* [Bug 101733] GTA V on Wine: LLVM ERROR after loading screen
@ 2017-07-10 2:30 bugzilla-daemon
2017-07-12 6:38 ` bugzilla-daemon
0 siblings, 1 reply; 2+ messages in thread
From: bugzilla-daemon @ 2017-07-10 2:30 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=101733
Bug ID: 101733
Summary: GTA V on Wine: LLVM ERROR after loading screen
Product: Mesa
Version: git
Hardware: Other
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: libcg@protonmail.com
QA Contact: dri-devel@lists.freedesktop.org
Hello,
I'm currently trying to run GTA V on Wine with radeonsi. After forcing a
4.5compat context, GLSL 450 and commenting out this block
https://github.com/mesa3d/mesa/blob/2c9ac0bc6377800ac5110c781dfabea68efa79a5/src/mesa/main/getstring.c#L140
the game boots. I'm eventually able to see the loading screen after applying a
Wine workaround.
However, when the game actually starts, I'm hitting this error:
> LLVM ERROR: Cannot select: 0x7f1c482ed398: f32 = sign_extend 0x7f1c482ecd18
> 0x7f1c482ecd18: i1,ch = CopyFromReg 0x7f1c48299c08, Register:i1 %vreg62
> 0x7f1c48159298: i1 = Register %vreg62
> In function: main
Here's the apitrace: http://dl.free.fr/mjmArhBAy
None of the workarounds I mentioned are needed to trigger the bug. `apitrace
replay wine64-preloader.trace` should work with mesa-git.
Thanks,
libcg
Hardware:
- Ryzen 1700X
- R9 Fury
Software:
- GTA V v1.36
- wine-staging-nine 2.11
- mesa 17.2.0-devel 753a7bbc84
- llvm 307436
- linux 4.12
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* [Bug 101733] GTA V on Wine: LLVM ERROR after loading screen
2017-07-10 2:30 [Bug 101733] GTA V on Wine: LLVM ERROR after loading screen bugzilla-daemon
@ 2017-07-12 6:38 ` bugzilla-daemon
0 siblings, 0 replies; 2+ messages in thread
From: bugzilla-daemon @ 2017-07-12 6:38 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=101733
Clément Guérin <libcg@protonmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #1 from Clément Guérin <libcg@protonmail.com> ---
wine-staging 2.12 doesn't require compatibility contexts anymore. I'm able to
go ingame with today's mesa and llvm builds. Awesome!
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