* [Bug 55510] Incorrect rendering with unigine tropics
2012-10-01 19:57 [Bug 55510] New: Incorrect rendering with unigine tropics bugzilla-daemon
@ 2012-10-01 19:58 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=55510
--- Comment #1 from maxijac@free.fr ---
Created attachment 67943
--> https://bugs.freedesktop.org/attachment.cgi?id=67943&action=edit
screenshot bad rendering
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 55510] Incorrect rendering with unigine tropics
2012-10-01 19:57 [Bug 55510] New: Incorrect rendering with unigine tropics bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=55510
maxijac@free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #67943|0 |1
is obsolete| |
--- Comment #2 from maxijac@free.fr ---
Created attachment 67944
--> https://bugs.freedesktop.org/attachment.cgi?id=67944&action=edit
rendering
reattaching because it failed
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 55510] Incorrect rendering with unigine tropics
2012-10-01 19:57 [Bug 55510] New: Incorrect rendering with unigine tropics bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=55510
--- Comment #3 from Alex Deucher <agd5f@yahoo.com> ---
Make sure you install libtxc_dxtn and you may need to build mesa with the
--enable-texture-float configure option.
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 55510] Incorrect rendering with unigine tropics
2012-10-01 19:57 [Bug 55510] New: Incorrect rendering with unigine tropics bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=55510
--- Comment #4 from maxijac@free.fr ---
I had no x86 libtxc_dxtn, so I compiled it for x86 but no change, shaders still
seem to fail at compiling.
I tried installing lib32-libtxc_dxtn from AUR (I use Arch) and still bad
rendering. How can I test libtxc is installed properly for x86 ?
And I do have the --enable-texture-float configure option.
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 55510] Incorrect rendering with unigine tropics
2012-10-01 19:57 [Bug 55510] New: Incorrect rendering with unigine tropics bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=55510
--- Comment #5 from Bruno Jacquet (Xaapyks) <maxijac@free.fr> ---
Still happening with 32 bit mesa 9.1.3 and libtxc_dxtn 1.0.1.
Output is the same, shaders fail to compile
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 55510] Incorrect rendering with unigine tropics
2012-10-01 19:57 [Bug 55510] New: Incorrect rendering with unigine tropics bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=55510
--- Comment #6 from Vadim Girlin <ptpzz@yandex.ru> ---
Unigine has some known problems, so you need to set the following environment
variable to activate workarounds in mesa:
force_glsl_extensions_warn=true
This should be enough for Tropics and Sanctuary IIRC, Heaven additionally
requires
MESA_EXTENSION_OVERRIDE=-GL_ARB_shader_bit_encoding
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 55510] Incorrect rendering with unigine tropics
2012-10-01 19:57 [Bug 55510] New: Incorrect rendering with unigine tropics bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=55510
--- Comment #7 from Bruno Jacquet (Xaapyks) <maxijac@free.fr> ---
Thanks, exporting force_glsl_extensions_warn=true does fix the rendering of
tropics!
Should I close the report or is it considered a temporary workaround?
As a side note, exporting MESA_EXTENSION_OVERRIDE=-GL_ARB_shader_bit_encoding
does not change anything for me in heaven 3.0. It has always been rendering
correctly, so the override does not fix anything, or maybe I never stumbled
upon the missing parts I am supposed to see...
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 55510] Incorrect rendering with unigine tropics
2012-10-01 19:57 [Bug 55510] New: Incorrect rendering with unigine tropics bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=55510
--- Comment #8 from Andy Furniss <adf.lists@gmail.com> ---
(In reply to comment #7)
> Thanks, exporting force_glsl_extensions_warn=true does fix the rendering of
> tropics!
> Should I close the report or is it considered a temporary workaround?
>
> As a side note, exporting
> MESA_EXTENSION_OVERRIDE=-GL_ARB_shader_bit_encoding does not change anything
> for me in heaven 3.0. It has always been rendering correctly, so the
> override does not fix anything, or maybe I never stumbled upon the missing
> parts I am supposed to see...
Maybe it depends on h/w and or settings (defaults I suppose may be set
according to what heaven detects - untested).
I just tried on my HD4890 and without that I don't get any lighting/nice
effects so it looks very plain/matt.
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^ permalink raw reply [flat|nested] 10+ messages in thread* [Bug 55510] Incorrect rendering with unigine tropics
2012-10-01 19:57 [Bug 55510] New: Incorrect rendering with unigine tropics bugzilla-daemon
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2013-06-01 10:28 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=55510
GitLab Migration User <gitlab-migration@fdo.invalid> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |MOVED
--- Comment #9 from GitLab Migration User <gitlab-migration@fdo.invalid> ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.
You can subscribe and participate further through the new bug through this link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/421.
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