* [Bug 103297] Rendering issue in cemu BOTW game for pre gcn hardware
@ 2017-10-16 16:03 bugzilla-daemon
2019-09-18 19:24 ` bugzilla-daemon
0 siblings, 1 reply; 2+ messages in thread
From: bugzilla-daemon @ 2017-10-16 16:03 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103297
Bug ID: 103297
Summary: Rendering issue in cemu BOTW game for pre gcn hardware
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: johann.maxime@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 134866
--> https://bugs.freedesktop.org/attachment.cgi?id=134866&action=edit
screenshot of botw
Using cemu emulator on Ubuntu 17.04 with wine lastest mesa git build give
graphical glitch on pre gcn hardware.
In my case I use AMD TURKS (HD 7670M).
The Legend Of Zelda Breath Of The Wild has heavy graphical issues.
Some other games works perfectly (Mario Kart 8 for example).
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* [Bug 103297] Rendering issue in cemu BOTW game for pre gcn hardware
2017-10-16 16:03 [Bug 103297] Rendering issue in cemu BOTW game for pre gcn hardware bugzilla-daemon
@ 2019-09-18 19:24 ` bugzilla-daemon
0 siblings, 0 replies; 2+ messages in thread
From: bugzilla-daemon @ 2019-09-18 19:24 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103297
GitLab Migration User <gitlab-migration@fdo.invalid> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |MOVED
Status|NEW |RESOLVED
--- Comment #1 from GitLab Migration User <gitlab-migration@fdo.invalid> ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.
You can subscribe and participate further through the new bug through this link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/613.
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