* [Bug 60553] New: [trine2] wrong colors when executed fullscreen
@ 2013-02-09 18:00 bugzilla-daemon
2013-02-09 18:01 ` [Bug 60553] " bugzilla-daemon
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To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
Priority: medium
Bug ID: 60553
Assignee: dri-devel@lists.freedesktop.org
Summary: [trine2] wrong colors when executed fullscreen
Severity: normal
Classification: Unclassified
OS: All
Reporter: lordheavym@gmail.com
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 74499
--> https://bugs.freedesktop.org/attachment.cgi?id=74499&action=edit
Trine2 screen with wrong colors
* mesa from git
* xf86-video-ati-7.0.0
* radeon HD6870
Trine2 game colors are wrong when running fullscreen, not windowed. Here is the
start of an apitrace output (it fail with an error):
[lordh@archMain Trine 2]$ apitrace dump trine2_linux_32bit.trace
6 glXChooseVisual(dpy = 0xcfdcfb8, screen = 0, attribList = {GLX_RGBA,
GLX_RED_SIZE, GLX_LEVEL, GLX_GREEN_SIZE, GLX_LEVEL, GLX_BLUE_SIZE,
GLX_BUFFER_SIZE, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, GLX_ACCUM_BLUE_SIZE, 0}) =
&{visual = 0xcfe8b28, visualid = 557, screen = 0, depth = 24, c_class = 4,
red_mask = 16711680, green_mask = 65280, blue_mask = 255, colormap_size = 256,
bits_per_rgb = 8}
7 glXCreateContext(dpy = 0xcfdcfb8, vis = &{visual = 0xcfe8b28, visualid = 557,
screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask = 65280,
blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}, shareList = NULL,
direct = True) = 0xcfd3240
8 glXMakeCurrent(dpy = 0xcfdcfb8, drawable = 98566146, ctx = 0xcfd3240) = True
14 glXMakeCurrent(dpy = 0xcfdcfb8, drawable = 0, ctx = NULL) = True
15 glXDestroyContext(dpy = 0xcfdcfb8, ctx = 0xcfd3240)
16 glXChooseVisual(dpy = 0xcfdcfb8, screen = 0, attribList = {GLX_RGBA,
GLX_RED_SIZE, GLX_LEVEL, GLX_GREEN_SIZE, GLX_LEVEL, GLX_BLUE_SIZE,
GLX_BUFFER_SIZE, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, GLX_ACCUM_BLUE_SIZE, 0}) =
&{visual = 0xcfe8b28, visualid = 557, screen = 0, depth = 24, c_class = 4,
red_mask = 16711680, green_mask = 65280, blue_mask = 255, colormap_size = 256,
bits_per_rgb = 8}
17 glXCreateContext(dpy = 0xcfdcfb8, vis = &{visual = 0xcfe8b28, visualid =
557, screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask =
65280, blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}, shareList =
NULL, direct = True) = 0xd025658
18 glXMakeCurrent(dpy = 0xcfdcfb8, drawable = 98566149, ctx = 0xd025658) = True
21 glXMakeCurrent(dpy = 0xcfdcfb8, drawable = 0, ctx = NULL) = True
22 glXDestroyContext(dpy = 0xcfdcfb8, ctx = 0xd025658)
29 glXChooseVisual(dpy = 0xcfdcfb8, screen = 0, attribList = {GLX_RGBA,
GLX_RED_SIZE, GLX_RED_SIZE, GLX_GREEN_SIZE, GLX_RED_SIZE, GLX_BLUE_SIZE,
GLX_RED_SIZE, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE,
GLX_RED_SIZE, 0}) = &{visual = 0xcfe8be8, visualid = 563, screen = 0, depth =
24, c_class = 4, red_mask = 16711680, green_mask = 65280, blue_mask = 255,
colormap_size = 256, bits_per_rgb = 8}
30 glXCreateContext(dpy = 0xcfdcfb8, vis = &{visual = 0xcfe8be8, visualid =
563, screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask =
65280, blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}, shareList =
NULL, direct = True) = 0xd000248
31 glXMakeCurrent(dpy = 0xcfdcfb8, drawable = 98566152, ctx = 0xd000248) = True
37 glXMakeCurrent(dpy = 0xcfdcfb8, drawable = 0, ctx = NULL) = True
38 glXDestroyContext(dpy = 0xcfdcfb8, ctx = 0xd000248)
39 glXChooseVisual(dpy = 0xcfdcfb8, screen = 0, attribList = {GLX_RGBA,
GLX_RED_SIZE, GLX_RED_SIZE, GLX_GREEN_SIZE, GLX_RED_SIZE, GLX_BLUE_SIZE,
GLX_RED_SIZE, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE,
GLX_RED_SIZE, 0}) = &{visual = 0xcfe8be8, visualid = 563, screen = 0, depth =
24, c_class = 4, red_mask = 16711680, green_mask = 65280, blue_mask = 255,
colormap_size = 256, bits_per_rgb = 8}
error: unknown event 4
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
2013-02-09 18:00 [Bug 60553] New: [trine2] wrong colors when executed fullscreen bugzilla-daemon
@ 2013-02-09 18:01 ` bugzilla-daemon
2013-02-09 18:03 ` bugzilla-daemon
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To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
Laurent carlier <lordheavym@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Hardware|Other |x86-64 (AMD64)
OS|All |Linux (All)
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
2013-02-09 18:00 [Bug 60553] New: [trine2] wrong colors when executed fullscreen bugzilla-daemon
2013-02-09 18:01 ` [Bug 60553] " bugzilla-daemon
@ 2013-02-09 18:03 ` bugzilla-daemon
2013-02-09 18:06 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
Laurent carlier <lordheavym@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #74499|text/plain |image/png
mime type| |
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
2013-02-09 18:00 [Bug 60553] New: [trine2] wrong colors when executed fullscreen bugzilla-daemon
2013-02-09 18:01 ` [Bug 60553] " bugzilla-daemon
2013-02-09 18:03 ` bugzilla-daemon
@ 2013-02-09 18:06 ` bugzilla-daemon
2013-02-09 18:07 ` bugzilla-daemon
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12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2013-02-09 18:06 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #1 from Laurent carlier <lordheavym@gmail.com> ---
Created attachment 74500
--> https://bugs.freedesktop.org/attachment.cgi?id=74500&action=edit
trine2 with correct rendering (windowed)
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
2013-02-09 18:00 [Bug 60553] New: [trine2] wrong colors when executed fullscreen bugzilla-daemon
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2013-02-09 18:06 ` bugzilla-daemon
@ 2013-02-09 18:07 ` bugzilla-daemon
2013-02-09 18:15 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-02-09 18:07 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
Laurent carlier <lordheavym@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #74499|image/png |image/jpeg
mime type| |
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You are the assignee for the bug.
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
2013-02-09 18:00 [Bug 60553] New: [trine2] wrong colors when executed fullscreen bugzilla-daemon
` (3 preceding siblings ...)
2013-02-09 18:07 ` bugzilla-daemon
@ 2013-02-09 18:15 ` bugzilla-daemon
2013-03-11 14:51 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-02-09 18:15 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #2 from Laurent carlier <lordheavym@gmail.com> ---
Tracing the game windows gives a working trace:
6 glXChooseVisual(dpy = 0xc4d0010, screen = 0, attribList = {GLX_RGBA,
GLX_RED_SIZE, GLX_LEVEL, GLX_GREEN_SIZE, GLX_LEVEL, GLX_BLUE_SIZE,
GLX_BUFFER_SIZE, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, GLX_ACCUM_BLUE_SIZE, 0}) =
&{visual = 0xc4dbb80, visualid = 557, screen = 0, depth = 24, c_class = 4,
red_mask = 16711680, green_mask = 65280, blue_mask = 255, colormap_size = 256,
bits_per_rgb = 8}
7 glXCreateContext(dpy = 0xc4d0010, vis = &{visual = 0xc4dbb80, visualid = 557,
screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask = 65280,
blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}, shareList = NULL,
direct = True) = 0xc4e8bc0
8 glXMakeCurrent(dpy = 0xc4d0010, drawable = 23068674, ctx = 0xc4e8bc0) = True
14 glXMakeCurrent(dpy = 0xc4d0010, drawable = 0, ctx = NULL) = True
15 glXDestroyContext(dpy = 0xc4d0010, ctx = 0xc4e8bc0)
16 glXChooseVisual(dpy = 0xc4d0010, screen = 0, attribList = {GLX_RGBA,
GLX_RED_SIZE, GLX_LEVEL, GLX_GREEN_SIZE, GLX_LEVEL, GLX_BLUE_SIZE,
GLX_BUFFER_SIZE, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, GLX_ACCUM_BLUE_SIZE, 0}) =
&{visual = 0xc4dbb80, visualid = 557, screen = 0, depth = 24, c_class = 4,
red_mask = 16711680, green_mask = 65280, blue_mask = 255, colormap_size = 256,
bits_per_rgb = 8}
17 glXCreateContext(dpy = 0xc4d0010, vis = &{visual = 0xc4dbb80, visualid =
557, screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask =
65280, blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}, shareList =
NULL, direct = True) = 0xc518380
18 glXMakeCurrent(dpy = 0xc4d0010, drawable = 23068677, ctx = 0xc518380) = True
21 glXMakeCurrent(dpy = 0xc4d0010, drawable = 0, ctx = NULL) = True
22 glXDestroyContext(dpy = 0xc4d0010, ctx = 0xc518380)
29 glXChooseVisual(dpy = 0xc4d0010, screen = 0, attribList = {GLX_RGBA,
GLX_RED_SIZE, GLX_RED_SIZE, GLX_GREEN_SIZE, GLX_RED_SIZE, GLX_BLUE_SIZE,
GLX_RED_SIZE, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE,
GLX_RED_SIZE, 0}) = &{visual = 0xc4dbc40, visualid = 563, screen = 0, depth =
24, c_class = 4, red_mask = 16711680, green_mask = 65280, blue_mask = 255,
colormap_size = 256, bits_per_rgb = 8}
30 glXCreateContext(dpy = 0xc4d0010, vis = &{visual = 0xc4dbc40, visualid =
563, screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask =
65280, blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}, shareList =
NULL, direct = True) = 0xc4c6d00
31 glXMakeCurrent(dpy = 0xc4d0010, drawable = 23068680, ctx = 0xc4c6d00) = True
37 glXMakeCurrent(dpy = 0xc4d0010, drawable = 0, ctx = NULL) = True
38 glXDestroyContext(dpy = 0xc4d0010, ctx = 0xc4c6d00)
39 glXChooseVisual(dpy = 0xc4d0010, screen = 0, attribList = {GLX_RGBA,
GLX_RED_SIZE, GLX_RED_SIZE, GLX_GREEN_SIZE, GLX_RED_SIZE, GLX_BLUE_SIZE,
GLX_RED_SIZE, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE,
GLX_RED_SIZE, 0}) = &{visual = 0xc4dbc40, visualid = 563, screen = 0, depth =
24, c_class = 4, red_mask = 16711680, green_mask = 65280, blue_mask = 255,
colormap_size = 256, bits_per_rgb = 8}
40 glXCreateContext(dpy = 0xc4d0010, vis = &{visual = 0xc4dbc40, visualid =
563, screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask =
65280, blue_mask = 255, colormap_size = 256, bits_per_rgb = 8}, shareList =
NULL, direct = True) = 0xc4fda30
41 glXMakeCurrent(dpy = 0xc4d0010, drawable = 23068683, ctx = 0xc4fda30) = True
........ and so on......
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
2013-02-09 18:00 [Bug 60553] New: [trine2] wrong colors when executed fullscreen bugzilla-daemon
` (4 preceding siblings ...)
2013-02-09 18:15 ` bugzilla-daemon
@ 2013-03-11 14:51 ` bugzilla-daemon
2013-04-30 22:01 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #3 from letharion@gmail.com ---
I can confirm I have the same issue. Works in windowed, colors wrong in
fullscreen, and some objects fail to render completely during gameplay.
Radeon HD 6550D
Mesa 9.1
xf86-video-ati 7.1.0
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
2013-02-09 18:00 [Bug 60553] New: [trine2] wrong colors when executed fullscreen bugzilla-daemon
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2013-03-11 14:51 ` bugzilla-daemon
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2013-05-04 21:26 ` bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
Laurent carlier <lordheavym@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #4 from Laurent carlier <lordheavym@gmail.com> ---
It seem now fixed with:
3.1 (Core Profile) Mesa 9.2.0 (git-c4bea00)
So, closing
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
2013-02-09 18:00 [Bug 60553] New: [trine2] wrong colors when executed fullscreen bugzilla-daemon
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2013-04-30 22:01 ` bugzilla-daemon
@ 2013-05-04 21:26 ` bugzilla-daemon
2013-05-04 21:27 ` bugzilla-daemon
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From: bugzilla-daemon @ 2013-05-04 21:26 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
letharion@gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |---
--- Comment #5 from letharion@gmail.com ---
Running with mesa as of c4150123aa9c2a71a62fed800d7c4424e9b948f2 I do not see
this fixed.
The problems in the main menu, as shows in the screenshots already attached,
remain. I'll attach images of gameplay as well, as the effect is shown more
clearly there.
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
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From: bugzilla-daemon @ 2013-05-04 21:27 UTC (permalink / raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #6 from letharion@gmail.com ---
Created attachment 78860
--> https://bugs.freedesktop.org/attachment.cgi?id=78860&action=edit
Trine 2 in fullscreen, heavy miss rendering.
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
letharion@gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #78860|0 |1
is obsolete| |
--- Comment #7 from letharion@gmail.com ---
Created attachment 78861
--> https://bugs.freedesktop.org/attachment.cgi?id=78861&action=edit
Trine 2 in fullscreen, heavy miss rendering.
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #8 from letharion@gmail.com ---
Created attachment 78862
--> https://bugs.freedesktop.org/attachment.cgi?id=78862&action=edit
Trine 2 windowed. Proper rendering.
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
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2015-05-14 12:57 ` bugzilla-daemon
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From: bugzilla-daemon @ 2014-09-05 7:16 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
--- Comment #9 from Laurent carlier <lordheavym@gmail.com> ---
Is it still an issue?
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* [Bug 60553] [trine2] wrong colors when executed fullscreen
2013-02-09 18:00 [Bug 60553] New: [trine2] wrong colors when executed fullscreen bugzilla-daemon
` (11 preceding siblings ...)
2014-09-05 7:16 ` bugzilla-daemon
@ 2015-05-14 12:57 ` bugzilla-daemon
12 siblings, 0 replies; 14+ messages in thread
From: bugzilla-daemon @ 2015-05-14 12:57 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=60553
letharion@gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution|--- |FIXED
--- Comment #10 from letharion@gmail.com ---
I tested on the current git version today, and this is no longer an issue. :)
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