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* [Bug 36762] New: broken minimap on 0ad alpha5
@ 2011-05-02  8:15 bugzilla-daemon
  2011-07-19 12:24 ` [Bug 36762] " bugzilla-daemon
                   ` (3 more replies)
  0 siblings, 4 replies; 5+ messages in thread
From: bugzilla-daemon @ 2011-05-02  8:15 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=36762

           Summary: broken minimap on 0ad alpha5
           Product: Mesa
           Version: git
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r300
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: fabio.ped@libero.it


After this recent commit of the 0ad game (which will be available in the
upcoming alpha5 release):
http://trac.wildfiregames.com/changeset/9139
the game minimap on r300g is broken and it looks like this:
http://img194.imageshack.us/img194/3881/0adbrokenminimap.png

This is especially noticeable with circular minimaps, e.g. on Death Canyon map:
0ad -quickstart -autostart='Death Canyon'

The developer thinks that the 0ad commit is fine, and indeed with other drivers
(I tested r300c, llvmpipe and swrast) the minimap is OK.

I reproduced this bug with current master, 7.10 and 7.9 mesa branches.

The 0ad report is here: http://trac.wildfiregames.com/ticket/803

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^ permalink raw reply	[flat|nested] 5+ messages in thread

* [Bug 36762] broken minimap on 0ad alpha5
  2011-05-02  8:15 [Bug 36762] New: broken minimap on 0ad alpha5 bugzilla-daemon
@ 2011-07-19 12:24 ` bugzilla-daemon
  2011-07-22  8:09 ` [Bug 36762] broken minimap on 0ad >= alpha5 bugzilla-daemon
                   ` (2 subsequent siblings)
  3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2011-07-19 12:24 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=36762

--- Comment #1 from Fabio Pedretti <fabio.ped@libero.it> 2011-07-19 05:24:47 PDT ---
Bug confirmed on 0 A.D. alpha 6 with current mesa master.

It also looks like an Intel i3 user is having the same problem:
http://www.wildfiregames.com/forum/index.php?showtopic=14813&view=findpost&p=220813

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^ permalink raw reply	[flat|nested] 5+ messages in thread

* [Bug 36762] broken minimap on 0ad >= alpha5
  2011-05-02  8:15 [Bug 36762] New: broken minimap on 0ad alpha5 bugzilla-daemon
  2011-07-19 12:24 ` [Bug 36762] " bugzilla-daemon
@ 2011-07-22  8:09 ` bugzilla-daemon
  2012-03-03 21:39 ` [Bug 36762] broken minimap on 0ad >= alpha5 and <= alpha8 bugzilla-daemon
  2012-03-16 22:00 ` bugzilla-daemon
  3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2011-07-22  8:09 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=36762

Fabio Pedretti <fabio.ped@libero.it> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|broken minimap on 0ad       |broken minimap on 0ad >=
                   |alpha5                      |alpha5

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^ permalink raw reply	[flat|nested] 5+ messages in thread

* [Bug 36762] broken minimap on 0ad >= alpha5 and <= alpha8
  2011-05-02  8:15 [Bug 36762] New: broken minimap on 0ad alpha5 bugzilla-daemon
  2011-07-19 12:24 ` [Bug 36762] " bugzilla-daemon
  2011-07-22  8:09 ` [Bug 36762] broken minimap on 0ad >= alpha5 bugzilla-daemon
@ 2012-03-03 21:39 ` bugzilla-daemon
  2012-03-16 22:00 ` bugzilla-daemon
  3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2012-03-03 21:39 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=36762

Fabio Pedretti <fabio.ped@libero.it> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|broken minimap on 0ad >=    |broken minimap on 0ad >=
                   |alpha5                      |alpha5 and <= alpha8

--- Comment #2 from Fabio Pedretti <fabio.ped@libero.it> 2012-03-03 13:39:04 PST ---
It looks like this issue doesn't appear with current SVN version of 0 A.D.
(they reworked OpenGL renderer). It's unclear, however, if it's because it was
properly fixed in the game or if the game take a different approach that just
doesn't trigger a mesa bug.

I'll close with WORKSFORME when 0 A.D. alpha 9 will release.

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^ permalink raw reply	[flat|nested] 5+ messages in thread

* [Bug 36762] broken minimap on 0ad >= alpha5 and <= alpha8
  2011-05-02  8:15 [Bug 36762] New: broken minimap on 0ad alpha5 bugzilla-daemon
                   ` (2 preceding siblings ...)
  2012-03-03 21:39 ` [Bug 36762] broken minimap on 0ad >= alpha5 and <= alpha8 bugzilla-daemon
@ 2012-03-16 22:00 ` bugzilla-daemon
  3 siblings, 0 replies; 5+ messages in thread
From: bugzilla-daemon @ 2012-03-16 22:00 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=36762

Fabio Pedretti <fabio.ped@libero.it> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |WORKSFORME

--- Comment #3 from Fabio Pedretti <fabio.ped@libero.it> 2012-03-16 15:00:23 PDT ---
No longer reproducible with 0 A.D. alpha 9. Dunno what fixed/workarounded the
problem.

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^ permalink raw reply	[flat|nested] 5+ messages in thread

end of thread, other threads:[~2012-03-16 22:00 UTC | newest]

Thread overview: 5+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2011-05-02  8:15 [Bug 36762] New: broken minimap on 0ad alpha5 bugzilla-daemon
2011-07-19 12:24 ` [Bug 36762] " bugzilla-daemon
2011-07-22  8:09 ` [Bug 36762] broken minimap on 0ad >= alpha5 bugzilla-daemon
2012-03-03 21:39 ` [Bug 36762] broken minimap on 0ad >= alpha5 and <= alpha8 bugzilla-daemon
2012-03-16 22:00 ` bugzilla-daemon

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