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* [Bug 27586] New: texture3d max sizes are too small
@ 2010-04-11 16:37 bugzilla-daemon
  2010-04-12 14:20 ` [Bug 27586] " bugzilla-daemon
  0 siblings, 1 reply; 2+ messages in thread
From: bugzilla-daemon @ 2010-04-11 16:37 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=27586

           Summary: texture3d max sizes are too small
           Product: Mesa
           Version: unspecified
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/R600
        AssignedTo: dri-devel@lists.sourceforge.net
        ReportedBy: melkor@orangepalantir.org


I am using the latest drivers from x-org edgers and when I query my graphics
card properties with java3d I get that my maximum textured3d height/width/depth
properties are much smaller than they should be.

I have an radeon hd3650 and in windows the values for all three properties are
8192.  I don't know if this is a bug, or if this is a configuration problem, or
even if this is a java3d problem.  But I thought I'd start here. 

Thank you
mbs

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* [Bug 27586] texture3d max sizes are too small
  2010-04-11 16:37 [Bug 27586] New: texture3d max sizes are too small bugzilla-daemon
@ 2010-04-12 14:20 ` bugzilla-daemon
  0 siblings, 0 replies; 2+ messages in thread
From: bugzilla-daemon @ 2010-04-12 14:20 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=27586

Alex Deucher <agd5f@yahoo.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|Drivers/DRI/R600            |Mesa core
         AssignedTo|dri-devel@lists.sourceforge |mesa3d-dev@lists.sourceforg
                   |.net                        |e.net

--- Comment #1 from Alex Deucher <agd5f@yahoo.com> 2010-04-12 07:20:10 PDT ---
The max texture sizes are 8192 on r6xx/r7xx hardware, however, the driver is
currently only 4096 due to limitations in core mesa.

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