* How can I set a recipe that its binaries become available at cross-compile time?
@ 2016-05-23 13:37 S.Jaritz
2016-05-23 13:56 ` Mike Looijmans
2016-05-23 14:23 ` Jussi Kukkonen
0 siblings, 2 replies; 3+ messages in thread
From: S.Jaritz @ 2016-05-23 13:37 UTC (permalink / raw)
To: yocto
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Hej
I a cmake based application, some code generation via dbusxx-xml2cpp. It
is provided by the dbuss-c++ lib. A recipe can be found under:
http://git.yoctoproject.org/cgit/cgit.cgi/meta-ivi/tree/meta-ivi-demo/recipes-extended/dbus-c++?id=b90c2a20744e1e82b2169a88e68d7677bec907b6
It working and it's compiling & linking, "dbusxx-xml2cpp" is included at
the native build.
How can I set a recipe that its binaries become available at cross-compile
time?
Best regards!
Stefan Jaritz
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^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: How can I set a recipe that its binaries become available at cross-compile time?
2016-05-23 13:37 How can I set a recipe that its binaries become available at cross-compile time? S.Jaritz
@ 2016-05-23 13:56 ` Mike Looijmans
2016-05-23 14:23 ` Jussi Kukkonen
1 sibling, 0 replies; 3+ messages in thread
From: Mike Looijmans @ 2016-05-23 13:56 UTC (permalink / raw)
To: S.Jaritz, yocto
On 23-05-16 15:37, S.Jaritz@esa-grimma.de wrote:
> Hej
>
> I a cmake based application, some code generation via dbusxx-xml2cpp. It is
> provided by the dbuss-c++ lib. A recipe can be found under:
>
> http://git.yoctoproject.org/cgit/cgit.cgi/meta-ivi/tree/meta-ivi-demo/recipes-extended/dbus-c++?id=b90c2a20744e1e82b2169a88e68d7677bec907b6
>
>
> It working and it's compiling & linking, "dbusxx-xml2cpp" is included at the
> native build.
>
> How can I set a recipe that its binaries become available at cross-compile time?
Simply adding the following to a recipe should make the command available in
the PATH:
DEPENDS += "dbus-c++-native"
(though your moving of the binary into a "dbg" package might disturb that. I'd
create a "utils" package for it)
Kind regards,
Mike Looijmans
System Expert
TOPIC Embedded Products
Eindhovenseweg 32-C, NL-5683 KH Best
Postbus 440, NL-5680 AK Best
Telefoon: +31 (0) 499 33 69 79
E-mail: mike.looijmans@topicproducts.com
Website: www.topicproducts.com
Please consider the environment before printing this e-mail
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: How can I set a recipe that its binaries become available at cross-compile time?
2016-05-23 13:37 How can I set a recipe that its binaries become available at cross-compile time? S.Jaritz
2016-05-23 13:56 ` Mike Looijmans
@ 2016-05-23 14:23 ` Jussi Kukkonen
1 sibling, 0 replies; 3+ messages in thread
From: Jussi Kukkonen @ 2016-05-23 14:23 UTC (permalink / raw)
To: S.Jaritz; +Cc: Yocto Project
On 23 May 2016 at 16:37, <S.Jaritz@esa-grimma.de> wrote:
> Hej
>
> I a cmake based application, some code generation via dbusxx-xml2cpp. It is
> provided by the dbuss-c++ lib. A recipe can be found under:
>
> http://git.yoctoproject.org/cgit/cgit.cgi/meta-ivi/tree/meta-ivi-demo/recipes-extended/dbus-c++?id=b90c2a20744e1e82b2169a88e68d7677bec907b6
You shouldn't need a separate native recipe: 'BBCLASSEXTEND =
"native"' in the main recipe should work.
> It working and it's compiling & linking, "dbusxx-xml2cpp" is included at the
> native build.
>
> How can I set a recipe that its binaries become available at cross-compile
> time?
If dbus-c++ installs the binaries properly and another recipe depends
on dbus-c++-native then the binaries should be in the native sysroot
during the other recipes build. As an example see dbus-glib and
connman-gnome in oe-core: dbus-glib-native provides dbus-binding-tool
which connman-gnome uses during build.
HTH,
Jussi
^ permalink raw reply [flat|nested] 3+ messages in thread
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2016-05-23 13:37 How can I set a recipe that its binaries become available at cross-compile time? S.Jaritz
2016-05-23 13:56 ` Mike Looijmans
2016-05-23 14:23 ` Jussi Kukkonen
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