From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 103297] Rendering issue in cemu BOTW game for pre gcn hardware
Date: Mon, 16 Oct 2017 16:03:23 +0000 [thread overview]
Message-ID: <bug-103297-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=103297
Bug ID: 103297
Summary: Rendering issue in cemu BOTW game for pre gcn hardware
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: johann.maxime@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 134866
--> https://bugs.freedesktop.org/attachment.cgi?id=134866&action=edit
screenshot of botw
Using cemu emulator on Ubuntu 17.04 with wine lastest mesa git build give
graphical glitch on pre gcn hardware.
In my case I use AMD TURKS (HD 7670M).
The Legend Of Zelda Breath Of The Wild has heavy graphical issues.
Some other games works perfectly (Mario Kart 8 for example).
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next reply other threads:[~2017-10-16 16:03 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-10-16 16:03 bugzilla-daemon [this message]
2019-09-18 19:24 ` [Bug 103297] Rendering issue in cemu BOTW game for pre gcn hardware bugzilla-daemon
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