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From: Markus Armbruster <armbru@redhat.com>
To: "Marc-André Lureau" <marcandre.lureau@redhat.com>
Cc: qemu-devel@nongnu.org
Subject: Re: [PATCH] ui/console: remove console from global list on finalization
Date: Thu, 23 Apr 2026 08:59:44 +0200	[thread overview]
Message-ID: <87y0ieqhzz.fsf@pond.sub.org> (raw)
In-Reply-To: <CAMxuvaxCkJ7PeMxOXqDXPvWRdTst93ufwEOA8hqd40XKVCWGJA@mail.gmail.com> ("Marc-André Lureau"'s message of "Thu, 23 Apr 2026 10:28:00 +0400")

Marc-André Lureau <marcandre.lureau@redhat.com> writes:

> Hi
>
> On Thu, Apr 23, 2026 at 9:02 AM Markus Armbruster <armbru@redhat.com> wrote:
>>
>> marcandre.lureau@redhat.com writes:
>>
>> > From: Marc-André Lureau <marcandre.lureau@redhat.com>
>> >
>> > This commit removes the QemuConsole from the global "consoles" list when
>> > it is finalized.
>> >
>> > Previously, there was a TODO comment indicating this path needed
>> > checking. The assertions added ensure that `dcls`, `gl_block`, and the
>> > `dump_queue` are empty before removal, confirming the console is in a
>> > clean state.
>> >
>> > Fix potential use-after-free crashes when a display console is removed.
>> >
>> > Reported-by: Markus Armbruster <armbru@redhat.com>
>> > Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
>> > ---
>> >  ui/console.c | 5 ++++-
>> >  1 file changed, 4 insertions(+), 1 deletion(-)
>> >
>> > diff --git a/ui/console.c b/ui/console.c
>> > index f445db11389..b64e2122f34 100644
>> > --- a/ui/console.c
>> > +++ b/ui/console.c
>> > @@ -394,10 +394,13 @@ qemu_console_finalize(Object *obj)
>> >  {
>> >      QemuConsole *c = QEMU_CONSOLE(obj);
>> >
>> > -    /* TODO: check this code path, and unregister from consoles */
>> > +    assert(c->dcls == 0);
>> > +    assert(c->gl_block == 0);
>> > +    assert(qemu_co_queue_empty(&c->dump_queue));
>>
>> Help me out: what ensures this?
>
> - No display change listener left
> - No GL lock left
> - No pending screendump

Yes, but what ensures none of these are left / pending by the time we
finalize?

>> >      g_clear_pointer(&c->surface, qemu_free_displaysurface);
>> >      g_clear_pointer(&c->gl_unblock_timer, timer_free);
>> >      g_clear_pointer(&c->ui_timer, timer_free);
>> > +    QTAILQ_REMOVE(&consoles, c, next);
>>
>> Is @consoles only accessed from the main thread?
>
> Yes, the UI code is main thread only.

Good, thanks!



  reply	other threads:[~2026-04-23  7:00 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-04-22 20:26 [PATCH] ui/console: remove console from global list on finalization marcandre.lureau
2026-04-23  5:02 ` Markus Armbruster
2026-04-23  6:28   ` Marc-André Lureau
2026-04-23  6:59     ` Markus Armbruster [this message]
2026-04-23  8:02       ` Marc-André Lureau
2026-04-23 10:57         ` Markus Armbruster
2026-04-27  8:13           ` Marc-André Lureau
2026-04-24  6:50 ` Markus Armbruster
2026-04-27  8:17   ` Marc-André Lureau
2026-04-27  9:20     ` Markus Armbruster

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