* [Bug 44126] New: [r300g] 0ad: carpet textures "flash" and get hidden by ground texture.
@ 2011-12-24 18:57 bugzilla-daemon
2012-12-17 21:32 ` [Bug 44126] " bugzilla-daemon
` (4 more replies)
0 siblings, 5 replies; 6+ messages in thread
From: bugzilla-daemon @ 2011-12-24 18:57 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=44126
Bug #: 44126
Summary: [r300g] 0ad: carpet textures "flash" and get hidden by
ground texture.
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r300
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: fabio.ped@libero.it
Created attachment 54794
--> https://bugs.freedesktop.org/attachment.cgi?id=54794
example of carpets partially hidden by ground texture
Since 0ad alpha 8 there is a new faction: Persians. Their civic center has a
couple of carpets on it (just start a map with Persians and see the main
building). When you zoom (using mouse wheel) or rotate (using Q and E keys) the
screen, the carpets on the civic center "flash" and get partially hidden by the
ground texture.
An example screenshot is attached.
Llvmpipe doesn't have this problem, as well other videos and screenshots found
on the net.
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^ permalink raw reply [flat|nested] 6+ messages in thread* [Bug 44126] [r300g] 0ad: carpet textures "flash" and get hidden by ground texture.
2011-12-24 18:57 [Bug 44126] New: [r300g] 0ad: carpet textures "flash" and get hidden by ground texture bugzilla-daemon
@ 2012-12-17 21:32 ` bugzilla-daemon
2012-12-18 16:29 ` bugzilla-daemon
` (3 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2012-12-17 21:32 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=44126
Tomasz P. <son_of_the_osiris@interia.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #1 from Tomasz P. <son_of_the_osiris@interia.pl> ---
With current mesa and 0ad a11 all seems to be good.
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^ permalink raw reply [flat|nested] 6+ messages in thread* [Bug 44126] [r300g] 0ad: carpet textures "flash" and get hidden by ground texture.
2011-12-24 18:57 [Bug 44126] New: [r300g] 0ad: carpet textures "flash" and get hidden by ground texture bugzilla-daemon
2012-12-17 21:32 ` [Bug 44126] " bugzilla-daemon
@ 2012-12-18 16:29 ` bugzilla-daemon
2012-12-18 16:29 ` bugzilla-daemon
` (2 subsequent siblings)
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2012-12-18 16:29 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=44126
Fabio Pedretti <fabio.ped@libero.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |---
--- Comment #2 from Fabio Pedretti <fabio.ped@libero.it> ---
Still reproducible with current mesa git and 0ad svn on my RV530. Probably you
have a different chip.
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^ permalink raw reply [flat|nested] 6+ messages in thread* [Bug 44126] [r300g] 0ad: carpet textures "flash" and get hidden by ground texture.
2011-12-24 18:57 [Bug 44126] New: [r300g] 0ad: carpet textures "flash" and get hidden by ground texture bugzilla-daemon
2012-12-17 21:32 ` [Bug 44126] " bugzilla-daemon
2012-12-18 16:29 ` bugzilla-daemon
@ 2012-12-18 16:29 ` bugzilla-daemon
2014-09-04 13:17 ` bugzilla-daemon
2014-09-05 9:38 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2012-12-18 16:29 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=44126
Fabio Pedretti <fabio.ped@libero.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |NEW
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^ permalink raw reply [flat|nested] 6+ messages in thread* [Bug 44126] [r300g] 0ad: carpet textures "flash" and get hidden by ground texture.
2011-12-24 18:57 [Bug 44126] New: [r300g] 0ad: carpet textures "flash" and get hidden by ground texture bugzilla-daemon
` (2 preceding siblings ...)
2012-12-18 16:29 ` bugzilla-daemon
@ 2014-09-04 13:17 ` bugzilla-daemon
2014-09-05 9:38 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2014-09-04 13:17 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=44126
--- Comment #4 from Marek Olšák <maraeo@gmail.com> ---
Flickering when 2 primitives exactly intersect each other and vertex positions
are not equal is a quite common programming mistake in games. Drivers cannot do
anything about it.
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^ permalink raw reply [flat|nested] 6+ messages in thread* [Bug 44126] [r300g] 0ad: carpet textures "flash" and get hidden by ground texture.
2011-12-24 18:57 [Bug 44126] New: [r300g] 0ad: carpet textures "flash" and get hidden by ground texture bugzilla-daemon
` (3 preceding siblings ...)
2014-09-04 13:17 ` bugzilla-daemon
@ 2014-09-05 9:38 ` bugzilla-daemon
4 siblings, 0 replies; 6+ messages in thread
From: bugzilla-daemon @ 2014-09-05 9:38 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=44126
--- Comment #5 from Fabio Pedretti <fabio.ped@libero.it> ---
For some reason this only happened with mesa r300 driver, however.
A similar issue with the main menu (fixed in the game in a similar way)
happened only on i915.
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2011-12-24 18:57 [Bug 44126] New: [r300g] 0ad: carpet textures "flash" and get hidden by ground texture bugzilla-daemon
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