* [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs
@ 2017-11-25 13:42 bugzilla-daemon
2017-11-25 14:02 ` bugzilla-daemon
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0 siblings, 6 replies; 7+ messages in thread
From: bugzilla-daemon @ 2017-11-25 13:42 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103904
Bug ID: 103904
Summary: Source engine-based games won't hang at start without
R600_DEBUG=vs
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: network723@rkmail.ru
QA Contact: dri-devel@lists.freedesktop.org
Source engine-based games, like Left4Dead 2, CS:Source, etc. freeze after
window creation, consuming 100% of single cpu core. Running these games with
R600_DEBUG=vs restores normal behavior.
TAHITI Pro, Mesa git master commit b6b4b2c6d825c056033c4111a67e83111b5f02e8
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* [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs
2017-11-25 13:42 [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs bugzilla-daemon
@ 2017-11-25 14:02 ` bugzilla-daemon
2017-11-25 15:15 ` bugzilla-daemon
` (4 subsequent siblings)
5 siblings, 0 replies; 7+ messages in thread
From: bugzilla-daemon @ 2017-11-25 14:02 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103904
Kai <kai@dev.carbon-project.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |DUPLICATE
Status|NEW |RESOLVED
--- Comment #1 from Kai <kai@dev.carbon-project.org> ---
This looks like a duplicate of bug 103902
Patch is on the list, see https://patchwork.freedesktop.org/patch/189768/
*** This bug has been marked as a duplicate of bug 103902 ***
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* [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs
2017-11-25 13:42 [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs bugzilla-daemon
2017-11-25 14:02 ` bugzilla-daemon
@ 2017-11-25 15:15 ` bugzilla-daemon
2017-11-25 16:26 ` bugzilla-daemon
` (3 subsequent siblings)
5 siblings, 0 replies; 7+ messages in thread
From: bugzilla-daemon @ 2017-11-25 15:15 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103904
fin4478@hotmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|DUPLICATE |---
--- Comment #2 from fin4478@hotmail.com ---
(In reply to Kai from comment #1)
> This looks like a duplicate of bug 103902
>
> Patch is on the list, see https://patchwork.freedesktop.org/patch/189768/
>
> *** This bug has been marked as a duplicate of bug 103902 ***
I tested R600_DEBUG=fs,vs,gs,ps,cs with Portal 2 and it did not help with
RX560. However when Portal 2 hangs, core #9 (0-11) is used 100%.
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* [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs
2017-11-25 13:42 [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs bugzilla-daemon
2017-11-25 14:02 ` bugzilla-daemon
2017-11-25 15:15 ` bugzilla-daemon
@ 2017-11-25 16:26 ` bugzilla-daemon
2017-11-25 17:17 ` bugzilla-daemon
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From: bugzilla-daemon @ 2017-11-25 16:26 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103904
--- Comment #3 from network723@rkmail.ru ---
actually, it's not necessary R600_DEBUG=vs
R600_DEBUG=ps or R600_DEBUG=gs works too
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* [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs
2017-11-25 13:42 [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs bugzilla-daemon
` (2 preceding siblings ...)
2017-11-25 16:26 ` bugzilla-daemon
@ 2017-11-25 17:17 ` bugzilla-daemon
2017-11-25 18:13 ` bugzilla-daemon
2017-11-25 18:55 ` bugzilla-daemon
5 siblings, 0 replies; 7+ messages in thread
From: bugzilla-daemon @ 2017-11-25 17:17 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103904
--- Comment #4 from Kai <kai@dev.carbon-project.org> ---
(In reply to fin4478 from comment #2)
> (In reply to Kai from comment #1)
> > This looks like a duplicate of bug 103902
> >
> > Patch is on the list, see https://patchwork.freedesktop.org/patch/189768/
> >
> > *** This bug has been marked as a duplicate of bug 103902 ***
>
> I tested R600_DEBUG=fs,vs,gs,ps,cs with Portal 2 and it did not help with
> RX560. However when Portal 2 hangs, core #9 (0-11) is used 100%.
Did you actually try the patch I linked you to? Because this still sounds an
awful lot like bug 103902.
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* [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs
2017-11-25 13:42 [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs bugzilla-daemon
` (3 preceding siblings ...)
2017-11-25 17:17 ` bugzilla-daemon
@ 2017-11-25 18:13 ` bugzilla-daemon
2017-11-25 18:55 ` bugzilla-daemon
5 siblings, 0 replies; 7+ messages in thread
From: bugzilla-daemon @ 2017-11-25 18:13 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103904
--- Comment #5 from network723@rkmail.ru ---
(In reply to Kai from comment #4)
I don't know about original bug 103902 poster, but the proposed patch
definitely fixes the issue for me.
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* [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs
2017-11-25 13:42 [Bug 103904] Source engine-based games won't hang at start without R600_DEBUG=vs bugzilla-daemon
` (4 preceding siblings ...)
2017-11-25 18:13 ` bugzilla-daemon
@ 2017-11-25 18:55 ` bugzilla-daemon
5 siblings, 0 replies; 7+ messages in thread
From: bugzilla-daemon @ 2017-11-25 18:55 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=103904
Kai <kai@dev.carbon-project.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution|--- |DUPLICATE
--- Comment #6 from Kai <kai@dev.carbon-project.org> ---
(In reply to network723 from comment #5)
> (In reply to Kai from comment #4)
>
> I don't know about original bug 103902 poster, but the proposed patch
> definitely fixes the issue for me.
Ok, so then let us keep this bug closed as a duplicate until differing
information arises. And bug 103902 will be closed, once the patch lands on Mesa
master.
*** This bug has been marked as a duplicate of bug 103902 ***
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