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* [Bug 37603] New: r600g with LLVM enabled makes Heroes of Newerth game unplayable
@ 2011-05-25 21:36 bugzilla-daemon
  2011-05-26  5:50 ` [Bug 37603] " bugzilla-daemon
                   ` (2 more replies)
  0 siblings, 3 replies; 4+ messages in thread
From: bugzilla-daemon @ 2011-05-25 21:36 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=37603

           Summary: r600g with LLVM enabled makes Heroes of Newerth game
                    unplayable
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: damien@grassart.com


Created an attachment (id=47162)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=47162)
Blurry loading screen

Hi, recent versions of Mesa have made this game go from 30 fps down to under 1
fps, and have caused the bottom of textures to become blurry (see attachment).
I've bisected it down to commit a86fc719d6402eb482657707741890e69e81700f
(enable LLVM by default on x86 and x86_64). I don't know why LLVM causes this
but I've verified that disabling it via configure fixes this problem. I now
use: 

./configure --prefix=$HOME --enable-gallium-r600 --disable-gallium-r300
--disable-gallium-llvm --disable-gallium-egl --with-state-trackers=dri

I know r300g requires LLVM but are there any reasons to enable it for r600g?

Thanks,
-Damien

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^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2011-05-26 12:03 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz follow: Atom feed
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2011-05-25 21:36 [Bug 37603] New: r600g with LLVM enabled makes Heroes of Newerth game unplayable bugzilla-daemon
2011-05-26  5:50 ` [Bug 37603] " bugzilla-daemon
2011-05-26  6:13 ` bugzilla-daemon
2011-05-26 12:03 ` bugzilla-daemon

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