* [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
@ 2013-03-20 21:12 bugzilla-daemon
2013-03-20 21:23 ` [Bug 62578] " bugzilla-daemon
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0 siblings, 10 replies; 11+ messages in thread
From: bugzilla-daemon @ 2013-03-20 21:12 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
Priority: medium
Bug ID: 62578
Assignee: dri-devel@lists.freedesktop.org
Summary: r300: Implementation error: Render targets are too big
in r300_set_framebuffer_state, refusing to bind
framebuffer state!
Severity: major
Classification: Unclassified
OS: All
Reporter: orion@cora.nwra.com
Hardware: x86 (IA32)
Status: NEW
Version: 9.1
Component: Drivers/DRI/r300
Product: Mesa
Created attachment 76846
--> https://bugs.freedesktop.org/attachment.cgi?id=76846&action=edit
Xorg.0.log
Running KDE 4.10.1 on Fedora 18. After login, screen flickers a bit but
nothing is displayed other than the background image.
.xsession-errors contains:
OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on ATI RV370
OpenGL version string: 2.1 Mesa 9.1
OpenGL shading language version string: 1.20
Driver: R300G
GPU class: R300
OpenGL version: 2.1
GLSL version: 1.20
Mesa version: 9.1
Linux kernel version: 3.8.3
Direct rendering: yes
Requires strict binding: yes
GLSL shaders: limited
Texture NPOT support: limited
Virtual Machine: no
r300: Implementation error: Render targets are too big in
r300_set_framebuffer_state, refusing to bind framebuffer state!
this r300 messages keeps repeating.
kernel 3.8.3-203.fc18.i686.PAE
01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV370
5B60 [Radeon X300 (PCIE)]
Just updated from Fedora 16 where this system was working fine.
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* [Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
2013-03-20 21:12 [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state! bugzilla-daemon
@ 2013-03-20 21:23 ` bugzilla-daemon
2013-03-20 21:49 ` bugzilla-daemon
` (8 subsequent siblings)
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2013-03-20 21:23 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
--- Comment #1 from Orion Poplawski <orion@cora.nwra.com> ---
Downgrading from llvm-libs-3.2-2.fc18 and mesa 9.1-1.fc18 to
llvm-libs-3.1-11.fc18 and mesa 9.0.1-1.fc18 appears to fix the issue.
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* [Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
2013-03-20 21:12 [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state! bugzilla-daemon
2013-03-20 21:23 ` [Bug 62578] " bugzilla-daemon
@ 2013-03-20 21:49 ` bugzilla-daemon
2013-03-21 13:36 ` bugzilla-daemon
` (7 subsequent siblings)
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2013-03-20 21:49 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
--- Comment #2 from Orion Poplawski <orion@cora.nwra.com> ---
The problem is also present in mesa 9.0.3. With that I also get the following
in dmesg:
Mar 20 13:51:28 aspen kernel: [162904.454217] [drm:r100_cs_track_check] *ERROR*
[drm] No buffer for z buffer !
Mar 20 13:51:28 aspen kernel: [162904.454224] [drm:radeon_cs_ib_chunk] *ERROR*
Invalid command stream !
But I don't seem to get that with 9.1.
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* [Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
2013-03-20 21:12 [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state! bugzilla-daemon
2013-03-20 21:23 ` [Bug 62578] " bugzilla-daemon
2013-03-20 21:49 ` bugzilla-daemon
@ 2013-03-21 13:36 ` bugzilla-daemon
2013-03-21 13:36 ` bugzilla-daemon
` (6 subsequent siblings)
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2013-03-21 13:36 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
--- Comment #3 from Marek Olšák <maraeo@gmail.com> ---
What's your screen resolution?
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* [Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
2013-03-20 21:12 [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state! bugzilla-daemon
` (2 preceding siblings ...)
2013-03-21 13:36 ` bugzilla-daemon
@ 2013-03-21 13:36 ` bugzilla-daemon
2013-03-21 14:12 ` bugzilla-daemon
` (5 subsequent siblings)
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2013-03-21 13:36 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
Marek Olšák <maraeo@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|Drivers/DRI/r300 |Drivers/Gallium/r300
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* [Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
2013-03-20 21:12 [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state! bugzilla-daemon
` (3 preceding siblings ...)
2013-03-21 13:36 ` bugzilla-daemon
@ 2013-03-21 14:12 ` bugzilla-daemon
2013-03-21 14:28 ` bugzilla-daemon
` (4 subsequent siblings)
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2013-03-21 14:12 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
--- Comment #4 from Orion Poplawski <orion@cora.nwra.com> ---
[ 23.308] (II) RADEON(0): Output VGA-0 using initial mode 1600x1200 +0+0
[ 23.308] (II) RADEON(0): Output DVI-0 using initial mode 1600x1200 +1600+0
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* [Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
2013-03-20 21:12 [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state! bugzilla-daemon
` (4 preceding siblings ...)
2013-03-21 14:12 ` bugzilla-daemon
@ 2013-03-21 14:28 ` bugzilla-daemon
2013-03-21 15:10 ` bugzilla-daemon
` (3 subsequent siblings)
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2013-03-21 14:28 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
--- Comment #5 from Orion Poplawski <orion@cora.nwra.com> ---
Well, still reproducible with a different user with 9.0.1.
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* [Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
2013-03-20 21:12 [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state! bugzilla-daemon
` (5 preceding siblings ...)
2013-03-21 14:28 ` bugzilla-daemon
@ 2013-03-21 15:10 ` bugzilla-daemon
2013-03-21 21:15 ` bugzilla-daemon
` (2 subsequent siblings)
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2013-03-21 15:10 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
--- Comment #6 from Marek Olšák <maraeo@gmail.com> ---
The issue seems to be that kwin or DDX allocates a texture of the size
2*1600x1200 and your hardware only supports 2560x2560 for rendering and
2048x2048 for texturing. Unfortunately I'm not an expert on X server internals.
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* [Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
2013-03-20 21:12 [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state! bugzilla-daemon
` (6 preceding siblings ...)
2013-03-21 15:10 ` bugzilla-daemon
@ 2013-03-21 21:15 ` bugzilla-daemon
2013-03-21 21:20 ` bugzilla-daemon
2019-09-18 18:51 ` bugzilla-daemon
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2013-03-21 21:15 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
--- Comment #7 from Orion Poplawski <orion@cora.nwra.com> ---
I filed a bug against kwin. Looks like they will have checks in place in 4.11
to not use OpenGL on this hardware. Not sure if anything should still be done
on the mesa side or not to help with this.
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* [Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
2013-03-20 21:12 [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state! bugzilla-daemon
` (7 preceding siblings ...)
2013-03-21 21:15 ` bugzilla-daemon
@ 2013-03-21 21:20 ` bugzilla-daemon
2019-09-18 18:51 ` bugzilla-daemon
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2013-03-21 21:20 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
--- Comment #8 from Alex Deucher <agd5f@yahoo.com> ---
(In reply to comment #7)
> I filed a bug against kwin. Looks like they will have checks in place in
> 4.11 to not use OpenGL on this hardware. Not sure if anything should still
> be done on the mesa side or not to help with this.
Depending on what features they are using, it should be fine to use GL on this
hardware. They just have to respect the hw limits.
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* [Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
2013-03-20 21:12 [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state! bugzilla-daemon
` (8 preceding siblings ...)
2013-03-21 21:20 ` bugzilla-daemon
@ 2019-09-18 18:51 ` bugzilla-daemon
9 siblings, 0 replies; 11+ messages in thread
From: bugzilla-daemon @ 2019-09-18 18:51 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=62578
GitLab Migration User <gitlab-migration@fdo.invalid> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |MOVED
--- Comment #9 from GitLab Migration User <gitlab-migration@fdo.invalid> ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.
You can subscribe and participate further through the new bug through this link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/355.
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