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* [Bug 29495] New: [r300g] Shadowgrounds: character portraits rendered wrong
@ 2010-08-10 22:36 bugzilla-daemon
  2010-09-10 22:18 ` [Bug 29495] " bugzilla-daemon
                   ` (5 more replies)
  0 siblings, 6 replies; 7+ messages in thread
From: bugzilla-daemon @ 2010-08-10 22:36 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=29495

           Summary: [r300g] Shadowgrounds: character portraits rendered
                    wrong
           Product: Mesa
           Version: git
          Platform: Other
               URL: http://demofiles.linuxgamepublishing.com/shadowgrounds
                    /
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/r300
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: sa@whiz.se


Created an attachment (id=37778)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=37778)
Screenshot of the bug

Character portraits (visible during dialogue segments) in the game
Shadowgrounds are not rendered correctly. This is not a problem with r300c or
softpipe.

I'm using git master 8dd4308b5e29fd684d6e516161513d3045e5ff9e

This is reproducible with the demo of the game.

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^ permalink raw reply	[flat|nested] 7+ messages in thread

end of thread, other threads:[~2011-05-01 12:44 UTC | newest]

Thread overview: 7+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2010-08-10 22:36 [Bug 29495] New: [r300g] Shadowgrounds: character portraits rendered wrong bugzilla-daemon
2010-09-10 22:18 ` [Bug 29495] " bugzilla-daemon
2010-11-13 20:40 ` bugzilla-daemon
2010-11-15 14:07 ` bugzilla-daemon
2011-04-19  5:20 ` bugzilla-daemon
2011-04-19 13:29 ` bugzilla-daemon
2011-05-01 12:44 ` bugzilla-daemon

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