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* [Bug 44701] New: Regnum online textures flickering
@ 2012-01-11 23:02 bugzilla-daemon
  2012-01-12  9:58 ` [Bug 44701] " bugzilla-daemon
  0 siblings, 1 reply; 2+ messages in thread
From: bugzilla-daemon @ 2012-01-11 23:02 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=44701

             Bug #: 44701
           Summary: Regnum online textures flickering
    Classification: Unclassified
           Product: Mesa
           Version: git
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: silpablo@hotmail.com


Created attachment 55469
  --> https://bugs.freedesktop.org/attachment.cgi?id=55469
some screenshots that show the issue

Hi all,

I have installed regnum online in my two computers with a Radeon x1650pro (AGP)
and the other one has a HD 4670 PciX, Both are using this driver

OpenGL version string: 2.1 Mesa 8.0-devel (git-3235435 oneiric-oibaf-ppa)
OpenGL shading language version string: 1.20

but is the same with all versions of mesa 7.12 and 7.11

the game only can be playable with safe mode. if fixed or shader 2 mode are
selected, some textures flickering like the screenshots show.

if safe mode is enabled the only error message is:

Mesa: User error: GL_INVALID_OPERATION in glBindTexture(target mismatch)

but everything is ok inside the game,

by deactivating safe mode:

Mesa: User error: GL_INVALID_OPERATION in glCompressedTexImage2D(invalid width
or height for compression format)
Mesa: User error: GL_INVALID_OPERATION in glTexParameter(param=-1)
Mesa warning: glDraw[Range]Elements(start 5358, end 5754, count 396, type
0x1403, indices=0x29dc)
    end is out of bounds (max=2943)  Element Buffer 384 (size 11508)
    This should probably be fixed in the application.
Mesa warning: glDraw[Range]Elements(start 3558, end 5358, count 1800, type
0x1403, indices=0x1bcc)
    end is out of bounds (max=2943)  Element Buffer 384 (size 11508)
    This should probably be fixed in the application.
Mesa warning: glDraw[Range]Elements(start 14592, end 16122, count 1530, type
0x1403, indices=0x7200)

any further question, just let me know

thanks in advance

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^ permalink raw reply	[flat|nested] 2+ messages in thread

* [Bug 44701] Regnum online textures flickering
  2012-01-11 23:02 [Bug 44701] New: Regnum online textures flickering bugzilla-daemon
@ 2012-01-12  9:58 ` bugzilla-daemon
  0 siblings, 0 replies; 2+ messages in thread
From: bugzilla-daemon @ 2012-01-12  9:58 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=44701

Michel Dänzer <michel@daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         AssignedTo|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
                   |.org                        |org
          Component|Drivers/Gallium/r600        |Mesa core

--- Comment #1 from Michel Dänzer <michel@daenzer.net> 2012-01-12 01:58:13 PST ---
(In reply to comment #1)
> Mesa warning: glDraw[Range]Elements(start 5358, end 5754, count 396, type
> 0x1403, indices=0x29dc)
>     end is out of bounds (max=2943)  Element Buffer 384 (size 11508)
>     This should probably be fixed in the application.
> Mesa warning: glDraw[Range]Elements(start 3558, end 5358, count 1800, type
> 0x1403, indices=0x1bcc)
>     end is out of bounds (max=2943)  Element Buffer 384 (size 11508)
>     This should probably be fixed in the application.

AFAICT these rendering calls are ignored, as start > max. That could explain
the missing parts on the screenshots.

This looks like either a bug in the app or in the Mesa core code printing these
messages. Either way, the driver probably can't do anything about it,
reassigning to Mesa core for now.

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^ permalink raw reply	[flat|nested] 2+ messages in thread

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