* [Bug 38182] New: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
@ 2011-06-11 12:19 bugzilla-daemon
2011-06-11 12:39 ` [Bug 38182] " bugzilla-daemon
` (4 more replies)
0 siblings, 5 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-06-11 12:19 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38182
Summary: "Trine" Game does not work with r600g (Card: HD2600).
Complains about shader compiler error.
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/R600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: da1l6@douwd.org
Created an attachment (id=47848)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47848)
Trine log file
The Game "Trine" (from HumbleBundle 3) does not run with the r600g driver, even
with all graphics settings to minimum.
Message displayed:
"Fatal error: Error compiling shaders. Make sure your GPU supports Shader Model
3.0. Additional details may be found in the log."
Logfile excerpt (Full log attached):
INFO: Compiling program depthpass_mesh_pixel entry point mesh_deferred_all
ERROR: Cg error: 1 1 (The compile returned an error.)
ERROR: data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5102: output
semantic attribute "COLOR" has too big of a numeric index (1)
data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5102: output semantic
attribute "COLOR" has too big of a numeric index (2)
data/shader/cg/depthpass_mesh_pixel.cg(26) : error C5041: cannot locate
suitable resource to bind parameter "oColor1"
data/shader/cg/depthpass_mesh_pixel.cg(27) : error C5041: cannot locate
suitable resource to bind parameter "oColor2"
Hardware:
01:00.0 VGA compatible controller: ATI Technologies Inc M76 [Radeon Mobility HD
2600 Series]
Mesa:
OpenGL renderer string: Gallium 0.4 on AMD RV630
OpenGL version string: 2.1 Mesa 7.11-devel (git-da8b4c0)
OS: Linux 2.6.39.1 (Archlinux)
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^ permalink raw reply [flat|nested] 6+ messages in thread* [Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
2011-06-11 12:19 [Bug 38182] New: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error bugzilla-daemon
@ 2011-06-11 12:39 ` bugzilla-daemon
2011-06-11 13:21 ` bugzilla-daemon
` (3 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-06-11 12:39 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38182
Sven Arvidsson <sa@whiz.se> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sa@whiz.se
--- Comment #1 from Sven Arvidsson <sa@whiz.se> 2011-06-11 05:39:34 PDT ---
It's working fine here with current git on a 5670 (and have for some time).
Are you quite sure that you're using r600g? What version of Trine are you
running?
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^ permalink raw reply [flat|nested] 6+ messages in thread* [Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
2011-06-11 12:19 [Bug 38182] New: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error bugzilla-daemon
2011-06-11 12:39 ` [Bug 38182] " bugzilla-daemon
@ 2011-06-11 13:21 ` bugzilla-daemon
2011-06-11 15:00 ` bugzilla-daemon
` (2 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-06-11 13:21 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38182
--- Comment #2 from da1l6 <da1l6@douwd.org> 2011-06-11 06:21:18 PDT ---
(In reply to comment #1)
> It's working fine here with current git on a 5670 (and have for some time).
>
> Are you quite sure that you're using r600g?
Yes, as you can see from the OpenGL renderer string in my initial posting.
> What version of Trine are you running?
Version 1.08 (AMD64)
da1l6
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^ permalink raw reply [flat|nested] 6+ messages in thread* [Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
2011-06-11 12:19 [Bug 38182] New: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error bugzilla-daemon
2011-06-11 12:39 ` [Bug 38182] " bugzilla-daemon
2011-06-11 13:21 ` bugzilla-daemon
@ 2011-06-11 15:00 ` bugzilla-daemon
2011-06-11 15:26 ` bugzilla-daemon
2011-06-11 16:16 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-06-11 15:00 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38182
--- Comment #3 from Sven Arvidsson <sa@whiz.se> 2011-06-11 08:00:25 PDT ---
(In reply to comment #2)
> > Are you quite sure that you're using r600g?
> Yes, as you can see from the OpenGL renderer string in my initial posting.
It's quite easy to have a game accidently pick up another driver if something
goes wrong. Have you made sure by setting LIBGL_DEBUG=verbose and checking
terminal output? You should get something like
libGL: OpenDriver: trying /path/to/r600_dri.so
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^ permalink raw reply [flat|nested] 6+ messages in thread
* [Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
2011-06-11 12:19 [Bug 38182] New: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error bugzilla-daemon
` (2 preceding siblings ...)
2011-06-11 15:00 ` bugzilla-daemon
@ 2011-06-11 15:26 ` bugzilla-daemon
2011-06-11 16:16 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-06-11 15:26 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38182
da1l6 <da1l6@douwd.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |NOTOURBUG
--- Comment #4 from da1l6 <da1l6@douwd.org> 2011-06-11 08:26:00 PDT ---
Damn, this stupid blob tries to mix it's set of libaries with system libs,
fails and blames it on the GPU.
$ LIBGL_DEBUG=verbose ./trine-bin64
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/r600_dri.so
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/r600_dri.so
libGL error: dlopen /usr/lib/xorg/modules/dri/r600_dri.so failed
(./lib64/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by
/usr/lib/xorg/modules/dri/r600_dri.so))
libGL error: unable to load driver: r600_dri.so
libGL error: driver pointer missing
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/swrast_dri.so
libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/swrast_dri.so
Fatal error: Error compiling shaders. Make sure your GPU supports Shader Model
3.0. Additional details may be found in the log.
Thanks Sven
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^ permalink raw reply [flat|nested] 6+ messages in thread* [Bug 38182] "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error.
2011-06-11 12:19 [Bug 38182] New: "Trine" Game does not work with r600g (Card: HD2600). Complains about shader compiler error bugzilla-daemon
` (3 preceding siblings ...)
2011-06-11 15:26 ` bugzilla-daemon
@ 2011-06-11 16:16 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-06-11 16:16 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=38182
--- Comment #5 from Sven Arvidsson <sa@whiz.se> 2011-06-11 09:16:10 PDT ---
Just deleting or moving the libraries shipped with the game is usually enough
to get it running, but I guess you already figured this out :)
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