* [Bug 111060] Dying Light does start but doesnt render properly.
2019-07-04 9:56 [Bug 111060] Dying Light does start but doesnt render properly bugzilla-daemon
@ 2019-07-04 9:58 ` bugzilla-daemon
2019-07-04 12:52 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=111060
--- Comment #1 from Haxk20 <haxk612@gmail.com> ---
Ohhh and when using Proton the game works perfectly fine without any issue just
with much lower FPS.
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2019-07-04 9:56 [Bug 111060] Dying Light does start but doesnt render properly bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=111060
--- Comment #2 from Andre Klapper <a9016009@gmx.de> ---
Which exact driver and driver version is used on which distribution and
distribution version?
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2019-07-04 9:56 [Bug 111060] Dying Light does start but doesnt render properly bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=111060
--- Comment #3 from Haxk20 <haxk612@gmail.com> ---
Driver is ofcourse MESA built from git. Latest commit. And distribution is Arch
linux.
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^ permalink raw reply [flat|nested] 8+ messages in thread* [Bug 111060] Dying Light does start but doesnt render properly.
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https://bugs.freedesktop.org/show_bug.cgi?id=111060
Timothy Arceri <t_arceri@yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |NOTOURBUG
Status|NEW |RESOLVED
--- Comment #4 from Timothy Arceri <t_arceri@yahoo.com.au> ---
The crash on Arch Linux is due to a game bug not a Mesa bug which is bought to
light by Arch using libglvnd, basically the game doesn't check for features it
uses correctly.
Recent patches have landed in git that implement the functions Dying Light
tries to use and users have reported that this fixes the start-up crash. I
suggest you make sure your system is correctly picking up the version of Mesa
you have built from git and is not continuing to use your system copy of Mesa.
Either way this in not actually a Mesa bug so I'm going to close this bug
report. If you really are correctly using the copy of Mesa you built from git
and it is still crashing I suggest waiting a little longer until full support
for the EXT_direct_state_access extension lands in Mesa.
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https://bugs.freedesktop.org/show_bug.cgi?id=111060
--- Comment #5 from Haxk20 <haxk612@gmail.com> ---
I dont care about the damn crash. Thats not even why i opened the bug report.
The bug report is for not correctly rendering stuff. It renders to one quater
of the screen in down right corner and shows only one color as if it was
shoring only 1 pixel.
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https://bugs.freedesktop.org/show_bug.cgi?id=111060
--- Comment #6 from Haxk20 <haxk612@gmail.com> ---
(In reply to Timothy Arceri from comment #4)
> The crash on Arch Linux is due to a game bug not a Mesa bug which is bought
> to light by Arch using libglvnd, basically the game doesn't check for
> features it uses correctly.
>
> Recent patches have landed in git that implement the functions Dying Light
> tries to use and users have reported that this fixes the start-up crash. I
> suggest you make sure your system is correctly picking up the version of
> Mesa you have built from git and is not continuing to use your system copy
> of Mesa.
>
> Either way this in not actually a Mesa bug so I'm going to close this bug
> report. If you really are correctly using the copy of Mesa you built from
> git and it is still crashing I suggest waiting a little longer until full
> support for the EXT_direct_state_access extension lands in Mesa.
I just opened the 00-mesa file and set the variables manually for dying light
and the game launches just OK and works as expected.
How can i check which file is overwritting the variables ?
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https://bugs.freedesktop.org/show_bug.cgi?id=111060
--- Comment #7 from Haxk20 <haxk612@gmail.com> ---
Issue fixed. For some reason i had all the variables that work around bugs set
in .drirc as false. Its fixed now.
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