From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 106053] Drawing at screen boundary is very slow.
Date: Sun, 15 Apr 2018 15:40:51 +0000 [thread overview]
Message-ID: <bug-106053-502-emRB8NDprM@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-106053-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=106053
Marek Olšák <maraeo@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |NOTABUG
Status|NEW |RESOLVED
--- Comment #2 from Marek Olšák <maraeo@gmail.com> ---
r300-r500 hardware capabilities don't meet the requirements of OpenGL core
profile.
r300g on RC410 uses software emulation for vertex shaders and clipping (the
same code as llvmpipe), because the hardware doesn't have any vertex processor
and clipper.
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next prev parent reply other threads:[~2018-04-15 15:40 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-04-15 10:08 [Bug 106053] Drawing at screen boundary is very slow bugzilla-daemon
2018-04-15 10:16 ` bugzilla-daemon
2018-04-15 15:40 ` bugzilla-daemon [this message]
2018-04-16 21:55 ` bugzilla-daemon
2018-04-16 22:05 ` bugzilla-daemon
2018-04-17 1:22 ` bugzilla-daemon
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