* [Bug 109319] [radeonsi] Two Point Hospital: rendered in mostly black on an Oland XT GPU
@ 2019-01-11 19:42 bugzilla-daemon
2019-01-11 19:46 ` bugzilla-daemon
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From: bugzilla-daemon @ 2019-01-11 19:42 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=109319
Bug ID: 109319
Summary: [radeonsi] Two Point Hospital: rendered in mostly
black on an Oland XT GPU
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Keywords: have-backtrace
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: kai@dev.carbon-project.org
QA Contact: dri-devel@lists.freedesktop.org
Blocks: 77449
Created attachment 143074
--> https://bugs.freedesktop.org/attachment.cgi?id=143074&action=edit
Image showing the rendering issues of TPH with radeonsi on OLAND
A friend of mine for whom I'm doing the Linux tech support has trouble playing
Two Point Hospital (TPH) on his Oland XT GPU with radeonsi. With older versions
of Mesa the game locked up the GPU after a while, therefore I built him a Mesa
from Git, linked against LLVM 8 (see below for details on the complete stack).
But with the Git version the game becomes completely unplayable, because most
of the screen is rendered in black. Menus and some outlines are shown. See the
attached picture my friend sent me for details on how this looks. [NB: I've
been able to play TPH on my HAWAII PRO based system without any issues so far.]
He uses the radeon stack, due to the limitations of amdgpu with this GPU
generation.
At <https://c.1und1.de/@519917343397118178/ZZXLY27mRj-iQZQsH0GFmQ> you'll find
an apitrace my friend recorded, which reproduces the issue on his system when
played back.
The stack my friend uses is (Debian Stretch with backports as a base):
GPU: Oland XT [R7 250] (ChipID = 0x6610)
Mesa: Git:master/8847370424
libdrm: 2.4.95-1~bpo9+1
LLVM: SVN:trunk/r350064 (8.0 devel)
X.Org: 2:1.19.2-1+deb9u5
Linux: 4.20-1~exp1
Firmware: 20180825+dfsg-1~bpo9+1
DDX: 1:7.8.0-1+b1
Let me know, if you need anything else.
Referenced Bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=77449
[Bug 77449] Tracker bug for all bugs related to Steam titles
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* [Bug 109319] [radeonsi] Two Point Hospital: rendered in mostly black on an Oland XT GPU
2019-01-11 19:42 [Bug 109319] [radeonsi] Two Point Hospital: rendered in mostly black on an Oland XT GPU bugzilla-daemon
@ 2019-01-11 19:46 ` bugzilla-daemon
2019-01-11 19:46 ` bugzilla-daemon
2019-07-05 6:34 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2019-01-11 19:46 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=109319
--- Comment #1 from Kai <kai@dev.carbon-project.org> ---
Created attachment 143075
--> https://bugs.freedesktop.org/attachment.cgi?id=143075&action=edit
TPH graphics settings (pt. 1)
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* [Bug 109319] [radeonsi] Two Point Hospital: rendered in mostly black on an Oland XT GPU
2019-01-11 19:42 [Bug 109319] [radeonsi] Two Point Hospital: rendered in mostly black on an Oland XT GPU bugzilla-daemon
2019-01-11 19:46 ` bugzilla-daemon
@ 2019-01-11 19:46 ` bugzilla-daemon
2019-07-05 6:34 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2019-01-11 19:46 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=109319
--- Comment #2 from Kai <kai@dev.carbon-project.org> ---
Created attachment 143076
--> https://bugs.freedesktop.org/attachment.cgi?id=143076&action=edit
TPH graphics settings (pt. 2)
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* [Bug 109319] [radeonsi] Two Point Hospital: rendered in mostly black on an Oland XT GPU
2019-01-11 19:42 [Bug 109319] [radeonsi] Two Point Hospital: rendered in mostly black on an Oland XT GPU bugzilla-daemon
2019-01-11 19:46 ` bugzilla-daemon
2019-01-11 19:46 ` bugzilla-daemon
@ 2019-07-05 6:34 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2019-07-05 6:34 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=109319
Timothy Arceri <t_arceri@yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |DUPLICATE
--- Comment #3 from Timothy Arceri <t_arceri@yahoo.com.au> ---
I believe this game has the same rendering problems as Parkitect. That is the
same issues with the Unity engine.
*** This bug has been marked as a duplicate of bug 108919 ***
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