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* [Bug 36386] New: Amnesia game crashes on RV570 (r300g)
@ 2011-04-19  9:39 bugzilla-daemon
  2011-05-06 16:28 ` [Bug 36386] " bugzilla-daemon
                   ` (4 more replies)
  0 siblings, 5 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-04-19  9:39 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=36386

           Summary: Amnesia game crashes on RV570 (r300g)
           Product: Mesa
           Version: 7.10
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r300
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: vand2@gmx.de


The game Amnesia crashes after a startup screen with a silvery sun symbol
displayed.

glxinfo | grep string
server glx vendor string: SGI
server glx version string: 1.2
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on ATI RV570
OpenGL version string: 2.1 Mesa 7.10.2
OpenGL shading language version string: 1.20


gdb backtrace

Program received signal SIGSEGV, Segmentation fault.
0x000000000082ab08 in hpl::iParticleEmitter::GetMaterial() ()
#0  0x000000000082ab08 in hpl::iParticleEmitter::GetMaterial() ()
#1  0x0000000000805de2 in
hpl::iRenderer::RenderObjectZAndAddToRenderList(hpl::iRenderable*) ()
#2  0x0000000000805e59 in
hpl::iRenderer::RenderObjectZAndAddToRenderListStaticCallback(hpl::iRenderer*,
hpl::iRenderable*) ()
#3  0x0000000000807d8f in
hpl::iRenderer::RenderAndAddNodeObjects(hpl::iRenderableContainerNode*, bool
(*)(hpl::iRenderer*, hpl::iRenderable*), unsigned int) ()
#4  0x000000000080808a in
hpl::iRenderer::CheckForVisibleObjectsAddToListAndRenderZ(hpl::cVisibleRCNodeTracker*,
unsigned int, unsigned int, bool, bool (*)(hpl::iRenderer*, hpl::iRenderable*))
()
#5  0x00000000007e4841 in hpl::cRendererDeferred::RenderObjects() ()
#6  0x0000000000809334 in hpl::iRenderer::Render(float, hpl::cFrustum*,
hpl::cWorld*, hpl::cRenderSettings*, hpl::cRenderTarget*, bool,
std::list<hpl::iRendererCallback*, std::allocator<hpl::iRendererCallback*> >*)
()
#7  0x000000000082496d in hpl::cScene::Render(float, unsigned int) ()
#8  0x0000000000925423 in hpl::cEngine::Run() ()
#9  0x0000000000689890 in hplMain(std::string const&) ()
#10 0x000000000090ff29 in main ()

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^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2011-10-29  9:53 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2011-04-19  9:39 [Bug 36386] New: Amnesia game crashes on RV570 (r300g) bugzilla-daemon
2011-05-06 16:28 ` [Bug 36386] " bugzilla-daemon
2011-05-06 16:48 ` bugzilla-daemon
2011-05-12 20:38 ` bugzilla-daemon
2011-10-29  0:59 ` bugzilla-daemon
2011-10-29  9:53 ` bugzilla-daemon

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