From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 105089] radeonsi GPU lockup / crash with wine [The Witcher 3]
Date: Wed, 14 Feb 2018 10:33:02 +0000 [thread overview]
Message-ID: <bug-105089-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=105089
Bug ID: 105089
Summary: radeonsi GPU lockup / crash with wine [The Witcher 3]
Product: Mesa
Version: 17.3
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: housegregory299@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Hi
I have GPU lockup after few minutes of playing The Witcher 3 (the quest is
Ciri's story: The King of the wolves)
I use wine vanilla with patch:
https://raw.githubusercontent.com/wine-compholio/wine-staging/master/patches/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch
I also tried various wine vanilla and wine staging from 2.22 to 3.1.
My specs are:
Radeon R7 350 (02:00.0 VGA compatible controller: Advanced Micro Devices, Inc.
[AMD/ATI] Cape Verde PRO [Radeon HD 7750/8740 / R7 250E] (rev 87))
Xorg 1.19.3
Linux 4.14.12
mesa-17.3.1 (I had same issue with mesa-git)
llvm-5.0
OpenGL renderer string: AMD CAPE VERDE (DRM 3.19.0 / 4.14.12-gentoo, LLVM
5.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.1
OpenGL core profile shading language version string: 4.50
Maybe I should do some tests here, but I don't know which of these.
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next reply other threads:[~2018-02-14 10:33 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-02-14 10:33 bugzilla-daemon [this message]
2018-02-14 10:47 ` [Bug 105089] radeonsi GPU lockup / crash with wine [The Witcher 3] bugzilla-daemon
2018-02-14 11:10 ` bugzilla-daemon
2018-03-06 19:54 ` bugzilla-daemon
2019-09-25 18:02 ` bugzilla-daemon
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