From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 53118] New: Rendering error in unigine heaven when GL_ARB_shader_bit_encoding is used.
Date: Sat, 04 Aug 2012 09:01:15 +0000 [thread overview]
Message-ID: <bug-53118-502@http.bugs.freedesktop.org/> (raw)
https://bugs.freedesktop.org/show_bug.cgi?id=53118
Bug #: 53118
Summary: Rendering error in unigine heaven when
GL_ARB_shader_bit_encoding is used.
Classification: Unclassified
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
AssignedTo: dri-devel@lists.freedesktop.org
ReportedBy: thomas.lindroth@gmail.com
Created attachment 65111
--> https://bugs.freedesktop.org/attachment.cgi?id=65111
screenshot
Textures are rendered incorrectly in unigine heaven on latest git drivers with
kernel 3.5.0 when shaders are set to high and ambient occlusion is on. The
problem is fixed when exporting
MESA_EXTENSION_OVERRIDE="-GL_ARB_shader_bit_encoding"
Hardware is juniper.
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next reply other threads:[~2012-08-04 9:01 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2012-08-04 9:01 bugzilla-daemon [this message]
2012-08-08 21:32 ` [Bug 53118] Rendering error in unigine heaven when GL_ARB_shader_bit_encoding is used bugzilla-daemon
2015-08-15 12:41 ` bugzilla-daemon
2015-08-16 8:41 ` bugzilla-daemon
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