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* [Bug 64143] New: vdpau (shaders) regression since vl/buffer: use 2D_ARRAY instead of 3D textures
@ 2013-05-02  9:08 bugzilla-daemon
  2013-05-02 14:08 ` [Bug 64143] " bugzilla-daemon
                   ` (3 more replies)
  0 siblings, 4 replies; 5+ messages in thread
From: bugzilla-daemon @ 2013-05-02  9:08 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=64143

          Priority: medium
            Bug ID: 64143
          Assignee: dri-devel@lists.freedesktop.org
           Summary: vdpau (shaders) regression since vl/buffer: use
                    2D_ARRAY instead of 3D textures
          Severity: normal
    Classification: Unclassified
                OS: All
          Reporter: adf.lists@gmail.com
          Hardware: Other
            Status: NEW
           Version: git
         Component: Drivers/Gallium/r600
           Product: Mesa

non uvd mpeg2 decode was never perfect on my rv790 (though I think that is a
software issue as it's the same with xvmc softpipe - vdpau softpipe untested
due to crash).

It is, however a lot worse for vdpau since -


commit 7d2f2a0c890b1993532a45c8c392c28950ddc06e
Author: Christian König <christian.koenig@amd.com>
Date:   Tue Apr 30 14:40:40 2013 +0200

    vl/buffer: use 2D_ARRAY instead of 3D textures

    Signed-off-by: Christian König <christian.koenig@amd.com>

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2013-05-02  9:08 [Bug 64143] New: vdpau (shaders) regression since vl/buffer: use 2D_ARRAY instead of 3D textures bugzilla-daemon
2013-05-02 14:08 ` [Bug 64143] " bugzilla-daemon
2013-05-02 20:14 ` bugzilla-daemon
2013-05-03  9:44 ` bugzilla-daemon
2013-05-03 10:33 ` bugzilla-daemon

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