From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Subject: [Bug 45299] New: fullscreen GL window flickering with updates in other windows
Date: Fri, 27 Jan 2012 11:19:00 +0000 [thread overview]
Message-ID: <bug-45299-8800@http.bugs.freedesktop.org/> (raw)
https://bugs.freedesktop.org/show_bug.cgi?id=45299
Bug #: 45299
Summary: fullscreen GL window flickering with updates in other
windows
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
AssignedTo: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
ReportedBy: bill-xUg5jqCTrWtAfugRpC6u6w@public.gmane.org
This is with debian undstable xorg and blackbox, running quakeforge
(http://quakeforge.net/).
When quakeforge is running full screen and updates happen in another window
(eg, echoed console messages in the xterm from which I launched qf (eg,
nq-glx)). This does not happen with the LLVM driver (I had symbol problems with
a bad build of nouveau and wound up with the LLVM driver for a while).
a good test command line:
nq-glx +set vid_width WIDTH +set vid_height HEIGHT +set vid_fullscreen 1
where WIDTH and HEIGHT are the full size dimensions of the display. BTW,
vid_fullscreen can be changed while nq-glx is running, but vid_width and
vid_height cannot.
I Just tried it with blender in fullscreen mode with a compile going in another
xterm and the same problem occurred.
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next reply other threads:[~2012-01-27 11:19 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2012-01-27 11:19 bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ [this message]
[not found] ` <bug-45299-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2012-11-01 21:44 ` [Bug 45299] fullscreen GL window flickering with updates in other windows bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
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