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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 85696] r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
Date: Mon, 08 Dec 2014 23:09:42 +0000	[thread overview]
Message-ID: <bug-85696-502-cKllLUGnFH@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-85696-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=85696

--- Comment #6 from David Heidelberg (okias) <david@ixit.cz> ---
In testing repository [1] fixed by commit:

st/nine: Rewrite LOOP implementation, and a0 aL handling

Now it also passes wine tests without killing driver (r600g).


[1] https://github.com/iXit/Mesa-3D/commits/master

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  parent reply	other threads:[~2014-12-08 23:09 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-10-31 12:08 [Bug 85696] New: [regression] r600g+nine: Bioshock shader failure after recent changes bugzilla-daemon
2014-10-31 12:19 ` [Bug 85696] " bugzilla-daemon
2014-10-31 12:53 ` bugzilla-daemon
2014-10-31 13:29 ` bugzilla-daemon
2014-10-31 16:51 ` [Bug 85696] [regression] r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff bugzilla-daemon
2014-11-01 23:43 ` bugzilla-daemon
2014-11-20  1:17 ` [Bug 85696] " bugzilla-daemon
2014-11-20  1:29 ` bugzilla-daemon
2014-12-08 23:09 ` bugzilla-daemon [this message]
2015-02-06  1:48 ` bugzilla-daemon

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