From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 107224] Incorrect Rendering in Deus Ex: Mankind Divided in-game menu
Date: Fri, 13 Jul 2018 17:19:39 +0000 [thread overview]
Message-ID: <bug-107224-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=107224
Bug ID: 107224
Summary: Incorrect Rendering in Deus Ex: Mankind Divided
in-game menu
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: network723@rkmail.ru
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 140628
--> https://bugs.freedesktop.org/attachment.cgi?id=140628&action=edit
A screenshot of in-game menu
With recent Mesa versions some parts of the game Deus Ex: Mankind Divided are
rendered not the way they are supposed to.
To reproduce the bug, max out all graphics settings (didn't test with other
settings) and while in-game, go to "database" menu. It will show bizarre
artifacts instead of readable text. The game used to work correctly with older
Mesa/LLVM.
Tested on: RX570 + Mesa-git cb65246ed2 + LLVM 7.0 r336061 + linux 4.17.6
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next reply other threads:[~2018-07-13 17:19 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-07-13 17:19 bugzilla-daemon [this message]
2018-07-19 0:34 ` [Bug 107224] Incorrect Rendering in Deus Ex: Mankind Divided in-game menu bugzilla-daemon
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