* [Bug 31037] Checkerboard effect on sprites / textures
2010-10-21 21:54 [Bug 31037] New: Checkerboard effect on sprites / textures bugzilla-daemon
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--- Comment #1 from Gerwin <gerwin_kramer@hotmail.com> 2010-10-21 14:59:23 PDT ---
Created an attachment (id=39620)
--> (https://bugs.freedesktop.org/attachment.cgi?id=39620)
bug in webgl (chromium and firefox)
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Gerwin <gerwin_kramer@hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Checkerboard effect on |[r300g] Checkerboard effect
|sprites / textures |on sprites / textures
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From: bugzilla-daemon @ 2010-10-28 19:16 UTC (permalink / raw)
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Gerwin <gerwin_kramer@hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[r300g] Checkerboard effect |[r300g] Unwanted
|on sprites / textures |checkerboard effect on
| |sprites / textures
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--- Comment #2 from Gerwin <gerwin_kramer@hotmail.com> 2010-10-29 10:51:00 PDT ---
In nexuiz, the distortion and squares only appear when the "real dynamic
lighting" setting is turned on (under settings / effects).
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From: bugzilla-daemon @ 2010-10-30 0:23 UTC (permalink / raw)
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--- Comment #3 from Tom Stellard <tstellar@gmail.com> 2010-10-29 17:23:57 PDT ---
(In reply to comment #2)
> In nexuiz, the distortion and squares only appear when the "real dynamic
> lighting" setting is turned on (under settings / effects).
Can you run nexuiz with RADEON_DEBUG=fp,vp,pstat with and without "real dynamic
lighting" and post the output?
Also, does running with RADEON_NO_TCL=1 help?
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--- Comment #4 from Gerwin <gerwin_kramer@hotmail.com> 2010-10-30 06:15:07 PDT ---
Created an attachment (id=39902)
--> (https://bugs.freedesktop.org/attachment.cgi?id=39902)
with realtime dynamic lighting
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--- Comment #5 from Gerwin <gerwin_kramer@hotmail.com> 2010-10-30 06:16:04 PDT ---
Created an attachment (id=39903)
--> (https://bugs.freedesktop.org/attachment.cgi?id=39903)
without realtime dynamic lighting
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--- Comment #6 from Gerwin <gerwin_kramer@hotmail.com> 2010-10-30 06:25:47 PDT ---
I posted the logs, with and without
The problem is especially visible when I shoot with gun number 1
I clicked on single player, level 2 and selected gun 1 and shot a few times.
With "realtime dynamic lighting" the checkerboard effect occurs. (the 'with'
log)
With "flash blend approximation" there is no problem. (the 'without' log)
The RADEON_NO_TCL=1 setting caused a problem, I saw distorted pixels on the
whole screen and heard the music, so i was unable to do anything.
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Gerwin <gerwin_kramer@hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #39903|0 |1
is obsolete| |
--- Comment #7 from Gerwin <gerwin_kramer@hotmail.com> 2010-10-30 06:33:57 PDT ---
Created an attachment (id=39904)
--> (https://bugs.freedesktop.org/attachment.cgi?id=39904)
without realtime dynamic lighting, with flash blend approximation
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--- Comment #8 from Gerwin <gerwin_kramer@hotmail.com> 2010-11-04 09:59:37 PDT ---
Created an attachment (id=40048)
--> (https://bugs.freedesktop.org/attachment.cgi?id=40048)
log of the issue in webgl
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--- Comment #9 from Gerwin <gerwin_kramer@hotmail.com> 2010-11-04 10:00:12 PDT ---
I also added the log of the issue in webgl (see the ogg file)
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From: bugzilla-daemon @ 2010-12-20 19:51 UTC (permalink / raw)
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Gerwin <gerwin_kramer@hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #10 from Gerwin <gerwin_kramer@hotmail.com> 2010-12-20 11:51:36 PST ---
Today I updated from xorg edgers ppa and the bug in Nexuiz is fixed! Maybe this
patch fixed it?
http://cgit.freedesktop.org/mesa/mesa/commit/?id=daffaca53e47faeaaefb98ca46fe4870133d9f02
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From: bugzilla-daemon @ 2010-12-20 20:01 UTC (permalink / raw)
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--- Comment #11 from Marek Olšák <maraeo@gmail.com> 2010-12-20 12:01:19 PST ---
Most probably, yes.
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