* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
Kai <kai@dev.carbon-project.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #109134|text/plain |image/jpeg
mime type| |
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
--- Comment #1 from Kai <kai@dev.carbon-project.org> ---
Created attachment 109135
--> https://bugs.freedesktop.org/attachment.cgi?id=109135&action=edit
Minor visual corruption with fglrx 14.9
This screenshot shows the corrruption I see in the same scene with a fglrx 14.9
(on a 3.16 kernel, since fglrx won't work with 3.18-rc1, some module
compilation failure due to ACPI changes). This kin of corruption was expected,
when reading the patch notes for Dreamfall Chapters and the FAQ.
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
Kai <kai@dev.carbon-project.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[radeonsi] Dreamfall |[radeonsi] Dreamfall
|Chapters: heavy visual |Chapters: heavy visual
|corruption |corruption, large parts of
| |the screen are black in
| |some scenes
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
--- Comment #2 from Kai <kai@dev.carbon-project.org> ---
I've updated Mesa and LLVM, but that didn't help. The new stack is detailed
below.
I forgot to write in comment #0, that the first visual corruption (black
rectangles flickering in and out of existance) occurs in the main menu.
And I like to add another observation: when you press escape (ie. pause the
game) while there's a visual corruption visible like the one depicted in
attachment 109134, the amount of corruption is reduced significantly. Not as
good as with the proprietary driver, but still way better than in the running
game. The pause menu is basically a grey overlay with the menu options onto a
"still image" of the scene you've paused in.
My current stack is (Debian testing as a base):
GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1)
Mesa: Git:master/a6d8413d7c
libdrm: Git:master/00847fa48b
LLVM: SVN:trunk/r221577 (3.6 devel)
X.Org: 2:1.16.1-1
Linux:
Git:git://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git:v3.18-rc1
+ attachment 107451 and attachment 107544
Firmware: <http://people.freedesktop.org/~agd5f/radeon_ucode/>
> 9e05820da42549ce9c89d147cf1f8e19 /lib/firmware/updates/3.17.0-citadel/radeon/hawaii_ce.bin
> c8bab593090fc54f239c8d7596c8d846 /lib/firmware/updates/3.17.0-citadel/radeon/hawaii_mc.bin
> 3618dbb955d8a84970e262bb2e6d2a16 /lib/firmware/updates/3.17.0-citadel/radeon/hawaii_me.bin
> c000b0fc9ff6582145f66504b0ec9597 /lib/firmware/updates/3.17.0-citadel/radeon/hawaii_mec.bin
> 0643ad24b3beff2214cce533e094c1b7 /lib/firmware/updates/3.17.0-citadel/radeon/hawaii_pfp.bin
> ba6054b7d78184a74602fd81607e1386 /lib/firmware/updates/3.17.0-citadel/radeon/hawaii_rlc.bin
> 11288f635737331b69de9ee82fe04898 /lib/firmware/updates/3.17.0-citadel/radeon/hawaii_sdma.bin
> 284429675a5560e0fad42aa982965fc2 /lib/firmware/updates/3.17.0-citadel/radeon/hawaii_smc.bin
libclc: Git:master/7f6f5bff1f
DDX: 1:7.5.0-1
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
--- Comment #3 from Michel Dänzer <michel@daenzer.net> ---
Can you create an apitrace reproducing the problem?
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
--- Comment #4 from Kai <kai@dev.carbon-project.org> ---
(In reply to Michel Dänzer from comment #3)
> Can you create an apitrace reproducing the problem?
Sure, here you go:
<http://dev.carbon-project.org/debian/mesa.bugs/86038/dreamfall.trace.7z> (file
should be completely upload in about 15 minutes after this comment is posted.)
The trace starts in the main menu where I waited until I got one of those
flickering rectangles. Afterwards I started a new game and skipped the parts of
the intro that don't show any additional errors besides the flickering
rectangles. The main part of the trace is the storytime intro sequence where
the light shader makes large parts of the screen black. I also pressed pause a
few times to show what I meant in comment #2. What you can see in the pause
menu is basically what you get with fglrx all the time, maybe a bit worse.
As with the apitrace for bug 84570 I password-protected the download directory
to prevent unnecessary downloads (it is rather large), but I gladly provide
known Mesa developers with access, just send me a short e-mail.
@Michel: you should have received an e-mail by now with your login information.
Feel free to share it internally.
Let me know, if you need something else.
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
--- Comment #5 from Kai <kai@dev.carbon-project.org> ---
Just FYI:
076faa59f5c748b80a594c55e5e484b3 dreamfall.trace.7z
The file has (packed) 1.6 GB in size and 5.1 GB unpacked.
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
Alexandre <aarnsgonzales@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|dri-devel@lists.freedesktop |aarnsgonzales@gmail.com
|.org |
--- Comment #6 from Alexandre <aarnsgonzales@gmail.com> ---
Created attachment 109252
--> https://bugs.freedesktop.org/attachment.cgi?id=109252&action=edit
Dreamfall printscreen game: game running "ok"
This is how the image of the game, when he is running "ok". This is a
printscreen from another player.
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
Kai <kai@dev.carbon-project.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|aarnsgonzales@gmail.com |dri-devel@lists.freedesktop
| |.org
--- Comment #15 from Kai <kai@dev.carbon-project.org> ---
Resetting assignee, which Alexandre must have taken by accident.
(In reply to Alexandre from comment #14)
> What must I do to adopt or switch in my machine to a open-source driver then?
>
> PS: what's a AFAIK?
I've answered both your questions by private e-mail.
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
--- Comment #16 from Kai <kai@dev.carbon-project.org> ---
Created attachment 109319
--> https://bugs.freedesktop.org/attachment.cgi?id=109319&action=edit
No visual corruption on Intel (Sandybridge)
Just FYI: I had the chance to test the game on an Intel Sandybridge system and
there's no visible visual corruption in the same scene (even if it's not the
same frame). So the shader is probably ok?
The Mesa version running on that system, is a bit older though: 10.4-devel,
commit 5ccdc23a86 (and a build from 2014-09-28).
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
--- Comment #17 from Kai <kai@dev.carbon-project.org> ---
Happy tidings: with Mesa commit 88fea85f09 and LLVM SVN r222517 (see below for
the full stack) I get a lot less visual corruption, than before, see
<https://imgur.com/a/8g3Sp>. The Catalyst is still better because there aren't
any black areas around the mountain ranges from the intro scene. But in the
scene looking out on the palm trees, I'd say, Catalyst/fglrx and radeonsi are
now on par.
Long story short: a lot better, but still ways to go. It looks like part of
this bug was the same as the later reported bug 86432.
Let me know, if you need something else – like a new apitrace – to debug this.
My current stack is (Debian testing as a base):
GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1)
Mesa: Git:master/88fea85f09
libdrm: Git:master/00847fa48b
LLVM: SVN:trunk/r222517 (3.6 devel)
X.Org: 2:1.16.1-1
Linux:
Git:<git://people.freedesktop.org/~agd5f/linux>:drm-next-3.19-wip/d13184cad0
Firmware: <http://people.freedesktop.org/~agd5f/radeon_ucode/>
> 9e05820da42549ce9c89d147cf1f8e19 hawaii_ce.bin
> c8bab593090fc54f239c8d7596c8d846 hawaii_mc.bin
> 3618dbb955d8a84970e262bb2e6d2a16 hawaii_me.bin
> c000b0fc9ff6582145f66504b0ec9597 hawaii_mec.bin
> 0643ad24b3beff2214cce533e094c1b7 hawaii_pfp.bin
> ba6054b7d78184a74602fd81607e1386 hawaii_rlc.bin
> 11288f635737331b69de9ee82fe04898 hawaii_sdma.bin
> 284429675a5560e0fad42aa982965fc2 hawaii_smc.bin
libclc: Git:master/7f6f5bff1f
DDX: 1:7.5.0-1
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
Kai <kai@dev.carbon-project.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #109134|0 |1
is obsolete| |
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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To: dri-devel
[-- Attachment #1.1: Type: text/plain, Size: 1182 bytes --]
https://bugs.freedesktop.org/show_bug.cgi?id=86038
--- Comment #18 from Kai <kai@dev.carbon-project.org> ---
Since I've updated my stack and there was a new Dreamfall Chapters release
(1.1.2), I had a look at the intro scene again. But it looks still like I
described in comment #17.
My current stack (Debian testing as a base) is:
GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1)
Mesa: Git:master/a2f2eebfdf
libdrm: Git:master/00847fa48b
LLVM: SVN:trunk/r223220 (3.6 devel)
X.Org: 2:1.16.1-1
Linux:
Git:<git://people.freedesktop.org/~agd5f/linux>:drm-next-3.19-wip/f66d9660a0
Firmware: <http://people.freedesktop.org/~agd5f/radeon_ucode/>
> 9e05820da42549ce9c89d147cf1f8e19 hawaii_ce.bin
> c8bab593090fc54f239c8d7596c8d846 hawaii_mc.bin
> 3618dbb955d8a84970e262bb2e6d2a16 hawaii_me.bin
> c000b0fc9ff6582145f66504b0ec9597 hawaii_mec.bin
> 0643ad24b3beff2214cce533e094c1b7 hawaii_pfp.bin
> ba6054b7d78184a74602fd81607e1386 hawaii_rlc.bin
> 11288f635737331b69de9ee82fe04898 hawaii_sdma.bin
> 284429675a5560e0fad42aa982965fc2 hawaii_smc.bin
libclc: Git:master/229064524b
DDX: Git:master/c9f8f642fd
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
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To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
Kai <kai@dev.carbon-project.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #19 from Kai <kai@dev.carbon-project.org> ---
With my current stack (see below) this bug is fixed. I didn't test it, but
could this be related to Marek's fix for the UE4 demos (NaN handling)? Maybe
that's a patch you want to backport to the stable branches, then.
My current stack (Debian testing as a base) is:
GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1)
Mesa: Git:master/61711316f5
libdrm: Git:master/00847fa48b
LLVM: SVN:trunk/r224079 (3.6 devel)
X.Org: Git:master/6672606420
Linux:
Git:<git://people.freedesktop.org/~agd5f/linux>:drm-next-3.19-wip/f66d9660a0
Firmware: <http://people.freedesktop.org/~agd5f/radeon_ucode/>
> 9e05820da42549ce9c89d147cf1f8e19 hawaii_ce.bin
> c8bab593090fc54f239c8d7596c8d846 hawaii_mc.bin
> 3618dbb955d8a84970e262bb2e6d2a16 hawaii_me.bin
> c000b0fc9ff6582145f66504b0ec9597 hawaii_mec.bin
> 0643ad24b3beff2214cce533e094c1b7 hawaii_pfp.bin
> ba6054b7d78184a74602fd81607e1386 hawaii_rlc.bin
> 11288f635737331b69de9ee82fe04898 hawaii_sdma.bin
> 284429675a5560e0fad42aa982965fc2 hawaii_smc.bin
libclc: Git:master/0bb35f11b2
DDX: Git:master/c9f8f642fd
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^ permalink raw reply [flat|nested] 16+ messages in thread* [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption, large parts of the screen are black in some scenes
2014-11-08 17:28 [Bug 86038] [radeonsi] Dreamfall Chapters: heavy visual corruption bugzilla-daemon
` (13 preceding siblings ...)
2015-01-02 20:40 ` bugzilla-daemon
@ 2015-01-02 22:29 ` bugzilla-daemon
14 siblings, 0 replies; 16+ messages in thread
From: bugzilla-daemon @ 2015-01-02 22:29 UTC (permalink / raw)
To: dri-devel
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https://bugs.freedesktop.org/show_bug.cgi?id=86038
--- Comment #20 from Kai <kai@dev.carbon-project.org> ---
(In reply to Kai from comment #19)
> LLVM: SVN:trunk/r224079 (3.6 devel)
Just to set the record straight: I meant r225079. Sorry for the typo.
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^ permalink raw reply [flat|nested] 16+ messages in thread