* [Bug 31046] New: [r600g, tiling] visual errors and GPU resets
@ 2010-10-22 10:29 bugzilla-daemon
2010-10-22 10:31 ` [Bug 31046] " bugzilla-daemon
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From: bugzilla-daemon @ 2010-10-22 10:29 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=31046
Summary: [r600g, tiling] visual errors and GPU resets
Product: DRI
Version: DRI CVS
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: DRM/Radeon
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: liquid.acid@gmx.net
Hello!
Yesterday I saw with much delight that the was some new tiling code in r600g,
which could be enabled with a simple envvar. So I pulled drm-radeon-testing and
applied Dave's patch for the CS checker to it (this one:
http://article.gmane.org/gmane.comp.video.dri.devel/51060).
However I encountered several problems with the new code (exporting
R600_FORCE_TILING=1 makes a difference, so it is working to some extent:
1) ioquake3 shows lots of gfx errors. Mipmaps are affected the most (when
setting r_textureMode to GL_LINEAR these problems disappear), but also small
textures seem to be affected (staircases, which use small textures, are either
rendered totally black or black with white stripes).
2) doom3 (demo) shows similar mipmap-related errors.
3) ut2004 is completly unplayable, I get GPU resets nearly every frame and most
of the geometry is missing.
4) ut2003 kinda works, but the HUD is messed up and sprite rendering is totally
broken
Going to post some snips from the kernel log later.
My hardware:
01:00.0 VGA compatible controller: ATI Technologies Inc Radeon HD 4770 [RV740]
libdrm, mesa and xf86-video-ati are all git master tip.
ColorTiling is enabled in the xorg.conf, verified this by checking the Xorg
logfile.
Greets,
Tobias
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* [Bug 31046] [r600g, tiling] visual errors and GPU resets
2010-10-22 10:29 [Bug 31046] New: [r600g, tiling] visual errors and GPU resets bugzilla-daemon
@ 2010-10-22 10:31 ` bugzilla-daemon
2010-10-22 11:22 ` bugzilla-daemon
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From: bugzilla-daemon @ 2010-10-22 10:31 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=31046
--- Comment #1 from Tobias Jakobi <liquid.acid@gmx.net> 2010-10-22 03:31:27 PDT ---
Needless to say, but I didn't see _any_ performance increase with
R600_FORCE_TILING enabled. Isn't this supposed to bump the fps a lot?
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* [Bug 31046] [r600g, tiling] visual errors and GPU resets
2010-10-22 10:29 [Bug 31046] New: [r600g, tiling] visual errors and GPU resets bugzilla-daemon
2010-10-22 10:31 ` [Bug 31046] " bugzilla-daemon
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From: bugzilla-daemon @ 2010-10-22 11:22 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=31046
--- Comment #2 from Dave Airlie <airlied@freedesktop.org> 2010-10-22 04:22:45 PDT ---
I didn't get a chance to test on r700 yet, there may be some more bits I need
to look at, I haven't noticed a large FPS difference on my GPUs either, which
is sad, but I've got a bit of work to do yet, I actually added tiling to help
with s3tc rather than for the FPS boost.
btw you may also need some patches from Alex to fix the group size and any
other CS checkers patch that popped up lately.
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* [Bug 31046] [r600g, tiling] visual errors and GPU resets
2010-10-22 10:29 [Bug 31046] New: [r600g, tiling] visual errors and GPU resets bugzilla-daemon
2010-10-22 10:31 ` [Bug 31046] " bugzilla-daemon
2010-10-22 11:22 ` bugzilla-daemon
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From: bugzilla-daemon @ 2010-10-22 12:57 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=31046
--- Comment #3 from Tobias Jakobi <liquid.acid@gmx.net> 2010-10-22 05:57:43 PDT ---
You mean these ones?
http://article.gmane.org/gmane.comp.video.dri.devel/50968
http://article.gmane.org/gmane.comp.video.dri.devel/50966
Concerning s3tc, how exactly does tiling interact with that?
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* [Bug 31046] [r600g, tiling] visual errors and GPU resets
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From: bugzilla-daemon @ 2010-10-28 23:49 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=31046
--- Comment #4 from Tobias Jakobi <liquid.acid@gmx.net> 2010-10-28 16:49:17 PDT ---
OK, so I just found some time to retest the issues.
Again mesa, libdrm and xf86-video-ati are git master. I'm also using drm-next
(not drm-r-t) this time, since it looks like it's more up to date.
However with this config mipmapping seems to be broken in all configs. I have
mipmap render errors (which disappear in quake-engine based games when setting
gl_texturemode to either GL_NEAREST or GL_LINEAR) with r600 classic and
gallium, doesn't matter what I choose.
R600_FORCE_TILING introduced even more errors, so I switched it off again right
away. But the problems with mipmaps stay.
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* [Bug 31046] [r600g, tiling] visual errors and GPU resets
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https://bugs.freedesktop.org/show_bug.cgi?id=31046
--- Comment #5 from Tobias Jakobi <liquid.acid@gmx.net> 2010-11-04 17:12:58 PDT ---
Now tracking the new issue in bug #31400. I'm going to return to this bug when
mipmaps are working again on mesa classic.
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* [Bug 31046] [r600g, tiling] visual errors and GPU resets
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From: bugzilla-daemon @ 2010-12-07 20:22 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=31046
--- Comment #6 from Jerome Glisse <glisse@freedesktop.org> 2010-12-07 12:22:23 PST ---
Do you still have this issue with lastest mesa git & recent kernel+ddx
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* [Bug 31046] [r600g, tiling] visual errors and GPU resets
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https://bugs.freedesktop.org/show_bug.cgi?id=31046
--- Comment #7 from Tobias Jakobi <liquid.acid@gmx.net> 2010-12-11 12:42:06 PST ---
I'm currently on vacation, so I can't test this at the moment. Will do a check
when I return home.
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https://bugs.freedesktop.org/show_bug.cgi?id=31046
Tobias Jakobi <liquid.acid@gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #8 from Tobias Jakobi <liquid.acid@gmx.net> 2011-01-15 14:45:11 PST ---
I have retested this with all important components updated:
Issue is no longer present for me. Forcing tiling on doesn't create any (more)
major issues on quake3, doom3 and ut then without this option.
Setting this to RESOLVED, FIXED.
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To: dri-devel
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Tobias Jakobi <liquid.acid@gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
--- Comment #9 from Tobias Jakobi <liquid.acid@gmx.net> 2011-01-19 14:12:45 PST ---
After doing some thorough testing today with ut2004 I noticed that mipmaps are
still affected when having R600_FORCE_TILING enabled. Going to take some
screenshots later. I didn't encounter any GPU resets though, so it's just
rendering errors and it seems to be limited to mipmaps.
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--- Comment #10 from Tobias Jakobi <liquid.acid@gmx.net> 2011-01-26 13:01:26 PST ---
Created an attachment (id=42552)
--> (https://bugs.freedesktop.org/attachment.cgi?id=42552)
ut2004 mipmap errors 1
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--- Comment #11 from Tobias Jakobi <liquid.acid@gmx.net> 2011-01-26 13:01:41 PST ---
Created an attachment (id=42553)
--> (https://bugs.freedesktop.org/attachment.cgi?id=42553)
ut2004 mipmap errors 2
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--- Comment #12 from Tobias Jakobi <liquid.acid@gmx.net> 2011-01-26 13:01:56 PST ---
Created an attachment (id=42554)
--> (https://bugs.freedesktop.org/attachment.cgi?id=42554)
ut2004 mipmap errors 3
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--- Comment #13 from Tobias Jakobi <liquid.acid@gmx.net> 2011-01-26 13:02:10 PST ---
Created an attachment (id=42555)
--> (https://bugs.freedesktop.org/attachment.cgi?id=42555)
ut2004 mipmap errors 4
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* [Bug 31046] [r600g, tiling] visual errors and GPU resets
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From: bugzilla-daemon @ 2011-02-01 21:17 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=31046
Tobias Jakobi <liquid.acid@gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #14 from Tobias Jakobi <liquid.acid@gmx.net> 2011-02-01 13:17:53 PST ---
I'm closing this one, since the main issue has changed. Also recent tests show
that fewer applications are affected.
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