* [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT
@ 2026-08-08 23:33 Luke.Wildhardt
2026-08-10 8:28 ` Philipp Stanner
` (2 more replies)
0 siblings, 3 replies; 11+ messages in thread
From: Luke.Wildhardt @ 2026-08-08 23:33 UTC (permalink / raw)
To: matthew.brost@intel.com, dakr@kernel.org, phasta@kernel.org,
ckoenig.leichtzumerken@gmail.com, dri-devel@lists.freedesktop.org
Cc: regressions@lists.linux.dev, amd-gfx@lists.freedesktop.org,
linux-kernel@vger.kernel.org
Since the DRM scheduler default policy was switched to FAIR in 7.2, sustained 100% GPU load in-game on my RX 9070 XT causes severe performance degradation. In the example title running through Proton, Project Silverfish, the foreground application degrades to roughly 10 fps or freezes outright while audio continues, and the KDE Plasma Wayland session can lock up entirely, requiring a reboot or killing the compositor to recover. The problem is not limited to games. Running the game in the background + alt tabbing, then playing a YouTube video can also cause the entire desktop to freeze.
Then, if the game starts to stutter, either alt-tabbing, or opening up a menu in game (which reduced the load on the GPU) immediately stops the stuttering.
The issue is reliably reproducible under sustained GPU saturation, although the time-to-failure varies. Increasing shadow load (which decreases in-game frame rate) substantially shortens the time-to-failure.
In game, MangoHud does not reveal any frametime discrepancy.
Bisection / test matrix
Reproducer: Project Silverfish (Proton) at settings that saturate the GPU, with a second GPU client active (browser video). Other titles show the same symptom under sustained load; I have not yet re-tested those specific titles against the fix.
Kernel Result
torvalds/master stock FAIR (default) FAIL
same as above + reverts below gpu_sched.sched_policy=2 (FAIR) FAIL
same as above + reverts below gpu_sched.sched_policy=1 (FIFO) PASS
7.1.5 release PASS
drm-next FAIR (default) FAIL
Reverted Commits:
d09339388b77 drm/sched: Remove drm_sched_init_args->num_rqs
2833a0512b4c drm/sched: Remove drm_sched_init_args->num_rqs usage
16e7698bc04d drm/sched: Embed run queue singleton into the scheduler
77a6809f1dc3 drm/sched: Remove FIFO and RR and simplify to a single run queue
45c211ddf92a drm/sched: Switch default policy to fair
2462a0ce23b0 drm/amdgpu: Remove drm_sched_init_args->num_rqs usage
Kernel (failing): 7.2.0-rc6 (stock), also current drm-next
Kernel (working): 7.2.0-rc6-default-revert-00006-g7e5de9b07e3d with sched_policy=1
7.1 release
Distro: Arch Linux
Session: KDE Plasma 6.7.4 / Wayland (KWin), Qt 6.11.1, KF 6.28.0
CPU: AMD Ryzen 9 9950X3D
RAM: 64 GiB
GPU: Sapphire Pulse Radeon RX 9070 XT
03:00.0 [1002:7550] rev c0, subsys Sapphire 1478
Motherboard: ASUS (AM5 / 800-series chipset)
Mesa: 26.1.6-arch1.1 (RADV, driverVersion 26.1.6)
Vulkan: instance 1.4.357 / device 1.4.354
On the same reverted kernel build, changing only gpu_sched.sched_policy from 2 (FAIR) to 1 (FIFO) changes the result from reliably failing to passing extended stress testing.
Possible mitigation options
Given that 7.2 is late in the release cycle and 77a6809f1dc3 removes FIFO/RR as selectable policies, there is currently no runtime workaround for affected systems.
Revert 45c211ddf92a so FIFO remains the default while FAIR remains available for further testing.
If necessary, also revert 77a6809f1dc3 and dependent changes to restore runtime policy selection.
Alternatively, fix the underlying FAIR regression if a suitable fix can be identified in time for 7.2.
I mention the revert options because the justification for removing FIFO/RR included the absence of known regressions relative to those policies. This report appears to provide at least one counterexample.
I am willing to test patches responsively and collect data if necessary.
^ permalink raw reply [flat|nested] 11+ messages in thread* Re: [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT 2026-08-08 23:33 [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT Luke.Wildhardt @ 2026-08-10 8:28 ` Philipp Stanner 2026-08-10 12:45 ` Danilo Krummrich 2026-08-10 11:36 ` Tvrtko Ursulin 2026-08-11 7:46 ` Tvrtko Ursulin 2 siblings, 1 reply; 11+ messages in thread From: Philipp Stanner @ 2026-08-10 8:28 UTC (permalink / raw) To: Luke.Wildhardt, matthew.brost@intel.com, dakr@kernel.org, phasta@kernel.org, ckoenig.leichtzumerken@gmail.com, dri-devel@lists.freedesktop.org Cc: regressions@lists.linux.dev, amd-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org, Tvrtko Ursulin +Cc Tvrtko On Sat, 2026-08-08 at 23:33 +0000, Luke.Wildhardt@proton.me wrote: > Since the DRM scheduler default policy was switched to FAIR in 7.2, sustained 100% GPU load in-game on my RX 9070 XT causes severe performance degradation. In the example title running through Proton, Project Silverfish, the foreground application degrades to roughly 10 fps or freezes outright while audio continues, and the KDE Plasma Wayland session can lock up entirely, requiring a reboot or killing the compositor to recover. The problem is not limited to games. Running the game in the background + alt tabbing, then playing a YouTube video can also cause the entire desktop to freeze. > > Then, if the game starts to stutter, either alt-tabbing, or opening up a menu in game (which reduced the load on the GPU) immediately stops the stuttering. > > The issue is reliably reproducible under sustained GPU saturation, although the time-to-failure varies. Increasing shadow load (which decreases in-game frame rate) substantially shortens the time-to-failure. > > In game, MangoHud does not reveal any frametime discrepancy. > > Bisection / test matrix > > Reproducer: Project Silverfish (Proton) at settings that saturate the GPU, with a second GPU client active (browser video). Other titles show the same symptom under sustained load; I have not yet re-tested those specific titles against the fix. > > Kernel Result > torvalds/master stock FAIR (default) FAIL > same as above + reverts below gpu_sched.sched_policy=2 (FAIR) FAIL > same as above + reverts below gpu_sched.sched_policy=1 (FIFO) PASS > 7.1.5 release PASS > drm-next FAIR (default) FAIL > > Reverted Commits: > > d09339388b77 drm/sched: Remove drm_sched_init_args->num_rqs > 2833a0512b4c drm/sched: Remove drm_sched_init_args->num_rqs usage > 16e7698bc04d drm/sched: Embed run queue singleton into the scheduler > 77a6809f1dc3 drm/sched: Remove FIFO and RR and simplify to a single run queue > 45c211ddf92a drm/sched: Switch default policy to fair > 2462a0ce23b0 drm/amdgpu: Remove drm_sched_init_args->num_rqs usage > > > > Kernel (failing): 7.2.0-rc6 (stock), also current drm-next > Kernel (working): 7.2.0-rc6-default-revert-00006-g7e5de9b07e3d with sched_policy=1 > 7.1 release > Distro: Arch Linux > Session: KDE Plasma 6.7.4 / Wayland (KWin), Qt 6.11.1, KF 6.28.0 > CPU: AMD Ryzen 9 9950X3D > RAM: 64 GiB > GPU: Sapphire Pulse Radeon RX 9070 XT > 03:00.0 [1002:7550] rev c0, subsys Sapphire 1478 > Motherboard: ASUS (AM5 / 800-series chipset) > Mesa: 26.1.6-arch1.1 (RADV, driverVersion 26.1.6) > Vulkan: instance 1.4.357 / device 1.4.354 > > > > > On the same reverted kernel build, changing only gpu_sched.sched_policy from 2 (FAIR) to 1 (FIFO) changes the result from reliably failing to passing extended stress testing. > > > > Possible mitigation options > > Given that 7.2 is late in the release cycle and 77a6809f1dc3 removes FIFO/RR as selectable policies, there is currently no runtime workaround for affected systems. > > > Revert 45c211ddf92a so FIFO remains the default while FAIR remains available for further testing. That might be the wisest thing to do; but let's hear if Tvrtko has an idea for a hotfix first. > > If necessary, also revert 77a6809f1dc3 and dependent changes to restore runtime policy selection. > > Alternatively, fix the underlying FAIR regression if a suitable fix can be identified in time for 7.2. > > > I mention the revert options because the justification for removing FIFO/RR included the absence of known regressions relative to those policies. This report appears to provide at least one counterexample. > > > I am willing to test patches responsively and collect data if necessary. Thanks for your effort and help. I had dared to hope that we could get this one through without a regression, but reality always catches up.. P. ^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT 2026-08-10 8:28 ` Philipp Stanner @ 2026-08-10 12:45 ` Danilo Krummrich 2026-08-10 13:48 ` Tvrtko Ursulin 0 siblings, 1 reply; 11+ messages in thread From: Danilo Krummrich @ 2026-08-10 12:45 UTC (permalink / raw) To: Philipp Stanner Cc: phasta, Luke.Wildhardt, matthew.brost@intel.com, ckoenig.leichtzumerken@gmail.com, dri-devel@lists.freedesktop.org, regressions@lists.linux.dev, amd-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org, Tvrtko Ursulin On Mon Aug 10, 2026 at 10:28 AM CEST, Philipp Stanner wrote: >> Reverted Commits: >> >> d09339388b77 drm/sched: Remove drm_sched_init_args->num_rqs >> 2833a0512b4c drm/sched: Remove drm_sched_init_args->num_rqs usage >> 16e7698bc04d drm/sched: Embed run queue singleton into the scheduler >> 77a6809f1dc3 drm/sched: Remove FIFO and RR and simplify to a single run queue >> 45c211ddf92a drm/sched: Switch default policy to fair >> 2462a0ce23b0 drm/amdgpu: Remove drm_sched_init_args->num_rqs usage [...] > That might be the wisest thing to do; but let's hear if Tvrtko has an idea for > a hotfix first. -rc7 was released yesterday; even with a working hotfix today it'd be tricky to ensure the hotfix does not regress other drivers or workloads with 7.2 being just a few days ahead. I suggest to not wait and get the reverts ready. Thanks, Danilo ^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT 2026-08-10 12:45 ` Danilo Krummrich @ 2026-08-10 13:48 ` Tvrtko Ursulin 2026-08-10 16:40 ` Luke.Wildhardt 0 siblings, 1 reply; 11+ messages in thread From: Tvrtko Ursulin @ 2026-08-10 13:48 UTC (permalink / raw) To: Danilo Krummrich, Philipp Stanner Cc: phasta, Luke.Wildhardt, matthew.brost@intel.com, ckoenig.leichtzumerken@gmail.com, dri-devel@lists.freedesktop.org, regressions@lists.linux.dev, amd-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org On 10/08/2026 13:45, Danilo Krummrich wrote: > On Mon Aug 10, 2026 at 10:28 AM CEST, Philipp Stanner wrote: >>> Reverted Commits: >>> >>> d09339388b77 drm/sched: Remove drm_sched_init_args->num_rqs >>> 2833a0512b4c drm/sched: Remove drm_sched_init_args->num_rqs usage >>> 16e7698bc04d drm/sched: Embed run queue singleton into the scheduler >>> 77a6809f1dc3 drm/sched: Remove FIFO and RR and simplify to a single run queue >>> 45c211ddf92a drm/sched: Switch default policy to fair >>> 2462a0ce23b0 drm/amdgpu: Remove drm_sched_init_args->num_rqs usage > > [...] > >> That might be the wisest thing to do; but let's hear if Tvrtko has an idea for >> a hotfix first. > > -rc7 was released yesterday; even with a working hotfix today it'd be tricky to > ensure the hotfix does not regress other drivers or workloads with 7.2 being > just a few days ahead. > > I suggest to not wait and get the reverts ready. Yes reverts would be safer. I have them in a branch at people.freedesktop.org/~tursulin/drm-intel drm-sched-fair-reverts, mostly straightforward apart from one easy conflict in amdgpu_xcp_release_sched. Smoke tested on Steam Deck looks fine. Having said that, the fix for min_vruntime handling I provided earlier in the thread also looks fine in my testing and is simple. No regressions found with synthetic unit test workloads or messing around on the Steam Deck. But we need to wait to hear from Luke since I haven't been able to repro his report locally yet. Regards, Tvrtko ^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT 2026-08-10 13:48 ` Tvrtko Ursulin @ 2026-08-10 16:40 ` Luke.Wildhardt 2026-08-11 7:29 ` Philipp Stanner ` (2 more replies) 0 siblings, 3 replies; 11+ messages in thread From: Luke.Wildhardt @ 2026-08-10 16:40 UTC (permalink / raw) To: Tvrtko Ursulin Cc: Danilo Krummrich, Philipp Stanner, phasta, matthew.brost@intel.com, ckoenig.leichtzumerken@gmail.com, dri-devel@lists.freedesktop.org, regressions@lists.linux.dev, amd-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org Oops, forgot to reply all in my last message. I did a quick test of the patch before I left this morning, the freezing seems to gone, but when the GPU is under the same condition, the stuttering is more uniform if that makes sense. Granted this was only a 5 minute test but the freeze was rather reliable before, I can do more testing later. I know these things can be hard to describe, if that helps. If there's any profiling I could do or detailed logging that would help don't hesitate to ask. -------- Original Message -------- On Monday, 08/10/26 at 06:48 Tvrtko Ursulin <tvrtko.ursulin@igalia.com> wrote: On 10/08/2026 13:45, Danilo Krummrich wrote: > On Mon Aug 10, 2026 at 10:28 AM CEST, Philipp Stanner wrote: >>> Reverted Commits: >>> >>> d09339388b77 drm/sched: Remove drm_sched_init_args->num_rqs >>> 2833a0512b4c drm/sched: Remove drm_sched_init_args->num_rqs usage >>> 16e7698bc04d drm/sched: Embed run queue singleton into the scheduler >>> 77a6809f1dc3 drm/sched: Remove FIFO and RR and simplify to a single run queue >>> 45c211ddf92a drm/sched: Switch default policy to fair >>> 2462a0ce23b0 drm/amdgpu: Remove drm_sched_init_args->num_rqs usage > > [...] > >> That might be the wisest thing to do; but let's hear if Tvrtko has an idea for >> a hotfix first. > > -rc7 was released yesterday; even with a working hotfix today it'd be tricky to > ensure the hotfix does not regress other drivers or workloads with 7.2 being > just a few days ahead. > > I suggest to not wait and get the reverts ready. Yes reverts would be safer. I have them in a branch at people.freedesktop.org/~tursulin/drm-intel drm-sched-fair-reverts, mostly straightforward apart from one easy conflict in amdgpu_xcp_release_sched. Smoke tested on Steam Deck looks fine. Having said that, the fix for min_vruntime handling I provided earlier in the thread also looks fine in my testing and is simple. No regressions found with synthetic unit test workloads or messing around on the Steam Deck. But we need to wait to hear from Luke since I haven't been able to repro his report locally yet. Regards, Tvrtko ^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT 2026-08-10 16:40 ` Luke.Wildhardt @ 2026-08-11 7:29 ` Philipp Stanner 2026-08-11 7:49 ` Tvrtko Ursulin 2026-08-11 17:59 ` Luke.Wildhardt 2 siblings, 0 replies; 11+ messages in thread From: Philipp Stanner @ 2026-08-11 7:29 UTC (permalink / raw) To: Luke.Wildhardt, Tvrtko Ursulin Cc: Danilo Krummrich, phasta, matthew.brost@intel.com, ckoenig.leichtzumerken@gmail.com, dri-devel@lists.freedesktop.org, regressions@lists.linux.dev, amd-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org On Mon, 2026-08-10 at 16:40 +0000, Luke.Wildhardt@proton.me wrote: > Oops, forgot to reply all in my last message. > > I did a quick test of the patch before I left this morning, the > freezing seems to gone, but when the GPU is under the same condition, > the stuttering is more uniform if that makes sense. Granted this was > only a 5 minute test but the freeze was rather reliable before, I can > do more testing later. That, unfortunately, indeed sounds as if we should go for the revert ASAP. > > I know these things can be hard to describe, if that helps. If > there's any profiling I could do or detailed logging that would help > don't hesitate to ask. > Would a screencast / filmed screen be helpful? IIRC Steam also has some fps counter etc in a submenu somewhere? In any case, if we want to go for the CFS rework in another respin, I suppose that it would be cool if @Tvrtko and you stay in contact Thank you very much for the report! Philipp ^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT 2026-08-10 16:40 ` Luke.Wildhardt 2026-08-11 7:29 ` Philipp Stanner @ 2026-08-11 7:49 ` Tvrtko Ursulin 2026-08-11 17:59 ` Luke.Wildhardt 2 siblings, 0 replies; 11+ messages in thread From: Tvrtko Ursulin @ 2026-08-11 7:49 UTC (permalink / raw) To: Luke.Wildhardt Cc: Danilo Krummrich, Philipp Stanner, phasta, matthew.brost@intel.com, ckoenig.leichtzumerken@gmail.com, dri-devel@lists.freedesktop.org, regressions@lists.linux.dev, amd-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org On 10/08/2026 17:40, Luke.Wildhardt@proton.me wrote: > Oops, forgot to reply all in my last message. > > I did a quick test of the patch before I left this morning, the freezing seems to gone, but when the GPU is under the same condition, the stuttering is more uniform if that makes sense. Granted this was only a 5 minute test but the freeze was rather reliable before, I can do more testing later. > > I know these things can be hard to describe, if that helps. If there's any profiling I could do or detailed logging that would help don't hesitate to ask. I am assuming this more uniform stuttering is something not present with FIFO? Would it be possible to make two short videos, one before the regression kicks in, and one after. And for both cases a snapshot of gputop (from igt-gpu-tools) output before and after. Regards, Tvrtko > -------- Original Message -------- > On Monday, 08/10/26 at 06:48 Tvrtko Ursulin <tvrtko.ursulin@igalia.com> wrote: > > On 10/08/2026 13:45, Danilo Krummrich wrote: >> On Mon Aug 10, 2026 at 10:28 AM CEST, Philipp Stanner wrote: >>>> Reverted Commits: >>>> >>>> d09339388b77 drm/sched: Remove drm_sched_init_args->num_rqs >>>> 2833a0512b4c drm/sched: Remove drm_sched_init_args->num_rqs usage >>>> 16e7698bc04d drm/sched: Embed run queue singleton into the scheduler >>>> 77a6809f1dc3 drm/sched: Remove FIFO and RR and simplify to a single run queue >>>> 45c211ddf92a drm/sched: Switch default policy to fair >>>> 2462a0ce23b0 drm/amdgpu: Remove drm_sched_init_args->num_rqs usage >> >> [...] >> >>> That might be the wisest thing to do; but let's hear if Tvrtko has an idea for >>> a hotfix first. >> >> -rc7 was released yesterday; even with a working hotfix today it'd be tricky to >> ensure the hotfix does not regress other drivers or workloads with 7.2 being >> just a few days ahead. >> >> I suggest to not wait and get the reverts ready. > > Yes reverts would be safer. I have them in a branch at > people.freedesktop.org/~tursulin/drm-intel drm-sched-fair-reverts, > mostly straightforward apart from one easy conflict in > amdgpu_xcp_release_sched. Smoke tested on Steam Deck looks fine. > > Having said that, the fix for min_vruntime handling I provided earlier > in the thread also looks fine in my testing and is simple. No > regressions found with synthetic unit test workloads or messing around > on the Steam Deck. But we need to wait to hear from Luke since I haven't > been able to repro his report locally yet. > > Regards, > > Tvrtko > > ^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT 2026-08-10 16:40 ` Luke.Wildhardt 2026-08-11 7:29 ` Philipp Stanner 2026-08-11 7:49 ` Tvrtko Ursulin @ 2026-08-11 17:59 ` Luke.Wildhardt 2 siblings, 0 replies; 11+ messages in thread From: Luke.Wildhardt @ 2026-08-11 17:59 UTC (permalink / raw) To: Tvrtko Ursulin Cc: Danilo Krummrich, Philipp Stanner, phasta, matthew.brost@intel.com, ckoenig.leichtzumerken@gmail.com, dri-devel@lists.freedesktop.org, regressions@lists.linux.dev, amd-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org I want to be very clear here, I was working with Claude Opus on debugging this issue. I am not a good programmer and work in on the hardware side of things, so this is only code I've tested and not of my creation, just hoping to be helpful. It appears the freezing (and maybe what I'll call micro freezing instead of stuttering) was resolved after an issue was potentially identified in drivers/gpu/drm/scheduler/sched_rq.c I did a 20m play session attempting to reproduce the issue but was not able to. Previously, I could reproduce this on-demand. I will copy the writeup it created and the testing we did below. I am only claiming that the freezing had been seemingly resolved, not a particular fitness or correct identification of the issue, that is for developers to judge. Quotations are an output of a summery I had Claude create. " THE INVARIANT drm_sched_entity_stats::vruntime is held absolute while the entity is linked in the run queue tree, and relative to min_vruntime while it is idle. save_vruntime() converts one way on the way out, restore_vruntime() the other on the way back in. drm_sched_rq_add_entity() calls restore unconditionally, which is only correct if the entity has definitely been through save. THE WINDOW drm_sched_entity_pop_job(): spsc_queue_pop(&entity->job_queue); /* queue now empty */ drm_sched_rq_pop_entity(entity); /* takes entity->lock inside */ No lock held across those two lines. A concurrent push seeing the queue empty gets first == true, calls add_entity, and restores a vruntime that has not yet been saved -- adding min_vruntime to an already-absolute value. If the entity is leftmost, get_min_vruntime() returns its own vruntime and it doubles. It persists: pop_entity then finds the pushed job, takes the next_job branch, and update_vruntime() carries the inflated value forward. The entity sits far right in the tree and is not selected until min_vruntime catches up, which under sustained load may be effectively never. EVIDENCE WARN_ON_ONCE(!RB_EMPTY_NODE(&entity->rb_tree_node)) at the top of add_entity(), after the rq lock, fires reproducibly. That condition should be unreachable. add_entity() is reached only from the "first job" branch of push_job(), and first is true only when the SPSC queue was empty. A linked entity implies its last pop_entity() peeked non-empty. Empty queue and still linked cannot both hold in any ordered execution. Fresh entities are excluded -- entity_init() calls RB_CLEAR_NODE() unconditionally. Instrumented as a counter instead, with ring and comm logged: idle 10s: 0 races / 5662 restores gameplay 60s: 8 races / 43315 restores [ 192.754604] vruntime race on ring gfx_0.0.0 (comm kwin_wayla:cs0) [ 226.882135] vruntime race on ring gfx_0.0.0 (comm kwin_wayla:cs0) [ 292.226032] vruntime race on ring gfx_0.0.0 (comm kwin_wayla:cs0) plus Xwayland:cs0 and vkd3d_queue on gfx, and many more on sdma0/sdma1. The gfx_0.0.0 / kwin_wayla:cs0 entries are the compositor submission thread on the graphics ring -- the process that dies when the desktop freezes. CHANGE The principled fix is presumably to close the window by holding entity->lock across the pop, which needs a _locked variant of drm_sched_rq_pop_entity(). I did not attempt that. What I tested checks the invariant instead: a still- linked entity never left, so its vruntime is already absolute and its tree position valid. --- a/drivers/gpu/drm/scheduler/sched_rq.c +++ b/drivers/gpu/drm/scheduler/sched_rq.c @@ drm_sched_rq_add_entity - ts = drm_sched_rq_get_min_vruntime(rq); - ts = drm_sched_entity_restore_vruntime(entity, ts, rq->head_prio); - drm_sched_rq_update_tree_locked(entity, rq, ts); + if (RB_EMPTY_NODE(&entity->rb_tree_node)) { + ts = drm_sched_rq_get_min_vruntime(rq); + ts = drm_sched_entity_restore_vruntime(entity, ts, + rq->head_prio); + drm_sched_rq_update_tree_locked(entity, rq, ts); + } On stock 7.2-rc7 with this applied, freezes are gone against a trigger that previously reproduced on demand, and perceptible hitching appears gone too. The race counter keeps incrementing (35 in the last session against 295744 restores), so the window still opens at the same rate and is now absorbed -- the timing has not merely shifted. Extended soak in progress. " On Monday, August 10th, 2026 at 9:40 AM, Luke.Wildhardt@proton.me <Luke.Wildhardt@proton.me> wrote: > Oops, forgot to reply all in my last message. > > I did a quick test of the patch before I left this morning, the freezing seems to gone, but when the GPU is under the same condition, the stuttering is more uniform if that makes sense. Granted this was only a 5 minute test but the freeze was rather reliable before, I can do more testing later. > > I know these things can be hard to describe, if that helps. If there's any profiling I could do or detailed logging that would help don't hesitate to ask. > > > > -------- Original Message -------- > On Monday, 08/10/26 at 06:48 Tvrtko Ursulin <tvrtko.ursulin@igalia.com> wrote: > > On 10/08/2026 13:45, Danilo Krummrich wrote: > > On Mon Aug 10, 2026 at 10:28 AM CEST, Philipp Stanner wrote: > >>> Reverted Commits: > >>> > >>> d09339388b77 drm/sched: Remove drm_sched_init_args->num_rqs > >>> 2833a0512b4c drm/sched: Remove drm_sched_init_args->num_rqs usage > >>> 16e7698bc04d drm/sched: Embed run queue singleton into the scheduler > >>> 77a6809f1dc3 drm/sched: Remove FIFO and RR and simplify to a single run queue > >>> 45c211ddf92a drm/sched: Switch default policy to fair > >>> 2462a0ce23b0 drm/amdgpu: Remove drm_sched_init_args->num_rqs usage > > > > [...] > > > >> That might be the wisest thing to do; but let's hear if Tvrtko has an idea for > >> a hotfix first. > > > > -rc7 was released yesterday; even with a working hotfix today it'd be tricky to > > ensure the hotfix does not regress other drivers or workloads with 7.2 being > > just a few days ahead. > > > > I suggest to not wait and get the reverts ready. > > Yes reverts would be safer. I have them in a branch at > people.freedesktop.org/~tursulin/drm-intel drm-sched-fair-reverts, > mostly straightforward apart from one easy conflict in > amdgpu_xcp_release_sched. Smoke tested on Steam Deck looks fine. > > Having said that, the fix for min_vruntime handling I provided earlier > in the thread also looks fine in my testing and is simple. No > regressions found with synthetic unit test workloads or messing around > on the Steam Deck. But we need to wait to hear from Luke since I haven't > been able to repro his report locally yet. > > Regards, > > Tvrtko > > ^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT 2026-08-08 23:33 [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT Luke.Wildhardt 2026-08-10 8:28 ` Philipp Stanner @ 2026-08-10 11:36 ` Tvrtko Ursulin 2026-08-11 7:46 ` Tvrtko Ursulin 2 siblings, 0 replies; 11+ messages in thread From: Tvrtko Ursulin @ 2026-08-10 11:36 UTC (permalink / raw) To: Luke.Wildhardt, matthew.brost@intel.com, dakr@kernel.org, phasta@kernel.org, ckoenig.leichtzumerken@gmail.com, dri-devel@lists.freedesktop.org Cc: regressions@lists.linux.dev, amd-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org Hi, On 09/08/2026 00:33, Luke.Wildhardt@proton.me wrote: > Since the DRM scheduler default policy was switched to FAIR in 7.2, sustained 100% GPU load in-game on my RX 9070 XT causes severe performance degradation. In the example title running through Proton, Project Silverfish, the foreground application degrades to roughly 10 fps or freezes outright while audio continues, and the KDE Plasma Wayland session can lock up entirely, requiring a reboot or killing the compositor to recover. The problem is not limited to games. Running the game in the background + alt tabbing, then playing a YouTube video can also cause the entire desktop to freeze. > > Then, if the game starts to stutter, either alt-tabbing, or opening up a menu in game (which reduced the load on the GPU) immediately stops the stuttering. > > The issue is reliably reproducible under sustained GPU saturation, although the time-to-failure varies. Increasing shadow load (which decreases in-game frame rate) substantially shortens the time-to-failure. > > In game, MangoHud does not reveal any frametime discrepancy. > > Bisection / test matrix > > Reproducer: Project Silverfish (Proton) at settings that saturate the GPU, with a second GPU client active (browser video). Other titles show the same symptom under sustained load; I have not yet re-tested those specific titles against the fix. > > Kernel Result > torvalds/master stock FAIR (default) FAIL > same as above + reverts below gpu_sched.sched_policy=2 (FAIR) FAIL > same as above + reverts below gpu_sched.sched_policy=1 (FIFO) PASS > 7.1.5 release PASS > drm-next FAIR (default) FAIL > > Reverted Commits: > > d09339388b77 drm/sched: Remove drm_sched_init_args->num_rqs > 2833a0512b4c drm/sched: Remove drm_sched_init_args->num_rqs usage > 16e7698bc04d drm/sched: Embed run queue singleton into the scheduler > 77a6809f1dc3 drm/sched: Remove FIFO and RR and simplify to a single run queue > 45c211ddf92a drm/sched: Switch default policy to fair > 2462a0ce23b0 drm/amdgpu: Remove drm_sched_init_args->num_rqs usage > > > > Kernel (failing): 7.2.0-rc6 (stock), also current drm-next > Kernel (working): 7.2.0-rc6-default-revert-00006-g7e5de9b07e3d with sched_policy=1 > 7.1 release > Distro: Arch Linux > Session: KDE Plasma 6.7.4 / Wayland (KWin), Qt 6.11.1, KF 6.28.0 > CPU: AMD Ryzen 9 9950X3D > RAM: 64 GiB > GPU: Sapphire Pulse Radeon RX 9070 XT > 03:00.0 [1002:7550] rev c0, subsys Sapphire 1478 > Motherboard: ASUS (AM5 / 800-series chipset) > Mesa: 26.1.6-arch1.1 (RADV, driverVersion 26.1.6) > Vulkan: instance 1.4.357 / device 1.4.354 > > > > > On the same reverted kernel build, changing only gpu_sched.sched_policy from 2 (FAIR) to 1 (FIFO) changes the result from reliably failing to passing extended stress testing. > > > > Possible mitigation options > > Given that 7.2 is late in the release cycle and 77a6809f1dc3 removes FIFO/RR as selectable policies, there is currently no runtime workaround for affected systems. > > > Revert 45c211ddf92a so FIFO remains the default while FAIR remains available for further testing. > > If necessary, also revert 77a6809f1dc3 and dependent changes to restore runtime policy selection. > > Alternatively, fix the underlying FAIR regression if a suitable fix can be identified in time for 7.2. > > > I mention the revert options because the justification for removing FIFO/RR included the absence of known regressions relative to those policies. This report appears to provide at least one counterexample. > > > I am willing to test patches responsively and collect data if necessary. Initially I thought it could be a missing wakeup but I couldn't spot any. Then I thought about the clue that the regressed/stuck state happens after some runtime, and is accelerated by the competing clients. So I thought could there be an accumulating error in vruntime handling somehow. The only problem I found so far is that I think the min_vruntime handling has a bug where if an entity never exists the run-queue it can get penalised by its' vruntime only growing, while the re-joining ones get the pull ahead of it. I think the fix is to make sure min_vruntime is strictly monotonic and strictly follows the last popped entity. On a re-read I also think that aligns with how the CPU scheduler does it. Could you please test the below diff against the tip (no reverts): diff --git a/drivers/gpu/drm/scheduler/sched_rq.c b/drivers/gpu/drm/scheduler/sched_rq.c index 044546bcb5f8..6b40f0c44fe5 100644 --- a/drivers/gpu/drm/scheduler/sched_rq.c +++ b/drivers/gpu/drm/scheduler/sched_rq.c @@ -95,6 +95,7 @@ void drm_sched_rq_init(struct drm_sched_rq *rq) INIT_LIST_HEAD(&rq->entities); rq->rb_tree_root = RB_ROOT_CACHED; rq->head_prio = DRM_SCHED_PRIORITY_INVALID; + rq->min_vruntime = 0; } /* @@ -117,28 +118,6 @@ static const unsigned int vruntime_shift[] = { [DRM_SCHED_PRIORITY_LOW] = 7, }; -static ktime_t -drm_sched_rq_get_min_vruntime(struct drm_sched_rq *rq) -{ - ktime_t vruntime = 0; - struct rb_node *rb; - - lockdep_assert_held(&rq->lock); - - rb = rb_first_cached(&rq->rb_tree_root); - if (rb) { - struct drm_sched_entity *entity = - rb_entry(rb, typeof(*entity), rb_tree_node); - struct drm_sched_entity_stats *stats = entity->stats; - - spin_lock(&stats->lock); - vruntime = stats->vruntime; - spin_unlock(&stats->lock); - } - - return vruntime; -} - static void drm_sched_entity_save_vruntime(struct drm_sched_entity *entity, ktime_t min_vruntime) @@ -148,7 +127,7 @@ drm_sched_entity_save_vruntime(struct drm_sched_entity *entity, spin_lock(&stats->lock); vruntime = stats->vruntime; - if (min_vruntime && vruntime > min_vruntime) + if (ktime_after(vruntime, min_vruntime)) vruntime = ktime_sub(vruntime, min_vruntime); else vruntime = 0; @@ -271,8 +250,8 @@ drm_sched_rq_add_entity(struct drm_sched_entity *entity) list_add_tail(&entity->list, &rq->entities); } - ts = drm_sched_rq_get_min_vruntime(rq); - ts = drm_sched_entity_restore_vruntime(entity, ts, rq->head_prio); + ts = drm_sched_entity_restore_vruntime(entity, rq->min_vruntime, + rq->head_prio); drm_sched_rq_update_tree_locked(entity, rq, ts); spin_unlock(&rq->lock); @@ -318,6 +297,7 @@ void drm_sched_rq_pop_entity(struct drm_sched_entity *entity) { struct drm_sched_job *next_job; struct drm_sched_rq *rq; + ktime_t ts; /* * Update the entity's location in the min heap according to @@ -326,18 +306,17 @@ void drm_sched_rq_pop_entity(struct drm_sched_entity *entity) spin_lock(&entity->lock); rq = entity->rq; spin_lock(&rq->lock); + + ts = drm_sched_entity_update_vruntime(entity); + if (ktime_after(ts, rq->min_vruntime)) + rq->min_vruntime = ts; + next_job = drm_sched_entity_queue_peek(entity); if (next_job) { - ktime_t ts; - - ts = drm_sched_entity_update_vruntime(entity); drm_sched_rq_update_tree_locked(entity, rq, ts); } else { - ktime_t min_vruntime; - drm_sched_rq_remove_tree_locked(entity, rq); - min_vruntime = drm_sched_rq_get_min_vruntime(rq); - drm_sched_entity_save_vruntime(entity, min_vruntime); + drm_sched_entity_save_vruntime(entity, rq->min_vruntime); } spin_unlock(&rq->lock); spin_unlock(&entity->lock); diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 363d13fc929f..892ef474c5c1 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -252,6 +252,7 @@ struct drm_sched_entity { * @entities: list of the entities to be scheduled. * @rb_tree_root: root of time based priority queue of entities for FIFO scheduling * @head_prio: priority of the top tree element. + * @min_vruntime: Minimum virtual runtime for the run-queue. * * Run queue is a set of entities scheduling command submissions for * one specific ring. It implements the scheduling policy that selects @@ -263,6 +264,7 @@ struct drm_sched_rq { struct list_head entities; struct rb_root_cached rb_tree_root; enum drm_sched_priority head_prio; + ktime_t min_vruntime; }; /** Regards, Tvrtko ^ permalink raw reply related [flat|nested] 11+ messages in thread
* Re: [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT 2026-08-08 23:33 [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT Luke.Wildhardt 2026-08-10 8:28 ` Philipp Stanner 2026-08-10 11:36 ` Tvrtko Ursulin @ 2026-08-11 7:46 ` Tvrtko Ursulin 2026-08-12 4:52 ` Luke.Wildhardt 2 siblings, 1 reply; 11+ messages in thread From: Tvrtko Ursulin @ 2026-08-11 7:46 UTC (permalink / raw) To: Luke.Wildhardt, matthew.brost@intel.com, dakr@kernel.org, phasta@kernel.org, ckoenig.leichtzumerken@gmail.com, dri-devel@lists.freedesktop.org Cc: regressions@lists.linux.dev, amd-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org On 09/08/2026 00:33, Luke.Wildhardt@proton.me wrote: > Since the DRM scheduler default policy was switched to FAIR in 7.2, sustained 100% GPU load in-game on my RX 9070 XT causes severe performance degradation. In the example title running through Proton, Project Silverfish, the foreground application degrades to roughly 10 fps or freezes outright while audio continues, and the KDE Plasma Wayland session can lock up entirely, requiring a reboot or killing the compositor to recover. The problem is not limited to games. Running the game in the background + alt tabbing, then playing a YouTube video can also cause the entire desktop to freeze. Was there anything interesting in dmesg then the total UI lockup happened? > > Then, if the game starts to stutter, either alt-tabbing, or opening up a menu in game (which reduced the load on the GPU) immediately stops the stuttering. > > The issue is reliably reproducible under sustained GPU saturation, although the time-to-failure varies. Increasing shadow load (which decreases in-game frame rate) substantially shortens the time-to-failure. > > In game, MangoHud does not reveal any frametime discrepancy. What exactly did you mean by not revealing discrepancy? Game is at 10fps and HUD shows 10fps? Or game appears to stutter but HUD shows "normal" fps? > Bisection / test matrix > > Reproducer: Project Silverfish (Proton) at settings that saturate the GPU, with a second GPU client active (browser video). Other titles show the same symptom under sustained load; I have not yet re-tested those specific titles against the fix. Could you list the other titles which showed the issue? Regards, Tvrtko > > Kernel Result > torvalds/master stock FAIR (default) FAIL > same as above + reverts below gpu_sched.sched_policy=2 (FAIR) FAIL > same as above + reverts below gpu_sched.sched_policy=1 (FIFO) PASS > 7.1.5 release PASS > drm-next FAIR (default) FAIL > > Reverted Commits: > > d09339388b77 drm/sched: Remove drm_sched_init_args->num_rqs > 2833a0512b4c drm/sched: Remove drm_sched_init_args->num_rqs usage > 16e7698bc04d drm/sched: Embed run queue singleton into the scheduler > 77a6809f1dc3 drm/sched: Remove FIFO and RR and simplify to a single run queue > 45c211ddf92a drm/sched: Switch default policy to fair > 2462a0ce23b0 drm/amdgpu: Remove drm_sched_init_args->num_rqs usage > > > > Kernel (failing): 7.2.0-rc6 (stock), also current drm-next > Kernel (working): 7.2.0-rc6-default-revert-00006-g7e5de9b07e3d with sched_policy=1 > 7.1 release > Distro: Arch Linux > Session: KDE Plasma 6.7.4 / Wayland (KWin), Qt 6.11.1, KF 6.28.0 > CPU: AMD Ryzen 9 9950X3D > RAM: 64 GiB > GPU: Sapphire Pulse Radeon RX 9070 XT > 03:00.0 [1002:7550] rev c0, subsys Sapphire 1478 > Motherboard: ASUS (AM5 / 800-series chipset) > Mesa: 26.1.6-arch1.1 (RADV, driverVersion 26.1.6) > Vulkan: instance 1.4.357 / device 1.4.354 > > > > > On the same reverted kernel build, changing only gpu_sched.sched_policy from 2 (FAIR) to 1 (FIFO) changes the result from reliably failing to passing extended stress testing. > > > > Possible mitigation options > > Given that 7.2 is late in the release cycle and 77a6809f1dc3 removes FIFO/RR as selectable policies, there is currently no runtime workaround for affected systems. > > > Revert 45c211ddf92a so FIFO remains the default while FAIR remains available for further testing. > > If necessary, also revert 77a6809f1dc3 and dependent changes to restore runtime policy selection. > > Alternatively, fix the underlying FAIR regression if a suitable fix can be identified in time for 7.2. > > > I mention the revert options because the justification for removing FIFO/RR included the absence of known regressions relative to those policies. This report appears to provide at least one counterexample. > > > I am willing to test patches responsively and collect data if necessary. > ^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT 2026-08-11 7:46 ` Tvrtko Ursulin @ 2026-08-12 4:52 ` Luke.Wildhardt 0 siblings, 0 replies; 11+ messages in thread From: Luke.Wildhardt @ 2026-08-12 4:52 UTC (permalink / raw) To: Tvrtko Ursulin Cc: matthew.brost@intel.com, dakr@kernel.org, phasta@kernel.org, ckoenig.leichtzumerken@gmail.com, dri-devel@lists.freedesktop.org, regressions@lists.linux.dev, amd-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org Here are some videos I took of what I encountered Stock 7.2.0-rc7 https://www.youtube.com/watch?v=DAmnZ25i1uA The first patch you sent me: https://www.youtube.com/watch?v=86kYUwGwv2c My initial quick observation with the patch you sent me might have just been a fluke, or things were just right for it not to freeze entirely. Additional games I saw this in was Spyro: Reignited Trilogy Hitman: Absolution Same sort of deal, opening a menu (which reduced GPU load) recovered the game. At least in the original game, Project Silverfish, and a small amount of time in Spyro, it appeared that playing with gamescope stopped the issue from appearing. Maybe gamescope does something under the hood that changes the scheduling? On Tuesday, August 11th, 2026 at 12:46 AM, Tvrtko Ursulin <tursulin@ursulin.net> wrote: > > On 09/08/2026 00:33, Luke.Wildhardt@proton.me wrote: > > Since the DRM scheduler default policy was switched to FAIR in 7.2, sustained 100% GPU load in-game on my RX 9070 XT causes severe performance degradation. In the example title running through Proton, Project Silverfish, the foreground application degrades to roughly 10 fps or freezes outright while audio continues, and the KDE Plasma Wayland session can lock up entirely, requiring a reboot or killing the compositor to recover. The problem is not limited to games. Running the game in the background + alt tabbing, then playing a YouTube video can also cause the entire desktop to freeze. > > Was there anything interesting in dmesg then the total UI lockup happened? > > > > > Then, if the game starts to stutter, either alt-tabbing, or opening up a menu in game (which reduced the load on the GPU) immediately stops the stuttering. > > > > The issue is reliably reproducible under sustained GPU saturation, although the time-to-failure varies. Increasing shadow load (which decreases in-game frame rate) substantially shortens the time-to-failure. > > > > In game, MangoHud does not reveal any frametime discrepancy. > > What exactly did you mean by not revealing discrepancy? Game is at 10fps > and HUD shows 10fps? Or game appears to stutter but HUD shows "normal" fps? > > > Bisection / test matrix > > > > Reproducer: Project Silverfish (Proton) at settings that saturate the GPU, with a second GPU client active (browser video). Other titles show the same symptom under sustained load; I have not yet re-tested those specific titles against the fix. > > Could you list the other titles which showed the issue? > > Regards, > > Tvrtko > > > > > Kernel Result > > torvalds/master stock FAIR (default) FAIL > > same as above + reverts below gpu_sched.sched_policy=2 (FAIR) FAIL > > same as above + reverts below gpu_sched.sched_policy=1 (FIFO) PASS > > 7.1.5 release PASS > > drm-next FAIR (default) FAIL > > > > Reverted Commits: > > > > d09339388b77 drm/sched: Remove drm_sched_init_args->num_rqs > > 2833a0512b4c drm/sched: Remove drm_sched_init_args->num_rqs usage > > 16e7698bc04d drm/sched: Embed run queue singleton into the scheduler > > 77a6809f1dc3 drm/sched: Remove FIFO and RR and simplify to a single run queue > > 45c211ddf92a drm/sched: Switch default policy to fair > > 2462a0ce23b0 drm/amdgpu: Remove drm_sched_init_args->num_rqs usage > > > > > > > > Kernel (failing): 7.2.0-rc6 (stock), also current drm-next > > Kernel (working): 7.2.0-rc6-default-revert-00006-g7e5de9b07e3d with sched_policy=1 > > 7.1 release > > Distro: Arch Linux > > Session: KDE Plasma 6.7.4 / Wayland (KWin), Qt 6.11.1, KF 6.28.0 > > CPU: AMD Ryzen 9 9950X3D > > RAM: 64 GiB > > GPU: Sapphire Pulse Radeon RX 9070 XT > > 03:00.0 [1002:7550] rev c0, subsys Sapphire 1478 > > Motherboard: ASUS (AM5 / 800-series chipset) > > Mesa: 26.1.6-arch1.1 (RADV, driverVersion 26.1.6) > > Vulkan: instance 1.4.357 / device 1.4.354 > > > > > > > > > > On the same reverted kernel build, changing only gpu_sched.sched_policy from 2 (FAIR) to 1 (FIFO) changes the result from reliably failing to passing extended stress testing. > > > > > > > > Possible mitigation options > > > > Given that 7.2 is late in the release cycle and 77a6809f1dc3 removes FIFO/RR as selectable policies, there is currently no runtime workaround for affected systems. > > > > > > Revert 45c211ddf92a so FIFO remains the default while FAIR remains available for further testing. > > > > If necessary, also revert 77a6809f1dc3 and dependent changes to restore runtime policy selection. > > > > Alternatively, fix the underlying FAIR regression if a suitable fix can be identified in time for 7.2. > > > > > > I mention the revert options because the justification for removing FIFO/RR included the absence of known regressions relative to those policies. This report appears to provide at least one counterexample. > > > > > > I am willing to test patches responsively and collect data if necessary. > > > > ^ permalink raw reply [flat|nested] 11+ messages in thread
end of thread, other threads:[~2026-08-12 4:52 UTC | newest] Thread overview: 11+ messages (download: mbox.gz follow: Atom feed -- links below jump to the message on this page -- 2026-08-08 23:33 [REGRESSION] drm/sched: FAIR policy causes serious performance degradation at max GPU load on 9070XT Luke.Wildhardt 2026-08-10 8:28 ` Philipp Stanner 2026-08-10 12:45 ` Danilo Krummrich 2026-08-10 13:48 ` Tvrtko Ursulin 2026-08-10 16:40 ` Luke.Wildhardt 2026-08-11 7:29 ` Philipp Stanner 2026-08-11 7:49 ` Tvrtko Ursulin 2026-08-11 17:59 ` Luke.Wildhardt 2026-08-10 11:36 ` Tvrtko Ursulin 2026-08-11 7:46 ` Tvrtko Ursulin 2026-08-12 4:52 ` Luke.Wildhardt
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