* creating sdk for my own packages - how?
@ 2014-06-04 7:47 Marek Andrus
2014-06-04 8:27 ` Burton, Ross
0 siblings, 1 reply; 2+ messages in thread
From: Marek Andrus @ 2014-06-04 7:47 UTC (permalink / raw)
To: yocto
Hi,
I'm new to Yocto and I've just created a few recipes for my project
(main application and some needed libraries). Now I'd like to create sdk
for my application so it should contain toolchain and the needed
libraries/headers. What should I include in my recipes to get result
like that? I can't find anything about that in Yocto docs.
I believe I'll be able to create the sdk with command like bitbake
<my_application> -c populate_sdk. I added "inherit populate_sdk_base" to
<my_application>.bb. Is that a correct way?
BR,
Marek Andrus
^ permalink raw reply [flat|nested] 2+ messages in thread
* Re: creating sdk for my own packages - how?
2014-06-04 7:47 creating sdk for my own packages - how? Marek Andrus
@ 2014-06-04 8:27 ` Burton, Ross
0 siblings, 0 replies; 2+ messages in thread
From: Burton, Ross @ 2014-06-04 8:27 UTC (permalink / raw)
To: Marek Andrus; +Cc: yocto@yoctoproject.org
On 4 June 2014 08:47, Marek Andrus <marek.andrus@wp.pl> wrote:
> I believe I'll be able to create the sdk with command like bitbake
> <my_application> -c populate_sdk. I added "inherit populate_sdk_base" to
> <my_application>.bb. Is that a correct way?
You use -c populate_sdk on an *image* recipe so that your SDK contains
everything that is in the corresponding image. You don't need to do
anything to the image recipe itself.
Ross
^ permalink raw reply [flat|nested] 2+ messages in thread
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2014-06-04 7:47 creating sdk for my own packages - how? Marek Andrus
2014-06-04 8:27 ` Burton, Ross
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