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* [Bug 57918] New: Amnesia causes shader compiler errors on RV350 with high graphics settings
@ 2012-12-05 18:16 bugzilla-daemon
  2019-09-18 18:51 ` [Bug 57918] " bugzilla-daemon
  0 siblings, 1 reply; 2+ messages in thread
From: bugzilla-daemon @ 2012-12-05 18:16 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=57918

          Priority: medium
            Bug ID: 57918
          Assignee: dri-devel@lists.freedesktop.org
           Summary: Amnesia causes shader compiler errors on RV350 with
                    high graphics settings
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: oreaus@gmail.com
          Hardware: All
            Status: NEW
           Version: git
         Component: Drivers/Gallium/r300
           Product: Mesa

Created attachment 71034
  --> https://bugs.freedesktop.org/attachment.cgi?id=71034&action=edit
Amnesia output with RADEON_DEBUG=fp using Shadow Quality = High

Testing Amnesia on RV350, I've found that setting 'Shadow Quality' to 'High' in
game settings causes the error:

r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions


More information:
Distro: Xubuntu 12.04 32bit
Kernel: 3.5.0-18-generic
Mesa: ec83535c83c748b067ecf4548e5396fef8719725
libtxc_dxtn.so installed


I have attached the output with RADEON_DEBUG=fp.

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