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* [Bug 53118] New: Rendering error in unigine heaven when GL_ARB_shader_bit_encoding is used.
@ 2012-08-04  9:01 bugzilla-daemon
  2012-08-08 21:32 ` [Bug 53118] " bugzilla-daemon
                   ` (2 more replies)
  0 siblings, 3 replies; 4+ messages in thread
From: bugzilla-daemon @ 2012-08-04  9:01 UTC (permalink / raw)
  To: dri-devel

https://bugs.freedesktop.org/show_bug.cgi?id=53118

             Bug #: 53118
           Summary: Rendering error in unigine heaven when
                    GL_ARB_shader_bit_encoding is used.
    Classification: Unclassified
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: thomas.lindroth@gmail.com


Created attachment 65111
  --> https://bugs.freedesktop.org/attachment.cgi?id=65111
screenshot

Textures are rendered incorrectly in unigine heaven on latest git drivers with
kernel 3.5.0 when shaders are set to high and ambient occlusion is on. The
problem is fixed when exporting
MESA_EXTENSION_OVERRIDE="-GL_ARB_shader_bit_encoding"

Hardware is juniper.

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^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2015-08-16  8:41 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz follow: Atom feed
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2012-08-04  9:01 [Bug 53118] New: Rendering error in unigine heaven when GL_ARB_shader_bit_encoding is used bugzilla-daemon
2012-08-08 21:32 ` [Bug 53118] " bugzilla-daemon
2015-08-15 12:41 ` bugzilla-daemon
2015-08-16  8:41 ` bugzilla-daemon

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