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From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Subject: [Bug 111217] New: compilation of vdpau shaders crashes in handleCVT_CVT
Date: Thu, 25 Jul 2019 14:24:09 +0000	[thread overview]
Message-ID: <bug-111217-8800@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=111217

            Bug ID: 111217
           Summary: compilation of vdpau shaders crashes in handleCVT_CVT
           Product: Mesa
           Version: unspecified
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/nouveau
          Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
          Reporter: imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org
        QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org

Thread 1 "mplayer" received signal SIGSEGV, Segmentation fault.
nv50_ir::AlgebraicOpt::handleCVT_CVT(nv50_ir::Instruction*) ()
    at ../src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp:2085
2085       if (insn->saturate ||


I don't have the shader because someone decided that DEBUG setting and
optimization level must be linked. And to turn it off by default. Sigh.

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             reply	other threads:[~2019-07-25 14:24 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-07-25 14:24 bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ [this message]
     [not found] ` <bug-111217-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2019-07-26  1:36   ` [Bug 111217] compilation of vdpau shaders crashes in handleCVT_CVT bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-07-26 14:28   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-07-26 14:38   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-07-29 13:29   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-08-01 22:33   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ

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