* [Bug 44696] New: Rendering glitch in ShaderToy Nautilus demo with Mesa 7.11 Gallium 0.4 AMD RV710
@ 2012-01-11 18:29 bugzilla-daemon
2012-09-10 11:36 ` [Bug 44696] " bugzilla-daemon
2012-09-10 11:42 ` bugzilla-daemon
0 siblings, 2 replies; 3+ messages in thread
From: bugzilla-daemon @ 2012-01-11 18:29 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=44696
Bug #: 44696
Summary: Rendering glitch in ShaderToy Nautilus demo with Mesa
7.11 Gallium 0.4 AMD RV710
Classification: Unclassified
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: bjacob@mozilla.com
Created attachment 55460
--> https://bugs.freedesktop.org/attachment.cgi?id=55460
capture of the canvas, showing the rendering bug
My setup: Ubuntu 11.10 x86_64, Mesa 7.11, Gallium 0.4 on AMD RV710.
Steps to reproduce: in Firefox (I'm on Firefox 12 / Nightly but that shouldn't
matter):
1. Go to this URL:
http://www.iquilezles.org/apps/shadertoy/
2. in the 'Presets' drop-down, select Nautilus
3. click 'Load'
Expected result: the blueish surface should look smooth
Actual result: rendering is littered with small dark square-ish spots that move
continuously with the animation.
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* [Bug 44696] Rendering glitch in ShaderToy Nautilus demo with Mesa 7.11 Gallium 0.4 AMD RV710
2012-01-11 18:29 [Bug 44696] New: Rendering glitch in ShaderToy Nautilus demo with Mesa 7.11 Gallium 0.4 AMD RV710 bugzilla-daemon
@ 2012-09-10 11:36 ` bugzilla-daemon
2012-09-10 11:42 ` bugzilla-daemon
1 sibling, 0 replies; 3+ messages in thread
From: bugzilla-daemon @ 2012-09-10 11:36 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=44696
--- Comment #1 from Andreas Boll <andreas.boll.dev@gmail.com> 2012-09-10 11:36:32 UTC ---
Created attachment 66920
--> https://bugs.freedesktop.org/attachment.cgi?id=66920
capture of the canvas, showing the rendering bug is gone
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* [Bug 44696] Rendering glitch in ShaderToy Nautilus demo with Mesa 7.11 Gallium 0.4 AMD RV710
2012-01-11 18:29 [Bug 44696] New: Rendering glitch in ShaderToy Nautilus demo with Mesa 7.11 Gallium 0.4 AMD RV710 bugzilla-daemon
2012-09-10 11:36 ` [Bug 44696] " bugzilla-daemon
@ 2012-09-10 11:42 ` bugzilla-daemon
1 sibling, 0 replies; 3+ messages in thread
From: bugzilla-daemon @ 2012-09-10 11:42 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=44696
Andreas Boll <andreas.boll.dev@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #2 from Andreas Boll <andreas.boll.dev@gmail.com> 2012-09-10 11:42:37 UTC ---
As you can see in attachment 66920
the rendering is fine on current firefox nightly 20120910
and current mesa 9.1-devel (git-e81ee67)
WebGL Renderer: X.Org -- Gallium 0.4 on AMD RV770 -- 2.1 Mesa 9.1-devel
(git-e81ee67)
Additionally I have tested it with mesa 8.0.4
With current mesa stable the rendering bug is also gone.
So I'm closing this bug.
Feel free to reopen if the rendering issues persist for you.
btw:
The demo is a little bit laggy.
radeontop shows that the demo is gpu bound on my rv770
(~100% graphics pipe usage)
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2012-09-10 11:36 ` [Bug 44696] " bugzilla-daemon
2012-09-10 11:42 ` bugzilla-daemon
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