* [Bug 73767] New: Seriouss Sam 3 white screen, shader compiler fails
@ 2014-01-18 16:56 bugzilla-daemon
2014-01-18 16:57 ` [Bug 73767] " bugzilla-daemon
` (2 more replies)
0 siblings, 3 replies; 4+ messages in thread
From: bugzilla-daemon @ 2014-01-18 16:56 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=73767
Priority: medium
Bug ID: 73767
Assignee: dri-devel@lists.freedesktop.org
Summary: Seriouss Sam 3 white screen, shader compiler fails
Severity: normal
Classification: Unclassified
OS: All
Reporter: kwahoo2@wp.pl
Hardware: Other
Status: NEW
Version: git
Component: Drivers/Gallium/r600
Product: Mesa
Created attachment 92345
--> https://bugs.freedesktop.org/attachment.cgi?id=92345&action=edit
output with R600_DEBUG=sb,ps,vs
Radeon 6670, almost all screen is white, except skyboxes.
OpenGL renderer string: Gallium 0.4 on AMD TURKS
OpenGL core profile version string: 3.1 (Core Profile) Mesa 10.1.0-devel
(git-1c5e296 saucy-oibaf-ppa+curaga)
uname -a
Linux adi-desktop 3.13.0-031300rc8-generic #201401120535 SMP Sun Jan 12
10:36:21 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux
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* [Bug 73767] Seriouss Sam 3 white screen, shader compiler fails
2014-01-18 16:56 [Bug 73767] New: Seriouss Sam 3 white screen, shader compiler fails bugzilla-daemon
@ 2014-01-18 16:57 ` bugzilla-daemon
2014-01-18 16:58 ` bugzilla-daemon
2014-01-24 18:32 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2014-01-18 16:57 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=73767
--- Comment #1 from kwahoo2@wp.pl ---
Created attachment 92346
--> https://bugs.freedesktop.org/attachment.cgi?id=92346&action=edit
Screenshot
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* [Bug 73767] Seriouss Sam 3 white screen, shader compiler fails
2014-01-18 16:56 [Bug 73767] New: Seriouss Sam 3 white screen, shader compiler fails bugzilla-daemon
2014-01-18 16:57 ` [Bug 73767] " bugzilla-daemon
@ 2014-01-18 16:58 ` bugzilla-daemon
2014-01-24 18:32 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2014-01-18 16:58 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=73767
--- Comment #2 from kwahoo2@wp.pl ---
Created attachment 92347
--> https://bugs.freedesktop.org/attachment.cgi?id=92347&action=edit
Serious Sam 3 log file
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^ permalink raw reply [flat|nested] 4+ messages in thread
* [Bug 73767] Seriouss Sam 3 white screen, shader compiler fails
2014-01-18 16:56 [Bug 73767] New: Seriouss Sam 3 white screen, shader compiler fails bugzilla-daemon
2014-01-18 16:57 ` [Bug 73767] " bugzilla-daemon
2014-01-18 16:58 ` bugzilla-daemon
@ 2014-01-24 18:32 ` bugzilla-daemon
2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2014-01-24 18:32 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=73767
Ian Romanick <idr@freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|dri-devel@lists.freedesktop |idr@freedesktop.org
|.org |
QA Contact| |intel-3d-bugs@lists.freedes
| |ktop.org
CC| |cworth@cworth.org
Component|Drivers/Gallium/r600 |glsl-compiler
--- Comment #3 from Ian Romanick <idr@freedesktop.org> ---
Can you bisect this by any chance? There were some changes recently to #if
handling in the GLSL preprocessor, and one of these probably caused this.
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