* [Bug 104492] Compute Shader: Wrong alignment when assigning struct value to structured SSBO
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https://bugs.freedesktop.org/show_bug.cgi?id=104492
--- Comment #1 from florian.will@googlemail.com ---
Created attachment 136548
--> https://bugs.freedesktop.org/attachment.cgi?id=136548&action=edit
RADEON_DUMP_SHADERS=1 output.
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https://bugs.freedesktop.org/show_bug.cgi?id=104492
--- Comment #2 from Ilia Mirkin <imirkin@alum.mit.edu> ---
Can you see if this is fixed on master? I fixed a seemingly related issue with
https://cgit.freedesktop.org/mesa/mesa/commit/?id=0332c7484b712e56ce1a6648c5fa04c90e286c37
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https://bugs.freedesktop.org/show_bug.cgi?id=104492
--- Comment #3 from florian.will@googlemail.com ---
Hi Ilia,
unfortunately updating to 17.4~git1801031930.ad2187~oibaf~a (apparently a Jan
3 commit) did not fix this test case. I'll downgrade again because that package
breaks renderdoc and the gnome login screen (wayland-based) on my system,
probably packaging-related.
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https://bugs.freedesktop.org/show_bug.cgi?id=104492
florian.will@googlemail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|17.2 |git
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https://bugs.freedesktop.org/show_bug.cgi?id=104492
--- Comment #4 from florian.will@googlemail.com ---
Maybe the bug is in compiler/glsl/lower_buffer_access.cpp?
https://cgit.freedesktop.org/mesa/mesa/tree/src/compiler/glsl/lower_buffer_access.cpp?id=396c006d907b023f9b187db618ee2a6e4e1b8a85#n51
I'm not sure about the control flow for radeonsi, but if that pass is used in
my setup, and this emit_access() code is used to break down struct derefs into
multiple scalar/array/vec derefs, then it seems like the check for packing ==
GLSL_INTERFACE_STD430 is missing in lines 77/78 and 85, and the std140 layout
is assumed instead. I think that might explain the observed incorrect
behaviour.
In that same file, the check for std430 was added in a few places, like in line
338.
I'd love to give this a try and add checks to use std430_base_alignment() and
std430_size() if appropriate, but I'm not really prepared to compile Mesa
myself right now.
So, if someone who knows this code feels like my suggested change is correct
and required, I'd be more than happy if they could take care of this. Otherwise
I might give it a try myself in some time.
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https://bugs.freedesktop.org/show_bug.cgi?id=104492
--- Comment #5 from florian.will@googlemail.com ---
I'm preparing a patch right now with the changes described in my last comment.
The patch fixes my test case and I see no piglit regressions (only some
unstable tests unrelated to my patch). If I get git send-email to work, I'll
send it to the list.
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https://bugs.freedesktop.org/show_bug.cgi?id=104492
Timothy Arceri <t_arceri@yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #6 from Timothy Arceri <t_arceri@yahoo.com.au> ---
Fixed by:
commit 7e025def6d7d3d6bf94facd6ec6d956f40cbb31e
Author: Florian Will <florian.will@gmail.com>
Date: Fri Jan 5 15:33:31 2018 +0100
glsl: Respect std430 layout in lower_buffer_access
Respect the std430 rules for determining offset and size of struct
members when using a std430 buffer. std140 rules lead to wrong buffer
offsets in that case.
Fixes my test case attached in Bugzilla. No piglit changes.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104492
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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