* [Bug 28210] New: [bisected r300g] Heroes of Newerth crash
@ 2010-05-22 8:39 bugzilla-daemon
2010-05-22 8:40 ` [Bug 28210] " bugzilla-daemon
` (4 more replies)
0 siblings, 5 replies; 6+ messages in thread
From: bugzilla-daemon @ 2010-05-22 8:39 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=28210
Summary: [bisected r300g] Heroes of Newerth crash
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: drakkk@centrum.cz
Created an attachment (id=35792)
--> (https://bugs.freedesktop.org/attachment.cgi?id=35792)
backtrace
With latest mesa git Heroes of Newerth crash early in game usually if some
effect like when you gain level is rendered. This is a regression introduce by
this commit:
f86ac27bf9203fdd9b7110dc843263307f475a99 is the first bad commit
commit f86ac27bf9203fdd9b7110dc843263307f475a99
Author: Marek Olšák <maraeo@gmail.com>
Date: Sat May 15 22:55:17 2010 +0200
r300g: fix psychedelic colors with SWTCL
r300_vertex_shader::outputs was uninitialized.
Also remove the tokens parameter.
Reverting mentioned commit solves this issue.
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* [Bug 28210] [bisected r300g] Heroes of Newerth crash
2010-05-22 8:39 [Bug 28210] New: [bisected r300g] Heroes of Newerth crash bugzilla-daemon
@ 2010-05-22 8:40 ` bugzilla-daemon
2010-05-22 8:44 ` bugzilla-daemon
` (3 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2010-05-22 8:40 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=28210
Pavel Ondračka <drakkk@centrum.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
CC| |maraeo@gmail.com
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* [Bug 28210] [bisected r300g] Heroes of Newerth crash
2010-05-22 8:39 [Bug 28210] New: [bisected r300g] Heroes of Newerth crash bugzilla-daemon
2010-05-22 8:40 ` [Bug 28210] " bugzilla-daemon
@ 2010-05-22 8:44 ` bugzilla-daemon
2010-05-22 8:47 ` bugzilla-daemon
` (2 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2010-05-22 8:44 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=28210
--- Comment #1 from Pavel Ondračka <drakkk@centrum.cz> 2010-05-22 01:44:03 PDT ---
Created an attachment (id=35793)
--> (https://bugs.freedesktop.org/attachment.cgi?id=35793)
different crash
BTW when I was bisecting and head was at commit "r300g: fix emission of some
non-CSO atoms at the beginning of CS" it also crashed (after longer time) but I
did git bisect good, because this crash looks different.
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* [Bug 28210] [bisected r300g] Heroes of Newerth crash
2010-05-22 8:39 [Bug 28210] New: [bisected r300g] Heroes of Newerth crash bugzilla-daemon
2010-05-22 8:40 ` [Bug 28210] " bugzilla-daemon
2010-05-22 8:44 ` bugzilla-daemon
@ 2010-05-22 8:47 ` bugzilla-daemon
2010-05-23 16:52 ` bugzilla-daemon
2010-05-23 18:29 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2010-05-22 8:47 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=28210
--- Comment #2 from Pavel Ondračka <drakkk@centrum.cz> 2010-05-22 01:47:27 PDT ---
I forgot to mention my video card:
01:00.0 VGA compatible controller: ATI Technologies Inc M56P [Radeon Mobility
X1600] (RV530)
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* [Bug 28210] [bisected r300g] Heroes of Newerth crash
2010-05-22 8:39 [Bug 28210] New: [bisected r300g] Heroes of Newerth crash bugzilla-daemon
` (2 preceding siblings ...)
2010-05-22 8:47 ` bugzilla-daemon
@ 2010-05-23 16:52 ` bugzilla-daemon
2010-05-23 18:29 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2010-05-23 16:52 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=28210
--- Comment #3 from Marek Olšák <maraeo@gmail.com> 2010-05-23 09:52:22 PDT ---
There are 2 issues:
1. Dummy vertex shader compilation was broken.
2. SIN and COS instructions haven't been implemented for vertex shaders. I am
really surprised because I thought we had them. Nevertheless r300 supports them
in HW directly (instructions ME_SIN and ME_COS) so their implementation should
be straithforward.
'1' should be fixed. Can you please try current mesa git?
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* [Bug 28210] [bisected r300g] Heroes of Newerth crash
2010-05-22 8:39 [Bug 28210] New: [bisected r300g] Heroes of Newerth crash bugzilla-daemon
` (3 preceding siblings ...)
2010-05-23 16:52 ` bugzilla-daemon
@ 2010-05-23 18:29 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2010-05-23 18:29 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=28210
Pavel Ondračka <drakkk@centrum.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #4 from Pavel Ondračka <drakkk@centrum.cz> 2010-05-23 11:29:24 PDT ---
HoN no longer crash with current mesa git. Thank you Marek.
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