.10 also IIRC. I really hope that they will rebase X.org in 13.04.
>
>> This what I do in order to declare device capabilities:
>>
>> input_set_abs_params(input_dev, ABS_X, 0, 6300, 0, 0);
>> input_set_abs_params(input_dev, ABS_Y, 0, 6300, 0, 0);
>>
>> input_mt_init_slots(input_dev, DPX_TOUCH_MAX_COUNT);
> input_mt_init_slots has been changed recently, it takes an extra arg: 'flags'.
>
>> input_set_abs_params(input_dev, ABS_MT_POSITION_X, 0, 6300, 0, 0);
>> input_set_abs_params(input_dev, ABS_MT_POSITION_Y, 0, 6300, 0, 0);
> Not required IIRC. The params are copied from their single-touch equivalent.
>
>> This is what I do in order to report touches:
>>
>> for (currentTouch=0;currentTouch<DPX_TOUCH_MAX_COUNT &&
>> touchCount<priv->context->State.Acquisition.TouchPoints;++currentTouch)
>>      {
>>          Touch = priv->context->State.Touches + currentTouch;
>>
>>          x = Touch->CalibratedPoint.Position.X;
>>          y = Touch->CalibratedPoint.Position.Y;
>>
>>          input_mt_slot(usbtouch->input, currentTouch);
>>
>>          // touch down
>>          if(Touch->CurrentState==DPX_TOUCH_STATE_ACTIVE &&
>> Touch->ReportedState==DPX_TOUCH_STATE_INACTIVE)
>>          {
>>              Touch->ReportedState = DPX_TOUCH_STATE_ACTIVE;
>>
>>              input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER, 1);
>>
>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);
>>
>>              touchCount++;
>>          }
>>          // touch move
>>          else if (Touch->CurrentState==DPX_TOUCH_STATE_ACTIVE &&
>> Touch->ReportedState==DPX_TOUCH_STATE_ACTIVE)
>>          {
>>              Touch->ReportedState = DPX_TOUCH_STATE_ACTIVE;
>>
>>              input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER, 1);
>>
>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);
>>
>>              touchCount++;
>>          }
>>          // touch up
>>          else
>>          {
>>              Touch->ReportedState = DPX_TOUCH_STATE_INACTIVE;
>>
>>              input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER, 0);
>>
>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);
> No need to update ABS_MT_POSITION_X/Y in this case: they should not be
> sent to the user space according to the multitouch protocol.
>
>>              touchCount++;
>>          }
>>      }
>>
>>      if (touchCount>0)
> Looks like this test is always true.
>
>>      {
>>          input_mt_report_pointer_emulation(usbtouch->input, true);
> In the latest version of the kernel tree, you should rely on the
> input_mt_sync_frame() now. It will call
> input_mt_report_pointer_emulation() plus other things depending of the
> flags you passed to input_mt_init_slots().
>
>>          input_sync(usbtouch->input);
>>      }
>>
>>
> Cheers,
> Benjamin
> --
> To unsubscribe from this list: send the line "unsubscribe linux-input" in
> the body of a message to majordomo@vger.kernel.org
> More majordomo info at  http://vger.kernel.org/majordomo-info.html


^ permalink raw reply	[flat|nested] 5+ messages in thread

* Re: Question regarding multitouch input on Linux kernel
  2013-02-25 15:44   ` Nuno Santos
@ 2013-02-25 15:56     ` Benjamin Tissoires
  2013-02-25 15:59       ` Nuno Santos
  0 siblings, 1 reply; 5+ messages in thread
From: Benjamin Tissoires @ 2013-02-25 15:56 UTC (permalink / raw)
  To: Nuno Santos; +Cc: linux-input

On Mon, Feb 25, 2013 at 4:44 PM, Nuno Santos <nsantos@displax.com> wrote:
> Hi Benjamin,
>
> From my understanding, with upstreamed you mean, putting the source on the
> kernel tree.

Yeah.

>
> In fact, I would love to have the driver on the kernel source but right now
> we still rely on a internal lib for data processing and touch tracking which
> we wont make it public. If it is ok to make an the upstream of this driver
> accompanied with a static lib, we might consider that case.

Definitively not ok. I don't think this kind of things are allowed.

For the tracking, either forwards your events by following the
multitouch protocol A, or use the already in-kernel tracker (see
https://patchwork.kernel.org/patch/1395721/ )

>
> We are working on complete standalone device that will make touch data
> processing in place communicating via HID to the host. By that time that
> driver will be on kernel source.

If you are relying on HID for the communication, please use the
standard Microsoft wrote: your device will be handled for free through
hid-multitouch. I can give you some help with the protocol if you
need.

>
> Regarding the questions arised, i'm happy and sad at the same time. Happy to
> know that this is not a bug from the driver. Sad to know that this is an
> Ubuntu problem due to their decisions.
>
> Thanks for the quick reply.

You're welcome,
Benjamin


> On 02/25/2013 03:31 PM, Benjamin Tissoires wrote:
>>
>> Hi Nuno,
>>
>> On Mon, Feb 25, 2013 at 4:00 PM, Nuno Santos <nsantos@displax.com> wrote:
>>>
>>> Hi,
>>>
>>> I have been experiencing an issue with a Linux driver for multitouch
>>> input
>>> that i'm responsible for maintaining.
>>
>> Side note. Your driver does not seems to be upstreamed (or I missed
>> it). You should really consider put it upstream. If we make changes in
>> the multitouch API, we can change your driver too, whereas here, you
>> will have to maintain several releases of your driver, one per kernel
>> version.
>>
>>> The issue is basically the following:
>>>
>>> - I load the driver and the mouse works just fine
>>> - I touch the screen and the first touch input is delivered to the system
>>> - On that very same moment I can't use mouse left button down to click on
>>> folders on nautilus. I can only selected them using drag select. I also
>>> can't get a folder to get selected with a single touch input.
>>> - The user experience with the mouse gets inconsistent.
>>> - Unloading the module doesn't return the good experience
>>> - Restarting X fixes the problem until I report a touch input again with
>>> this driver
>>> - If I only use common pointer input, the issue doesn't occur.
>>>
>>> My questions resides in if the problem is due to bad touch reporting, or
>>> due
>>> to a bug in X/nautilus.
>>
>> Definitively X and nautilus problems. The very same kind of problems
>> were observed in Fedora 17 and fixed in the X.org shipped in Fedora
>> 18.
>>
>> Ubuntu is relying on an older X.org release, which contains several
>> bugs related to multitouch.
>>
>>> I have been analyzing a lot of examples under kernel tree for multitouch
>>> input under Linux an it seems I'm doing what is necessary.
>>>
>>> I'm using Ubuntu 12.04 but this happened with Ubuntu 11.XX already
>>
>> And in 12.10 also IIRC. I really hope that they will rebase X.org in
>> 13.04.
>>
>>> This what I do in order to declare device capabilities:
>>>
>>> input_set_abs_params(input_dev, ABS_X, 0, 6300, 0, 0);
>>> input_set_abs_params(input_dev, ABS_Y, 0, 6300, 0, 0);
>>>
>>> input_mt_init_slots(input_dev, DPX_TOUCH_MAX_COUNT);
>>
>> input_mt_init_slots has been changed recently, it takes an extra arg:
>> 'flags'.
>>
>>> input_set_abs_params(input_dev, ABS_MT_POSITION_X, 0, 6300, 0, 0);
>>> input_set_abs_params(input_dev, ABS_MT_POSITION_Y, 0, 6300, 0, 0);
>>
>> Not required IIRC. The params are copied from their single-touch
>> equivalent.
>>
>>> This is what I do in order to report touches:
>>>
>>> for (currentTouch=0;currentTouch<DPX_TOUCH_MAX_COUNT &&
>>> touchCount<priv->context->State.Acquisition.TouchPoints;++currentTouch)
>>>      {
>>>          Touch = priv->context->State.Touches + currentTouch;
>>>
>>>          x = Touch->CalibratedPoint.Position.X;
>>>          y = Touch->CalibratedPoint.Position.Y;
>>>
>>>          input_mt_slot(usbtouch->input, currentTouch);
>>>
>>>          // touch down
>>>          if(Touch->CurrentState==DPX_TOUCH_STATE_ACTIVE &&
>>> Touch->ReportedState==DPX_TOUCH_STATE_INACTIVE)
>>>          {
>>>              Touch->ReportedState = DPX_TOUCH_STATE_ACTIVE;
>>>
>>>              input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER,
>>> 1);
>>>
>>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);
>>>
>>>              touchCount++;
>>>          }
>>>          // touch move
>>>          else if (Touch->CurrentState==DPX_TOUCH_STATE_ACTIVE &&
>>> Touch->ReportedState==DPX_TOUCH_STATE_ACTIVE)
>>>          {
>>>              Touch->ReportedState = DPX_TOUCH_STATE_ACTIVE;
>>>
>>>              input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER,
>>> 1);
>>>
>>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);
>>>
>>>              touchCount++;
>>>          }
>>>          // touch up
>>>          else
>>>          {
>>>              Touch->ReportedState = DPX_TOUCH_STATE_INACTIVE;
>>>
>>>              input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER,
>>> 0);
>>>
>>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>>>              input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);
>>
>> No need to update ABS_MT_POSITION_X/Y in this case: they should not be
>> sent to the user space according to the multitouch protocol.
>>
>>>              touchCount++;
>>>          }
>>>      }
>>>
>>>      if (touchCount>0)
>>
>> Looks like this test is always true.
>>
>>>      {
>>>          input_mt_report_pointer_emulation(usbtouch->input, true);
>>
>> In the latest version of the kernel tree, you should rely on the
>> input_mt_sync_frame() now. It will call
>> input_mt_report_pointer_emulation() plus other things depending of the
>> flags you passed to input_mt_init_slots().
>>
>>>          input_sync(usbtouch->input);
>>>      }
>>>
>>>
>> Cheers,
>> Benjamin
>> --
>> To unsubscribe from this list: send the line "unsubscribe linux-input" in
>> the body of a message to majordomo@vger.kernel.org
>> More majordomo info at  http://vger.kernel.org/majordomo-info.html
>
>

^ permalink raw reply	[flat|nested] 5+ messages in thread

* Re: Question regarding multitouch input on Linux kernel
  2013-02-25 15:56     ` Benjamin Tissoires
@ 2013-02-25 15:59       ` Nuno Santos
  0 siblings, 0 replies; 5+ messages in thread
From: Nuno Santos @ 2013-02-25 15:59 UTC (permalink / raw)
  To: Benjamin Tissoires; +Cc: linux-input

On 02/25/2013 03:56 PM, Benjamin Tissoires wrote:
> On Mon, Feb 25, 2013 at 4:44 PM, Nuno Santos <nsantos@displax.com> wrote:
>> Hi Benjamin,
>>
>>  From my understanding, with upstreamed you mean, putting the source on the
>> kernel tree.
> Yeah.
>
>> In fact, I would love to have the driver on the kernel source but right now
>> we still rely on a internal lib for data processing and touch tracking which
>> we wont make it public. If it is ok to make an the upstream of this driver
>> accompanied with a static lib, we might consider that case.
> Definitively not ok. I don't think this kind of things are allowed.
That's what I thought! :)
>
> For the tracking, either forwards your events by following the
> multitouch protocol A, or use the already in-kernel tracker (see
> https://patchwork.kernel.org/patch/1395721/ )
>
>> We are working on complete standalone device that will make touch data
>> processing in place communicating via HID to the host. By that time that
>> driver will be on kernel source.
> If you are relying on HID for the communication, please use the
> standard Microsoft wrote: your device will be handled for free through
> hid-multitouch. I can give you some help with the protocol if you
> need.
That will be the way! :)

Thanks. By that time, if problems arise, I will get back.
>
>> Regarding the questions arised, i'm happy and sad at the same time. Happy to
>> know that this is not a bug from the driver. Sad to know that this is an
>> Ubuntu problem due to their decisions.
>>
>> Thanks for the quick reply.
> You're welcome,
> Benjamin
Thanks,
Nuno
>
>
>> On 02/25/2013 03:31 PM, Benjamin Tissoires wrote:
>>> Hi Nuno,
>>>
>>> On Mon, Feb 25, 2013 at 4:00 PM, Nuno Santos <nsantos@displax.com> wrote:
>>>> Hi,
>>>>
>>>> I have been experiencing an issue with a Linux driver for multitouch
>>>> input
>>>> that i'm responsible for maintaining.
>>> Side note. Your driver does not seems to be upstreamed (or I missed
>>> it). You should really consider put it upstream. If we make changes in
>>> the multitouch API, we can change your driver too, whereas here, you
>>> will have to maintain several releases of your driver, one per kernel
>>> version.
>>>
>>>> The issue is basically the following:
>>>>
>>>> - I load the driver and the mouse works just fine
>>>> - I touch the screen and the first touch input is delivered to the system
>>>> - On that very same moment I can't use mouse left button down to click on
>>>> folders on nautilus. I can only selected them using drag select. I also
>>>> can't get a folder to get selected with a single touch input.
>>>> - The user experience with the mouse gets inconsistent.
>>>> - Unloading the module doesn't return the good experience
>>>> - Restarting X fixes the problem until I report a touch input again with
>>>> this driver
>>>> - If I only use common pointer input, the issue doesn't occur.
>>>>
>>>> My questions resides in if the problem is due to bad touch reporting, or
>>>> due
>>>> to a bug in X/nautilus.
>>> Definitively X and nautilus problems. The very same kind of problems
>>> were observed in Fedora 17 and fixed in the X.org shipped in Fedora
>>> 18.
>>>
>>> Ubuntu is relying on an older X.org release, which contains several
>>> bugs related to multitouch.
>>>
>>>> I have been analyzing a lot of examples under kernel tree for multitouch
>>>> input under Linux an it seems I'm doing what is necessary.
>>>>
>>>> I'm using Ubuntu 12.04 but this happened with Ubuntu 11.XX already
>>> And in 12.10 also IIRC. I really hope that they will rebase X.org in
>>> 13.04.
>>>
>>>> This what I do in order to declare device capabilities:
>>>>
>>>> input_set_abs_params(input_dev, ABS_X, 0, 6300, 0, 0);
>>>> input_set_abs_params(input_dev, ABS_Y, 0, 6300, 0, 0);
>>>>
>>>> input_mt_init_slots(input_dev, DPX_TOUCH_MAX_COUNT);
>>> input_mt_init_slots has been changed recently, it takes an extra arg:
>>> 'flags'.
>>>
>>>> input_set_abs_params(input_dev, ABS_MT_POSITION_X, 0, 6300, 0, 0);
>>>> input_set_abs_params(input_dev, ABS_MT_POSITION_Y, 0, 6300, 0, 0);
>>> Not required IIRC. The params are copied from their single-touch
>>> equivalent.
>>>
>>>> This is what I do in order to report touches:
>>>>
>>>> for (currentTouch=0;currentTouch<DPX_TOUCH_MAX_COUNT &&
>>>> touchCount<priv->context->State.Acquisition.TouchPoints;++currentTouch)
>>>>       {
>>>>           Touch = priv->context->State.Touches + currentTouch;
>>>>
>>>>           x = Touch->CalibratedPoint.Position.X;
>>>>           y = Touch->CalibratedPoint.Position.Y;
>>>>
>>>>           input_mt_slot(usbtouch->input, currentTouch);
>>>>
>>>>           // touch down
>>>>           if(Touch->CurrentState==DPX_TOUCH_STATE_ACTIVE &&
>>>> Touch->ReportedState==DPX_TOUCH_STATE_INACTIVE)
>>>>           {
>>>>               Touch->ReportedState = DPX_TOUCH_STATE_ACTIVE;
>>>>
>>>>               input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER,
>>>> 1);
>>>>
>>>>               input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>>>>               input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);
>>>>
>>>>               touchCount++;
>>>>           }
>>>>           // touch move
>>>>           else if (Touch->CurrentState==DPX_TOUCH_STATE_ACTIVE &&
>>>> Touch->ReportedState==DPX_TOUCH_STATE_ACTIVE)
>>>>           {
>>>>               Touch->ReportedState = DPX_TOUCH_STATE_ACTIVE;
>>>>
>>>>               input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER,
>>>> 1);
>>>>
>>>>               input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>>>>               input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);
>>>>
>>>>               touchCount++;
>>>>           }
>>>>           // touch up
>>>>           else
>>>>           {
>>>>               Touch->ReportedState = DPX_TOUCH_STATE_INACTIVE;
>>>>
>>>>               input_mt_report_slot_state(usbtouch->input, MT_TOOL_FINGER,
>>>> 0);
>>>>
>>>>               input_report_abs(usbtouch->input, ABS_MT_POSITION_X, x);
>>>>               input_report_abs(usbtouch->input, ABS_MT_POSITION_Y, y);
>>> No need to update ABS_MT_POSITION_X/Y in this case: they should not be
>>> sent to the user space according to the multitouch protocol.
>>>
>>>>               touchCount++;
>>>>           }
>>>>       }
>>>>
>>>>       if (touchCount>0)
>>> Looks like this test is always true.
>>>
>>>>       {
>>>>           input_mt_report_pointer_emulation(usbtouch->input, true);
>>> In the latest version of the kernel tree, you should rely on the
>>> input_mt_sync_frame() now. It will call
>>> input_mt_report_pointer_emulation() plus other things depending of the
>>> flags you passed to input_mt_init_slots().
>>>
>>>>           input_sync(usbtouch->input);
>>>>       }
>>>>
>>>>
>>> Cheers,
>>> Benjamin
>>> --
>>> To unsubscribe from this list: send the line "unsubscribe linux-input" in
>>> the body of a message to majordomo@vger.kernel.org
>>> More majordomo info at  http://vger.kernel.org/majordomo-info.html
>>


^ permalink raw reply	[flat|nested] 5+ messages in thread

end of thread, other threads:[~2013-02-25 16:00 UTC | newest]

Thread overview: 5+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2013-02-25 15:00 Question regarding multitouch input on Linux kernel Nuno Santos
2013-02-25 15:31 ` Benjamin Tissoires
2013-02-25 15:44   ` Nuno Santos
2013-02-25 15:56     ` Benjamin Tissoires
2013-02-25 15:59       ` Nuno Santos

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