From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 44696] New: Rendering glitch in ShaderToy Nautilus demo with Mesa 7.11 Gallium 0.4 AMD RV710
Date: Wed, 11 Jan 2012 18:29:59 +0000 [thread overview]
Message-ID: <bug-44696-502@http.bugs.freedesktop.org/> (raw)
https://bugs.freedesktop.org/show_bug.cgi?id=44696
Bug #: 44696
Summary: Rendering glitch in ShaderToy Nautilus demo with Mesa
7.11 Gallium 0.4 AMD RV710
Classification: Unclassified
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: bjacob@mozilla.com
Created attachment 55460
--> https://bugs.freedesktop.org/attachment.cgi?id=55460
capture of the canvas, showing the rendering bug
My setup: Ubuntu 11.10 x86_64, Mesa 7.11, Gallium 0.4 on AMD RV710.
Steps to reproduce: in Firefox (I'm on Firefox 12 / Nightly but that shouldn't
matter):
1. Go to this URL:
http://www.iquilezles.org/apps/shadertoy/
2. in the 'Presets' drop-down, select Nautilus
3. click 'Load'
Expected result: the blueish surface should look smooth
Actual result: rendering is littered with small dark square-ish spots that move
continuously with the animation.
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next reply other threads:[~2012-01-11 18:30 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2012-01-11 18:29 bugzilla-daemon [this message]
2012-09-10 11:36 ` [Bug 44696] Rendering glitch in ShaderToy Nautilus demo with Mesa 7.11 Gallium 0.4 AMD RV710 bugzilla-daemon
2012-09-10 11:42 ` bugzilla-daemon
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