From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 85564] New: Dead Island rendering issues
Date: Tue, 28 Oct 2014 16:28:45 +0000 [thread overview]
Message-ID: <bug-85564-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=85564
Bug ID: 85564
Summary: Dead Island rendering issues
Product: Mesa
Version: git
Hardware: Other
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: v10lator@myway.de
This was tested with a AMD Radeon HD 6950.
Good image (random screenshot taken from youtube) :
http://picload.org/image/carrior/good.png
Bad image (rendered with r600g) :
http://img5.picload.org/image/carrpgi/2014-10-28_00001.jpg
I'm not the only one with this problem, people are talking about it at phoronix
(
http://www.phoronix.com/forums/showthread.php?108025-Dead-Island-GOTY-Now-Available-On-Linux-SteamOS
), in the steam forums (
http://steamcommunity.com/app/91310/discussions/0/613940109818649734/ ) and at
other places.
Playing around with SB, HyperZ and LLVM didn't change anything (except LLVM
which freezes the game before anything is painted to the screen).
If there's anything I can do to help tracking this down feel free to ask for
it.
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next reply other threads:[~2014-10-28 16:28 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-10-28 16:28 bugzilla-daemon [this message]
2014-10-28 17:01 ` [Bug 85564] Dead Island rendering issues bugzilla-daemon
2014-10-28 17:27 ` bugzilla-daemon
2014-10-28 17:27 ` bugzilla-daemon
2014-10-28 18:00 ` bugzilla-daemon
2014-12-07 20:22 ` bugzilla-daemon
2015-02-01 19:49 ` bugzilla-daemon
2015-02-04 6:53 ` bugzilla-daemon
2015-02-04 7:11 ` bugzilla-daemon
2015-02-04 12:28 ` bugzilla-daemon
2015-02-04 12:33 ` bugzilla-daemon
2015-02-04 14:47 ` bugzilla-daemon
2015-03-30 18:32 ` bugzilla-daemon
2015-03-30 18:34 ` bugzilla-daemon
2015-03-30 18:38 ` bugzilla-daemon
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