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* [Bug 108340] Ambient Occlusion in Two Point Hospital shows black spot artifacts
@ 2018-10-12 13:11 bugzilla-daemon
  2018-10-18 23:28 ` bugzilla-daemon
                   ` (4 more replies)
  0 siblings, 5 replies; 6+ messages in thread
From: bugzilla-daemon @ 2018-10-12 13:11 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=108340

            Bug ID: 108340
           Summary: Ambient Occlusion in Two Point Hospital shows black
                    spot artifacts
           Product: Mesa
           Version: 18.2
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: christos.kotsaris@gmail.com
        QA Contact: dri-devel@lists.freedesktop.org

Two point hospital works pretty well on my Archlinux system using Mesa 18.2.2,
LLVM 7.0, kernel 4.18.12 with max graphical settings. The only setting that has
an issue is Ambient Occlusion. With that enabled, when you move the camera
around it produces a lot of black spots around the edges of walls and items.
With that setting disabled everything displays fine. 

>From what little search i did, i saw other people reporting this issue on the
steam forums of the game but it is not reported here and i think it is an issue
with Mesa. For the record i am using an R9 380 card and i saw people reporting
the same problem on Polaris cards.

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^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2019-09-25 18:28 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz follow: Atom feed
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2018-10-12 13:11 [Bug 108340] Ambient Occlusion in Two Point Hospital shows black spot artifacts bugzilla-daemon
2018-10-18 23:28 ` bugzilla-daemon
2018-12-28 14:41 ` bugzilla-daemon
2018-12-29 17:51 ` bugzilla-daemon
2019-02-11  5:25 ` bugzilla-daemon
2019-09-25 18:28 ` bugzilla-daemon

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