* [Bug 109444] Graveyard Keeper: Lockup in under 5min of play.
@ 2019-01-23 21:59 bugzilla-daemon
2019-01-24 9:07 ` bugzilla-daemon
0 siblings, 1 reply; 2+ messages in thread
From: bugzilla-daemon @ 2019-01-23 21:59 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=109444
Bug ID: 109444
Summary: Graveyard Keeper: Lockup in under 5min of play.
Product: DRI
Version: unspecified
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: DRM/AMDgpu
Assignee: dri-devel@lists.freedesktop.org
Reporter: cheako+bugs_freedesktop_org@mikemestnik.net
Created attachment 143209
--> https://bugs.freedesktop.org/attachment.cgi?id=143209&action=edit
ar file with glxinfo and Xorg.log
When I play graveyard keeper, native or via wine, my system locks-up(does not
respond to ping or ssh, but dose continue to spin fan) after under 5min of
play.
I can't even get to a point where i can save my progress.
I'm able to load it under renderdoc, but am unable to create a capture.
Playing under renderdoc results in lower framerate, but little else seems
different(still locks-up).
bnieuwen2uizen, on IRC, asked me to open a bug report.
ThinkPad E585
8GB RAM, 8GB Swap.
AMD Ryzen 7 2700U with Radeon Vega Mobile Gfx
Manufacturer: LENOVO
Product Name: 20KV000YUS
Debian sid multi-arch
Graveyard Keeper is a 32bit Windows app, can't confirm native architecture.
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* [Bug 109444] Graveyard Keeper: Lockup in under 5min of play.
2019-01-23 21:59 [Bug 109444] Graveyard Keeper: Lockup in under 5min of play bugzilla-daemon
@ 2019-01-24 9:07 ` bugzilla-daemon
0 siblings, 0 replies; 2+ messages in thread
From: bugzilla-daemon @ 2019-01-24 9:07 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=109444
Michel Dänzer <michel@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |DUPLICATE
--- Comment #1 from Michel Dänzer <michel@daenzer.net> ---
*** This bug has been marked as a duplicate of bug 109445 ***
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