From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Subject: [Bug 111217] New: compilation of vdpau shaders crashes in handleCVT_CVT
Date: Thu, 25 Jul 2019 14:24:09 +0000 [thread overview]
Message-ID: <bug-111217-8800@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=111217
Bug ID: 111217
Summary: compilation of vdpau shaders crashes in handleCVT_CVT
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Reporter: imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org
QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Thread 1 "mplayer" received signal SIGSEGV, Segmentation fault.
nv50_ir::AlgebraicOpt::handleCVT_CVT(nv50_ir::Instruction*) ()
at ../src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp:2085
2085 if (insn->saturate ||
I don't have the shader because someone decided that DEBUG setting and
optimization level must be linked. And to turn it off by default. Sigh.
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next reply other threads:[~2019-07-25 14:24 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2019-07-25 14:24 bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ [this message]
[not found] ` <bug-111217-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2019-07-26 1:36 ` [Bug 111217] compilation of vdpau shaders crashes in handleCVT_CVT bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-07-26 14:28 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-07-26 14:38 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-07-29 13:29 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-08-01 22:33 ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
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