* [PATCH 1/2] drm/docs: Small cleanup in drm-uapi.rst
@ 2016-12-28 15:25 Daniel Vetter
2016-12-28 15:25 ` [PATCH 2/2] drm/mm: Some doc polish Daniel Vetter
0 siblings, 1 reply; 9+ messages in thread
From: Daniel Vetter @ 2016-12-28 15:25 UTC (permalink / raw)
To: DRI Development; +Cc: Jani Nikula, Daniel Vetter, Tomeu Vizoso, Daniel Vetter
- Remove the outdated hunk about driver documentation which somehow
got misplaced here in the split-up.
- Collect all the testing&validation stuff together and give the CRC
section a heading for prettier output.
Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Cc: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
---
Documentation/gpu/drm-uapi.rst | 25 +++++++++++--------------
1 file changed, 11 insertions(+), 14 deletions(-)
diff --git a/Documentation/gpu/drm-uapi.rst b/Documentation/gpu/drm-uapi.rst
index de3ac9f90f8f..fcc228ef5bc4 100644
--- a/Documentation/gpu/drm-uapi.rst
+++ b/Documentation/gpu/drm-uapi.rst
@@ -156,8 +156,12 @@ other hand, a driver requires shared state between clients which is
visible to user-space and accessible beyond open-file boundaries, they
cannot support render nodes.
+
+Testing and validation
+======================
+
Validating changes with IGT
-===========================
+---------------------------
There's a collection of tests that aims to cover the whole functionality of
DRM drivers and that can be used to check that changes to DRM drivers or the
@@ -193,6 +197,12 @@ run-tests.sh is a wrapper around piglit that will execute the tests matching
the -t options. A report in HTML format will be available in
./results/html/index.html. Results can be compared with piglit.
+Display CRC Support
+-------------------
+
+.. kernel-doc:: drivers/gpu/drm/drm_debugfs_crc.c
+ :doc: CRC ABI
+
VBlank event handling
=====================
@@ -209,16 +219,3 @@ DRM_IOCTL_MODESET_CTL
mode setting, since on many devices the vertical blank counter is
reset to 0 at some point during modeset. Modern drivers should not
call this any more since with kernel mode setting it is a no-op.
-
-This second part of the GPU Driver Developer's Guide documents driver
-code, implementation details and also all the driver-specific userspace
-interfaces. Especially since all hardware-acceleration interfaces to
-userspace are driver specific for efficiency and other reasons these
-interfaces can be rather substantial. Hence every driver has its own
-chapter.
-
-Testing and validation
-======================
-
-.. kernel-doc:: drivers/gpu/drm/drm_debugfs_crc.c
- :doc: CRC ABI
--
2.7.4
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel
^ permalink raw reply related [flat|nested] 9+ messages in thread
* [PATCH 2/2] drm/mm: Some doc polish
2016-12-28 15:25 [PATCH 1/2] drm/docs: Small cleanup in drm-uapi.rst Daniel Vetter
@ 2016-12-28 15:25 ` Daniel Vetter
2016-12-28 15:46 ` Chris Wilson
2016-12-28 16:57 ` [PATCH] " Daniel Vetter
0 siblings, 2 replies; 9+ messages in thread
From: Daniel Vetter @ 2016-12-28 15:25 UTC (permalink / raw)
To: DRI Development; +Cc: Daniel Vetter, Daniel Vetter, Joonas Lahtinen
Added some boilerplate for the structs, documented members where they
are relevant and plenty of markup for hyperlinks all over. And a few
small wording polish.
Note that the intro needs some more love after the DRM_MM_INSERT_*
patch from Chris has landed.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
---
drivers/gpu/drm/drm_mm.c | 39 +++++++++++-----------
include/drm/drm_mm.h | 84 +++++++++++++++++++++++++++++++++++++-----------
2 files changed, 87 insertions(+), 36 deletions(-)
diff --git a/drivers/gpu/drm/drm_mm.c b/drivers/gpu/drm/drm_mm.c
index 1a5b4eba2386..9c5f82ea612f 100644
--- a/drivers/gpu/drm/drm_mm.c
+++ b/drivers/gpu/drm/drm_mm.c
@@ -59,8 +59,8 @@
*
* The main data struct is &drm_mm, allocations are tracked in &drm_mm_node.
* Drivers are free to embed either of them into their own suitable
- * datastructures. drm_mm itself will not do any allocations of its own, so if
- * drivers choose not to embed nodes they need to still allocate them
+ * datastructures. drm_mm itself will not do any memory allocations of its own,
+ * so if drivers choose not to embed nodes they need to still allocate them
* themselves.
*
* The range allocator also supports reservation of preallocated blocks. This is
@@ -78,7 +78,7 @@
* steep cliff not a real concern. Removing a node again is O(1).
*
* drm_mm supports a few features: Alignment and range restrictions can be
- * supplied. Further more every &drm_mm_node has a color value (which is just an
+ * supplied. Furthermore every &drm_mm_node has a color value (which is just an
* opaque unsigned long) which in conjunction with a driver callback can be used
* to implement sophisticated placement restrictions. The i915 DRM driver uses
* this to implement guard pages between incompatible caching domains in the
@@ -296,11 +296,11 @@ static void drm_mm_insert_helper(struct drm_mm_node *hole_node,
* @mm: drm_mm allocator to insert @node into
* @node: drm_mm_node to insert
*
- * This functions inserts an already set-up drm_mm_node into the allocator,
- * meaning that start, size and color must be set by the caller. This is useful
- * to initialize the allocator with preallocated objects which must be set-up
- * before the range allocator can be set-up, e.g. when taking over a firmware
- * framebuffer.
+ * This functions inserts an already set-up &drm_mm_node into the allocator,
+ * meaning that start, size and color must be set by the caller. All other
+ * fields must be cleared to 0. This is useful to initialize the allocator with
+ * preallocated objects which must be set-up before the range allocator can be
+ * set-up, e.g. when taking over a firmware framebuffer.
*
* Returns:
* 0 on success, -ENOSPC if there's no hole where @node is.
@@ -375,7 +375,7 @@ EXPORT_SYMBOL(drm_mm_reserve_node);
* @sflags: flags to fine-tune the allocation search
* @aflags: flags to fine-tune the allocation behavior
*
- * The preallocated node must be cleared to 0.
+ * The preallocated @node must be cleared to 0.
*
* Returns:
* 0 on success, -ENOSPC if there's no suitable hole.
@@ -549,9 +549,11 @@ EXPORT_SYMBOL(drm_mm_replace_node);
* The DRM range allocator supports this use-case through the scanning
* interfaces. First a scan operation needs to be initialized with
* drm_mm_scan_init() or drm_mm_scan_init_with_range(). The driver adds
- * objects to the roster (probably by walking an LRU list, but this can be
- * freely implemented) (using drm_mm_scan_add_block()) until a suitable hole
- * is found or there are no further evictable objects.
+ * objects to the roaster, probably by walking an LRU list, but this can be
+ * freely implemented. Evication candiates are added using
+ * drm_mm_scan_add_block() until a suitable hole is found or there are no
+ * further evictable objects. Eviction roaster metadata is tracked in struct
+ * &drm_mm_scan.
*
* The driver must walk through all objects again in exactly the reverse
* order to restore the allocator state. Note that while the allocator is used
@@ -559,7 +561,7 @@ EXPORT_SYMBOL(drm_mm_replace_node);
*
* Finally the driver evicts all objects selected (drm_mm_scan_remove_block()
* reported true) in the scan, and any overlapping nodes after color adjustment
- * (drm_mm_scan_evict_color()). Adding and removing an object is O(1), and
+ * (drm_mm_scan_color_evict()). Adding and removing an object is O(1), and
* since freeing a node is also O(1) the overall complexity is
* O(scanned_objects). So like the free stack which needs to be walked before a
* scan operation even begins this is linear in the number of objects. It
@@ -705,14 +707,15 @@ EXPORT_SYMBOL(drm_mm_scan_add_block);
* @scan: the active drm_mm scanner
* @node: drm_mm_node to remove
*
- * Nodes _must_ be removed in exactly the reverse order from the scan list as
- * they have been added (e.g. using list_add as they are added and then
- * list_for_each over that eviction list to remove), otherwise the internal
+ * Nodes **must** be removed in exactly the reverse order from the scan list as
+ * they have been added (e.g. using list_add() as they are added and then
+ * list_for_each() over that eviction list to remove), otherwise the internal
* state of the memory manager will be corrupted.
*
* When the scan list is empty, the selected memory nodes can be freed. An
- * immediately following drm_mm_search_free with !DRM_MM_SEARCH_BEST will then
- * return the just freed block (because its at the top of the free_stack list).
+ * immediately following drm_mm_insert_node_in_range_generic() or one of the
+ * simpler versions of that function with !DRM_MM_SEARCH_BEST will then return
+ * the just freed block (because its at the top of the free_stack list).
*
* Returns:
* True if this block should be evicted, false otherwise. Will always
diff --git a/include/drm/drm_mm.h b/include/drm/drm_mm.h
index 92ec5759caae..8943d75ab8cc 100644
--- a/include/drm/drm_mm.h
+++ b/include/drm/drm_mm.h
@@ -69,16 +69,29 @@ enum drm_mm_allocator_flags {
#define DRM_MM_BOTTOMUP DRM_MM_SEARCH_DEFAULT, DRM_MM_CREATE_DEFAULT
#define DRM_MM_TOPDOWN DRM_MM_SEARCH_BELOW, DRM_MM_CREATE_TOP
+/**
+ * struct drm_mm_node - allocated block in the DRM allocator
+ *
+ * This represents an allocated block in a &drm_mm allocator. Except for
+ * pre-reserved nodes inserted using drm_mm_reserve_node() the structure is
+ * entirely opaque and should only be accessed through the provided funcions.
+ * Since allocation of these nodes is entirely handled by the driver they can be
+ * embedded.
+ */
struct drm_mm_node {
+ /** @color: Opaque driver-private tag. */
+ unsigned long color;
+ /** @start: Start address of the allocated block. */
+ u64 start;
+ /** @size: Size of the allocated block. */
+ u64 size;
+ /* private: */
struct list_head node_list;
struct list_head hole_stack;
struct rb_node rb;
unsigned hole_follows : 1;
unsigned allocated : 1;
bool scanned_block : 1;
- unsigned long color;
- u64 start;
- u64 size;
u64 __subtree_last;
struct drm_mm *mm;
#ifdef CONFIG_DRM_DEBUG_MM
@@ -86,7 +99,29 @@ struct drm_mm_node {
#endif
};
+/**
+ * struct drm_mm - DRM allocator
+ *
+ * DRM range allocator with a few special functions and features geared towards
+ * managing GPU memory. Except for the @color_adjust callback the structure is
+ * entirely opaque and should only be accessed through the provided functions
+ * and macros. This structure can be embedded into larger driver structures.
+ */
struct drm_mm {
+ /**
+ * @color_adjust:
+ *
+ * Optional driver callback to further apply restrictions on a hole. The
+ * node argument points at the node containing the hole from which the
+ * block would be allocated (see drm_mm_hole_follows() and friends). The
+ * other arguments are the size of the block to be allocated. The driver
+ * can adjust the start and end as needed to e.g. insert guard pages.
+ */
+ void (*color_adjust)(const struct drm_mm_node *node,
+ unsigned long color,
+ u64 *start, u64 *end);
+
+ /* private: */
/* List of all memory nodes that immediately precede a free hole. */
struct list_head hole_stack;
/* head_node.node_list is the list of all memory nodes, ordered
@@ -95,14 +130,20 @@ struct drm_mm {
/* Keep an interval_tree for fast lookup of drm_mm_nodes by address. */
struct rb_root interval_tree;
- void (*color_adjust)(const struct drm_mm_node *node,
- unsigned long color,
- u64 *start, u64 *end);
-
unsigned long scan_active;
};
+/**
+ * struct drm_mm_scan - DRM allocator eviction roaster data
+ *
+ * This structure tracks data needed for the eviction roaster set up using
+ * drm_mm_scan_init(), and used with drm_mm_scan_add_block() and
+ * drm_mm_scan_remove_block(). The structure is entirely opaque and should only
+ * be accessed through the provided functions and macros. It is meant to be
+ * allocated temporarily by the driver on the stack.
+ */
struct drm_mm_scan {
+ /* private: */
struct drm_mm *mm;
u64 size;
@@ -161,7 +202,8 @@ static inline bool drm_mm_initialized(const struct drm_mm *mm)
*
* Holes are embedded into the drm_mm using the tail of a drm_mm_node.
* If you wish to know whether a hole follows this particular node,
- * query this function.
+ * query this function. See also drm_mm_hole_node_start() and
+ * drm_mm_hole_node_end().
*
* Returns:
* True if a hole follows the @node.
@@ -230,23 +272,23 @@ static inline u64 drm_mm_hole_node_end(const struct drm_mm_node *hole_node)
/**
* drm_mm_for_each_node - iterator to walk over all allocated nodes
- * @entry: drm_mm_node structure to assign to in each iteration step
- * @mm: drm_mm allocator to walk
+ * @entry: &drm_mm_node structure to assign to in each iteration step
+ * @mm: &drm_mm allocator to walk
*
* This iterator walks over all nodes in the range allocator. It is implemented
- * with list_for_each, so not save against removal of elements.
+ * with list_for_each(), so not save against removal of elements.
*/
#define drm_mm_for_each_node(entry, mm) \
list_for_each_entry(entry, drm_mm_nodes(mm), node_list)
/**
* drm_mm_for_each_node_safe - iterator to walk over all allocated nodes
- * @entry: drm_mm_node structure to assign to in each iteration step
- * @next: drm_mm_node structure to store the next step
- * @mm: drm_mm allocator to walk
+ * @entry: &drm_mm_node structure to assign to in each iteration step
+ * @next: &drm_mm_node structure to store the next step
+ * @mm: &drm_mm allocator to walk
*
* This iterator walks over all nodes in the range allocator. It is implemented
- * with list_for_each_safe, so save against removal of elements.
+ * with list_for_each_safe(), so save against removal of elements.
*/
#define drm_mm_for_each_node_safe(entry, next, mm) \
list_for_each_entry_safe(entry, next, drm_mm_nodes(mm), node_list)
@@ -261,13 +303,13 @@ static inline u64 drm_mm_hole_node_end(const struct drm_mm_node *hole_node)
/**
* drm_mm_for_each_hole - iterator to walk over all holes
- * @entry: drm_mm_node used internally to track progress
- * @mm: drm_mm allocator to walk
+ * @entry: &drm_mm_node used internally to track progress
+ * @mm: &drm_mm allocator to walk
* @hole_start: ulong variable to assign the hole start to on each iteration
* @hole_end: ulong variable to assign the hole end to on each iteration
*
* This iterator walks over all holes in the range allocator. It is implemented
- * with list_for_each, so not save against removal of elements. @entry is used
+ * with list_for_each(), so not save against removal of elements. @entry is used
* internally and will not reflect a real drm_mm_node for the very first hole.
* Hence users of this iterator may not access it.
*
@@ -336,6 +378,9 @@ static inline int drm_mm_insert_node_in_range(struct drm_mm *mm,
* @sflags: flags to fine-tune the allocation search
* @aflags: flags to fine-tune the allocation behavior
*
+ * This is a simplified version of drm_mm_insert_node_in_range_generic() with no
+ * range restrictions applied.
+ *
* The preallocated node must be cleared to 0.
*
* Returns:
@@ -436,6 +481,9 @@ void drm_mm_scan_init_with_range(struct drm_mm_scan *scan,
* @color: opaque tag value to use for the allocation
* @flags: flags to specify how the allocation will be performed afterwards
*
+ * This is a simplified version of drm_mm_scan_init_with_range() with no range
+ * restrictions applied.
+ *
* This simply sets up the scanning routines with the parameters for the desired
* hole.
*
--
2.7.4
_______________________________________________
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dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel
^ permalink raw reply related [flat|nested] 9+ messages in thread
* Re: [PATCH 2/2] drm/mm: Some doc polish
2016-12-28 15:25 ` [PATCH 2/2] drm/mm: Some doc polish Daniel Vetter
@ 2016-12-28 15:46 ` Chris Wilson
2016-12-28 16:57 ` [PATCH] " Daniel Vetter
1 sibling, 0 replies; 9+ messages in thread
From: Chris Wilson @ 2016-12-28 15:46 UTC (permalink / raw)
To: Daniel Vetter; +Cc: Daniel Vetter, Joonas Lahtinen, DRI Development
On Wed, Dec 28, 2016 at 04:25:29PM +0100, Daniel Vetter wrote:
> @@ -549,9 +549,11 @@ EXPORT_SYMBOL(drm_mm_replace_node);
> * The DRM range allocator supports this use-case through the scanning
> * interfaces. First a scan operation needs to be initialized with
> * drm_mm_scan_init() or drm_mm_scan_init_with_range(). The driver adds
> - * objects to the roster (probably by walking an LRU list, but this can be
> - * freely implemented) (using drm_mm_scan_add_block()) until a suitable hole
> - * is found or there are no further evictable objects.
> + * objects to the roaster, probably by walking an LRU list, but this can be
We are not roasting them! The ordered list is "roster".
> + * freely implemented. Evication candiates are added using
s/Evication/Eviction/
> + * drm_mm_scan_add_block() until a suitable hole is found or there are no
> + * further evictable objects. Eviction roaster metadata is tracked in struct
> + * &drm_mm_scan.
--
Chris Wilson, Intel Open Source Technology Centre
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel
^ permalink raw reply [flat|nested] 9+ messages in thread
* [PATCH] drm/mm: Some doc polish
2016-12-28 15:25 ` [PATCH 2/2] drm/mm: Some doc polish Daniel Vetter
2016-12-28 15:46 ` Chris Wilson
@ 2016-12-28 16:57 ` Daniel Vetter
2016-12-28 17:37 ` Chris Wilson
1 sibling, 1 reply; 9+ messages in thread
From: Daniel Vetter @ 2016-12-28 16:57 UTC (permalink / raw)
To: DRI Development; +Cc: Daniel Vetter, Daniel Vetter, Joonas Lahtinen
Added some boilerplate for the structs, documented members where they
are relevant and plenty of markup for hyperlinks all over. And a few
small wording polish.
Note that the intro needs some more love after the DRM_MM_INSERT_*
patch from Chris has landed.
v2: Spelling fixes (Chris).
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
---
Documentation/gpu/drm-mm.rst | 2 +-
drivers/gpu/drm/drm_mm.c | 41 +++++++++++----------
include/drm/drm_mm.h | 84 ++++++++++++++++++++++++++++++++++----------
3 files changed, 89 insertions(+), 38 deletions(-)
diff --git a/Documentation/gpu/drm-mm.rst b/Documentation/gpu/drm-mm.rst
index cb5daffcd6be..5355e5ad51a7 100644
--- a/Documentation/gpu/drm-mm.rst
+++ b/Documentation/gpu/drm-mm.rst
@@ -442,7 +442,7 @@ LRU Scan/Eviction Support
-------------------------
.. kernel-doc:: drivers/gpu/drm/drm_mm.c
- :doc: lru scan roaster
+ :doc: lru scan roster
DRM MM Range Allocator Function References
------------------------------------------
diff --git a/drivers/gpu/drm/drm_mm.c b/drivers/gpu/drm/drm_mm.c
index 1a5b4eba2386..c75f9b859bba 100644
--- a/drivers/gpu/drm/drm_mm.c
+++ b/drivers/gpu/drm/drm_mm.c
@@ -59,8 +59,8 @@
*
* The main data struct is &drm_mm, allocations are tracked in &drm_mm_node.
* Drivers are free to embed either of them into their own suitable
- * datastructures. drm_mm itself will not do any allocations of its own, so if
- * drivers choose not to embed nodes they need to still allocate them
+ * datastructures. drm_mm itself will not do any memory allocations of its own,
+ * so if drivers choose not to embed nodes they need to still allocate them
* themselves.
*
* The range allocator also supports reservation of preallocated blocks. This is
@@ -78,7 +78,7 @@
* steep cliff not a real concern. Removing a node again is O(1).
*
* drm_mm supports a few features: Alignment and range restrictions can be
- * supplied. Further more every &drm_mm_node has a color value (which is just an
+ * supplied. Furthermore every &drm_mm_node has a color value (which is just an
* opaque unsigned long) which in conjunction with a driver callback can be used
* to implement sophisticated placement restrictions. The i915 DRM driver uses
* this to implement guard pages between incompatible caching domains in the
@@ -296,11 +296,11 @@ static void drm_mm_insert_helper(struct drm_mm_node *hole_node,
* @mm: drm_mm allocator to insert @node into
* @node: drm_mm_node to insert
*
- * This functions inserts an already set-up drm_mm_node into the allocator,
- * meaning that start, size and color must be set by the caller. This is useful
- * to initialize the allocator with preallocated objects which must be set-up
- * before the range allocator can be set-up, e.g. when taking over a firmware
- * framebuffer.
+ * This functions inserts an already set-up &drm_mm_node into the allocator,
+ * meaning that start, size and color must be set by the caller. All other
+ * fields must be cleared to 0. This is useful to initialize the allocator with
+ * preallocated objects which must be set-up before the range allocator can be
+ * set-up, e.g. when taking over a firmware framebuffer.
*
* Returns:
* 0 on success, -ENOSPC if there's no hole where @node is.
@@ -375,7 +375,7 @@ EXPORT_SYMBOL(drm_mm_reserve_node);
* @sflags: flags to fine-tune the allocation search
* @aflags: flags to fine-tune the allocation behavior
*
- * The preallocated node must be cleared to 0.
+ * The preallocated @node must be cleared to 0.
*
* Returns:
* 0 on success, -ENOSPC if there's no suitable hole.
@@ -537,7 +537,7 @@ void drm_mm_replace_node(struct drm_mm_node *old, struct drm_mm_node *new)
EXPORT_SYMBOL(drm_mm_replace_node);
/**
- * DOC: lru scan roaster
+ * DOC: lru scan roster
*
* Very often GPUs need to have continuous allocations for a given object. When
* evicting objects to make space for a new one it is therefore not most
@@ -549,9 +549,11 @@ EXPORT_SYMBOL(drm_mm_replace_node);
* The DRM range allocator supports this use-case through the scanning
* interfaces. First a scan operation needs to be initialized with
* drm_mm_scan_init() or drm_mm_scan_init_with_range(). The driver adds
- * objects to the roster (probably by walking an LRU list, but this can be
- * freely implemented) (using drm_mm_scan_add_block()) until a suitable hole
- * is found or there are no further evictable objects.
+ * objects to the roster, probably by walking an LRU list, but this can be
+ * freely implemented. Eviction candiates are added using
+ * drm_mm_scan_add_block() until a suitable hole is found or there are no
+ * further evictable objects. Eviction roster metadata is tracked in struct
+ * &drm_mm_scan.
*
* The driver must walk through all objects again in exactly the reverse
* order to restore the allocator state. Note that while the allocator is used
@@ -559,7 +561,7 @@ EXPORT_SYMBOL(drm_mm_replace_node);
*
* Finally the driver evicts all objects selected (drm_mm_scan_remove_block()
* reported true) in the scan, and any overlapping nodes after color adjustment
- * (drm_mm_scan_evict_color()). Adding and removing an object is O(1), and
+ * (drm_mm_scan_color_evict()). Adding and removing an object is O(1), and
* since freeing a node is also O(1) the overall complexity is
* O(scanned_objects). So like the free stack which needs to be walked before a
* scan operation even begins this is linear in the number of objects. It
@@ -705,14 +707,15 @@ EXPORT_SYMBOL(drm_mm_scan_add_block);
* @scan: the active drm_mm scanner
* @node: drm_mm_node to remove
*
- * Nodes _must_ be removed in exactly the reverse order from the scan list as
- * they have been added (e.g. using list_add as they are added and then
- * list_for_each over that eviction list to remove), otherwise the internal
+ * Nodes **must** be removed in exactly the reverse order from the scan list as
+ * they have been added (e.g. using list_add() as they are added and then
+ * list_for_each() over that eviction list to remove), otherwise the internal
* state of the memory manager will be corrupted.
*
* When the scan list is empty, the selected memory nodes can be freed. An
- * immediately following drm_mm_search_free with !DRM_MM_SEARCH_BEST will then
- * return the just freed block (because its at the top of the free_stack list).
+ * immediately following drm_mm_insert_node_in_range_generic() or one of the
+ * simpler versions of that function with !DRM_MM_SEARCH_BEST will then return
+ * the just freed block (because its at the top of the free_stack list).
*
* Returns:
* True if this block should be evicted, false otherwise. Will always
diff --git a/include/drm/drm_mm.h b/include/drm/drm_mm.h
index 92ec5759caae..8943d75ab8cc 100644
--- a/include/drm/drm_mm.h
+++ b/include/drm/drm_mm.h
@@ -69,16 +69,29 @@ enum drm_mm_allocator_flags {
#define DRM_MM_BOTTOMUP DRM_MM_SEARCH_DEFAULT, DRM_MM_CREATE_DEFAULT
#define DRM_MM_TOPDOWN DRM_MM_SEARCH_BELOW, DRM_MM_CREATE_TOP
+/**
+ * struct drm_mm_node - allocated block in the DRM allocator
+ *
+ * This represents an allocated block in a &drm_mm allocator. Except for
+ * pre-reserved nodes inserted using drm_mm_reserve_node() the structure is
+ * entirely opaque and should only be accessed through the provided funcions.
+ * Since allocation of these nodes is entirely handled by the driver they can be
+ * embedded.
+ */
struct drm_mm_node {
+ /** @color: Opaque driver-private tag. */
+ unsigned long color;
+ /** @start: Start address of the allocated block. */
+ u64 start;
+ /** @size: Size of the allocated block. */
+ u64 size;
+ /* private: */
struct list_head node_list;
struct list_head hole_stack;
struct rb_node rb;
unsigned hole_follows : 1;
unsigned allocated : 1;
bool scanned_block : 1;
- unsigned long color;
- u64 start;
- u64 size;
u64 __subtree_last;
struct drm_mm *mm;
#ifdef CONFIG_DRM_DEBUG_MM
@@ -86,7 +99,29 @@ struct drm_mm_node {
#endif
};
+/**
+ * struct drm_mm - DRM allocator
+ *
+ * DRM range allocator with a few special functions and features geared towards
+ * managing GPU memory. Except for the @color_adjust callback the structure is
+ * entirely opaque and should only be accessed through the provided functions
+ * and macros. This structure can be embedded into larger driver structures.
+ */
struct drm_mm {
+ /**
+ * @color_adjust:
+ *
+ * Optional driver callback to further apply restrictions on a hole. The
+ * node argument points at the node containing the hole from which the
+ * block would be allocated (see drm_mm_hole_follows() and friends). The
+ * other arguments are the size of the block to be allocated. The driver
+ * can adjust the start and end as needed to e.g. insert guard pages.
+ */
+ void (*color_adjust)(const struct drm_mm_node *node,
+ unsigned long color,
+ u64 *start, u64 *end);
+
+ /* private: */
/* List of all memory nodes that immediately precede a free hole. */
struct list_head hole_stack;
/* head_node.node_list is the list of all memory nodes, ordered
@@ -95,14 +130,20 @@ struct drm_mm {
/* Keep an interval_tree for fast lookup of drm_mm_nodes by address. */
struct rb_root interval_tree;
- void (*color_adjust)(const struct drm_mm_node *node,
- unsigned long color,
- u64 *start, u64 *end);
-
unsigned long scan_active;
};
+/**
+ * struct drm_mm_scan - DRM allocator eviction roaster data
+ *
+ * This structure tracks data needed for the eviction roaster set up using
+ * drm_mm_scan_init(), and used with drm_mm_scan_add_block() and
+ * drm_mm_scan_remove_block(). The structure is entirely opaque and should only
+ * be accessed through the provided functions and macros. It is meant to be
+ * allocated temporarily by the driver on the stack.
+ */
struct drm_mm_scan {
+ /* private: */
struct drm_mm *mm;
u64 size;
@@ -161,7 +202,8 @@ static inline bool drm_mm_initialized(const struct drm_mm *mm)
*
* Holes are embedded into the drm_mm using the tail of a drm_mm_node.
* If you wish to know whether a hole follows this particular node,
- * query this function.
+ * query this function. See also drm_mm_hole_node_start() and
+ * drm_mm_hole_node_end().
*
* Returns:
* True if a hole follows the @node.
@@ -230,23 +272,23 @@ static inline u64 drm_mm_hole_node_end(const struct drm_mm_node *hole_node)
/**
* drm_mm_for_each_node - iterator to walk over all allocated nodes
- * @entry: drm_mm_node structure to assign to in each iteration step
- * @mm: drm_mm allocator to walk
+ * @entry: &drm_mm_node structure to assign to in each iteration step
+ * @mm: &drm_mm allocator to walk
*
* This iterator walks over all nodes in the range allocator. It is implemented
- * with list_for_each, so not save against removal of elements.
+ * with list_for_each(), so not save against removal of elements.
*/
#define drm_mm_for_each_node(entry, mm) \
list_for_each_entry(entry, drm_mm_nodes(mm), node_list)
/**
* drm_mm_for_each_node_safe - iterator to walk over all allocated nodes
- * @entry: drm_mm_node structure to assign to in each iteration step
- * @next: drm_mm_node structure to store the next step
- * @mm: drm_mm allocator to walk
+ * @entry: &drm_mm_node structure to assign to in each iteration step
+ * @next: &drm_mm_node structure to store the next step
+ * @mm: &drm_mm allocator to walk
*
* This iterator walks over all nodes in the range allocator. It is implemented
- * with list_for_each_safe, so save against removal of elements.
+ * with list_for_each_safe(), so save against removal of elements.
*/
#define drm_mm_for_each_node_safe(entry, next, mm) \
list_for_each_entry_safe(entry, next, drm_mm_nodes(mm), node_list)
@@ -261,13 +303,13 @@ static inline u64 drm_mm_hole_node_end(const struct drm_mm_node *hole_node)
/**
* drm_mm_for_each_hole - iterator to walk over all holes
- * @entry: drm_mm_node used internally to track progress
- * @mm: drm_mm allocator to walk
+ * @entry: &drm_mm_node used internally to track progress
+ * @mm: &drm_mm allocator to walk
* @hole_start: ulong variable to assign the hole start to on each iteration
* @hole_end: ulong variable to assign the hole end to on each iteration
*
* This iterator walks over all holes in the range allocator. It is implemented
- * with list_for_each, so not save against removal of elements. @entry is used
+ * with list_for_each(), so not save against removal of elements. @entry is used
* internally and will not reflect a real drm_mm_node for the very first hole.
* Hence users of this iterator may not access it.
*
@@ -336,6 +378,9 @@ static inline int drm_mm_insert_node_in_range(struct drm_mm *mm,
* @sflags: flags to fine-tune the allocation search
* @aflags: flags to fine-tune the allocation behavior
*
+ * This is a simplified version of drm_mm_insert_node_in_range_generic() with no
+ * range restrictions applied.
+ *
* The preallocated node must be cleared to 0.
*
* Returns:
@@ -436,6 +481,9 @@ void drm_mm_scan_init_with_range(struct drm_mm_scan *scan,
* @color: opaque tag value to use for the allocation
* @flags: flags to specify how the allocation will be performed afterwards
*
+ * This is a simplified version of drm_mm_scan_init_with_range() with no range
+ * restrictions applied.
+ *
* This simply sets up the scanning routines with the parameters for the desired
* hole.
*
--
2.7.4
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^ permalink raw reply related [flat|nested] 9+ messages in thread
* Re: [PATCH] drm/mm: Some doc polish
2016-12-28 16:57 ` [PATCH] " Daniel Vetter
@ 2016-12-28 17:37 ` Chris Wilson
2016-12-29 10:35 ` Daniel Vetter
0 siblings, 1 reply; 9+ messages in thread
From: Chris Wilson @ 2016-12-28 17:37 UTC (permalink / raw)
To: Daniel Vetter; +Cc: Daniel Vetter, Joonas Lahtinen, DRI Development
On Wed, Dec 28, 2016 at 05:57:40PM +0100, Daniel Vetter wrote:
> @@ -230,23 +272,23 @@ static inline u64 drm_mm_hole_node_end(const struct drm_mm_node *hole_node)
>
> /**
> * drm_mm_for_each_node - iterator to walk over all allocated nodes
> - * @entry: drm_mm_node structure to assign to in each iteration step
> - * @mm: drm_mm allocator to walk
> + * @entry: &drm_mm_node structure to assign to in each iteration step
If we have the &struct link, do we need to say "structure"?
We use a mix of "&struct structure" and plain "&struct". Choose a style
and make it consistent. (Bonus points for an easy to find style guide.)
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
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^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: [PATCH] drm/mm: Some doc polish
2016-12-28 17:37 ` Chris Wilson
@ 2016-12-29 10:35 ` Daniel Vetter
2016-12-29 10:54 ` Chris Wilson
0 siblings, 1 reply; 9+ messages in thread
From: Daniel Vetter @ 2016-12-29 10:35 UTC (permalink / raw)
To: Chris Wilson, Daniel Vetter, DRI Development, Joonas Lahtinen,
Daniel Vetter
On Wed, Dec 28, 2016 at 05:37:26PM +0000, Chris Wilson wrote:
> On Wed, Dec 28, 2016 at 05:57:40PM +0100, Daniel Vetter wrote:
> > @@ -230,23 +272,23 @@ static inline u64 drm_mm_hole_node_end(const struct drm_mm_node *hole_node)
> >
> > /**
> > * drm_mm_for_each_node - iterator to walk over all allocated nodes
> > - * @entry: drm_mm_node structure to assign to in each iteration step
> > - * @mm: drm_mm allocator to walk
> > + * @entry: &drm_mm_node structure to assign to in each iteration step
>
> If we have the &struct link, do we need to say "structure"?
> We use a mix of "&struct structure" and plain "&struct". Choose a style
> and make it consistent. (Bonus points for an easy to find style guide.)
There's also "struct &struct_name" and "&struct struct_name". Anything
goes really, and I just semi-randomly pick what reads reasonably well. The
issue with macros is that they don't have the types in the declaration
(compared to functions), that's why I added the &.
And I think indicating the text that it's a structure makes some sense,
since the link could also be to an enum.
Anyway if you insist I can do some ocd for drm_mm, but for all of the drm
docs is a bit much.
Oh and the style guides we have:
https://dri.freedesktop.org/docs/drm/doc-guide/sphinx.html#writing-documentation
https://dri.freedesktop.org/docs/drm/gpu/introduction.html#style-guidelines
Reminds me, should add a link from the drm guidelines to the overall ones.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: [PATCH] drm/mm: Some doc polish
2016-12-29 10:35 ` Daniel Vetter
@ 2016-12-29 10:54 ` Chris Wilson
2016-12-29 11:04 ` Jani Nikula
2016-12-29 11:08 ` Daniel Vetter
0 siblings, 2 replies; 9+ messages in thread
From: Chris Wilson @ 2016-12-29 10:54 UTC (permalink / raw)
To: Daniel Vetter
Cc: Daniel Vetter, Joonas Lahtinen, DRI Development, Daniel Vetter
On Thu, Dec 29, 2016 at 11:35:48AM +0100, Daniel Vetter wrote:
> On Wed, Dec 28, 2016 at 05:37:26PM +0000, Chris Wilson wrote:
> > On Wed, Dec 28, 2016 at 05:57:40PM +0100, Daniel Vetter wrote:
> > > @@ -230,23 +272,23 @@ static inline u64 drm_mm_hole_node_end(const struct drm_mm_node *hole_node)
> > >
> > > /**
> > > * drm_mm_for_each_node - iterator to walk over all allocated nodes
> > > - * @entry: drm_mm_node structure to assign to in each iteration step
> > > - * @mm: drm_mm allocator to walk
> > > + * @entry: &drm_mm_node structure to assign to in each iteration step
> >
> > If we have the &struct link, do we need to say "structure"?
> > We use a mix of "&struct structure" and plain "&struct". Choose a style
> > and make it consistent. (Bonus points for an easy to find style guide.)
>
> There's also "struct &struct_name" and "&struct struct_name". Anything
> goes really, and I just semi-randomly pick what reads reasonably well. The
> issue with macros is that they don't have the types in the declaration
> (compared to functions), that's why I added the &.
>
> And I think indicating the text that it's a structure makes some sense,
> since the link could also be to an enum.
Does "&struct struct_name" render well in the html? I think that's the
easiest style for us to remember since it matches C (and so also reads
well for someone versed in C).
> Anyway if you insist I can do some ocd for drm_mm, but for all of the drm
> docs is a bit much.
I don't insist, I just think having a recommended way of writing the
stanzas not only reduce the cognitive burden of writing them but also
reading them.
> Oh and the style guides we have:
> https://dri.freedesktop.org/docs/drm/doc-guide/sphinx.html#writing-documentation
> https://dri.freedesktop.org/docs/drm/gpu/introduction.html#style-guidelines
I said easy to find! :) Something like Documentation/WritingStyle
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
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^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: [PATCH] drm/mm: Some doc polish
2016-12-29 10:54 ` Chris Wilson
@ 2016-12-29 11:04 ` Jani Nikula
2016-12-29 11:08 ` Daniel Vetter
1 sibling, 0 replies; 9+ messages in thread
From: Jani Nikula @ 2016-12-29 11:04 UTC (permalink / raw)
To: Chris Wilson, Daniel Vetter
Cc: Daniel Vetter, Joonas Lahtinen, DRI Development, Daniel Vetter
On Thu, 29 Dec 2016, Chris Wilson <chris@chris-wilson.co.uk> wrote:
> On Thu, Dec 29, 2016 at 11:35:48AM +0100, Daniel Vetter wrote:
>> On Wed, Dec 28, 2016 at 05:37:26PM +0000, Chris Wilson wrote:
>> > On Wed, Dec 28, 2016 at 05:57:40PM +0100, Daniel Vetter wrote:
>> > > @@ -230,23 +272,23 @@ static inline u64 drm_mm_hole_node_end(const struct drm_mm_node *hole_node)
>> > >
>> > > /**
>> > > * drm_mm_for_each_node - iterator to walk over all allocated nodes
>> > > - * @entry: drm_mm_node structure to assign to in each iteration step
>> > > - * @mm: drm_mm allocator to walk
>> > > + * @entry: &drm_mm_node structure to assign to in each iteration step
>> >
>> > If we have the &struct link, do we need to say "structure"?
>> > We use a mix of "&struct structure" and plain "&struct". Choose a style
>> > and make it consistent. (Bonus points for an easy to find style guide.)
>>
>> There's also "struct &struct_name" and "&struct struct_name". Anything
>> goes really, and I just semi-randomly pick what reads reasonably well. The
>> issue with macros is that they don't have the types in the declaration
>> (compared to functions), that's why I added the &.
>>
>> And I think indicating the text that it's a structure makes some sense,
>> since the link could also be to an enum.
>
> Does "&struct struct_name" render well in the html? I think that's the
> easiest style for us to remember since it matches C (and so also reads
> well for someone versed in C).
"&struct foo" turns the whole thing into a link while "struct &foo" only
makes foo a link and struct remains in normal body text style. I think
the former is more aesthetically pleasing. The main downside is that
"&struct foo" must not have a line break in between (the parser is just
a dumb line based regexp mess).
BR,
Jani.
>
>> Anyway if you insist I can do some ocd for drm_mm, but for all of the drm
>> docs is a bit much.
>
> I don't insist, I just think having a recommended way of writing the
> stanzas not only reduce the cognitive burden of writing them but also
> reading them.
>
>> Oh and the style guides we have:
>> https://dri.freedesktop.org/docs/drm/doc-guide/sphinx.html#writing-documentation
>> https://dri.freedesktop.org/docs/drm/gpu/introduction.html#style-guidelines
>
> I said easy to find! :) Something like Documentation/WritingStyle
> -Chris
--
Jani Nikula, Intel Open Source Technology Center
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^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: [PATCH] drm/mm: Some doc polish
2016-12-29 10:54 ` Chris Wilson
2016-12-29 11:04 ` Jani Nikula
@ 2016-12-29 11:08 ` Daniel Vetter
1 sibling, 0 replies; 9+ messages in thread
From: Daniel Vetter @ 2016-12-29 11:08 UTC (permalink / raw)
To: Chris Wilson, Daniel Vetter, Daniel Vetter, DRI Development,
Joonas Lahtinen, Daniel Vetter
On Thu, Dec 29, 2016 at 10:54:29AM +0000, Chris Wilson wrote:
> On Thu, Dec 29, 2016 at 11:35:48AM +0100, Daniel Vetter wrote:
> > On Wed, Dec 28, 2016 at 05:37:26PM +0000, Chris Wilson wrote:
> > > On Wed, Dec 28, 2016 at 05:57:40PM +0100, Daniel Vetter wrote:
> > > > @@ -230,23 +272,23 @@ static inline u64 drm_mm_hole_node_end(const struct drm_mm_node *hole_node)
> > > >
> > > > /**
> > > > * drm_mm_for_each_node - iterator to walk over all allocated nodes
> > > > - * @entry: drm_mm_node structure to assign to in each iteration step
> > > > - * @mm: drm_mm allocator to walk
> > > > + * @entry: &drm_mm_node structure to assign to in each iteration step
> > >
> > > If we have the &struct link, do we need to say "structure"?
> > > We use a mix of "&struct structure" and plain "&struct". Choose a style
> > > and make it consistent. (Bonus points for an easy to find style guide.)
> >
> > There's also "struct &struct_name" and "&struct struct_name". Anything
> > goes really, and I just semi-randomly pick what reads reasonably well. The
> > issue with macros is that they don't have the types in the declaration
> > (compared to functions), that's why I added the &.
> >
> > And I think indicating the text that it's a structure makes some sense,
> > since the link could also be to an enum.
>
> Does "&struct struct_name" render well in the html? I think that's the
> easiest style for us to remember since it matches C (and so also reads
> well for someone versed in C).
>
> > Anyway if you insist I can do some ocd for drm_mm, but for all of the drm
> > docs is a bit much.
>
> I don't insist, I just think having a recommended way of writing the
> stanzas not only reduce the cognitive burden of writing them but also
> reading them.
Hm ok, quick counting shows that &struct foo seems to win. I'll make a
patch as the canonical thing.
> > Oh and the style guides we have:
> > https://dri.freedesktop.org/docs/drm/doc-guide/sphinx.html#writing-documentation
> > https://dri.freedesktop.org/docs/drm/gpu/introduction.html#style-guidelines
>
> I said easy to find! :) Something like Documentation/WritingStyle
Documentation/doc-guide as a directory to find it all. And there's links
to it at a growing set of places ...
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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^ permalink raw reply [flat|nested] 9+ messages in thread
end of thread, other threads:[~2016-12-29 11:08 UTC | newest]
Thread overview: 9+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2016-12-28 15:25 [PATCH 1/2] drm/docs: Small cleanup in drm-uapi.rst Daniel Vetter
2016-12-28 15:25 ` [PATCH 2/2] drm/mm: Some doc polish Daniel Vetter
2016-12-28 15:46 ` Chris Wilson
2016-12-28 16:57 ` [PATCH] " Daniel Vetter
2016-12-28 17:37 ` Chris Wilson
2016-12-29 10:35 ` Daniel Vetter
2016-12-29 10:54 ` Chris Wilson
2016-12-29 11:04 ` Jani Nikula
2016-12-29 11:08 ` Daniel Vetter
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