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From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Subject: [Bug 91117] New: Nimbus (running in wine) has rendering issues, objects are semi-transparent
Date: Fri, 26 Jun 2015 16:40:38 +0000	[thread overview]
Message-ID: <bug-91117-8800@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=91117

            Bug ID: 91117
           Summary: Nimbus (running in wine) has rendering issues, objects
                    are semi-transparent
           Product: Mesa
           Version: 10.5
          Hardware: Other
               URL: http://store.steampowered.com/app/50000/
                OS: All
            Status: NEW
          Keywords: bisected, regression
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/nouveau
          Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
          Reporter: gyebro69-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org
        QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
                CC: imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org

The game is available on Steam and needs Wine to run.
The main menu and all the objects in the game appear transparently, see this
screenshot for comparison (images on the right show the correct behaviour,
images on the left is the current state): http://imgur.com/aDhYehq

The problem doesn't occur with the binary Nvidia drivers (340.76).

Regression introduced by

commit 9e94b87b6012450d714edc6d0c46b15a89d5ce61
Author: Ilia Mirkin <imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
Date:   Thu Jan 1 01:01:13 2015 -0500

    nv50/ir: fold MAD when one of the multiplicands is const

    Fold MAD dst, src0, immed, src2 (or src0/immed swapped) when
     - immed = 0 -> MOV dst, src2
     - immed = +/- 1 -> ADD dst, src0, src2

    These types of MAD patterns were observed in some st/nine shaders.

Reverting the commit on current git fixes the problem for me.

Trace file generated by apitrace:
https://drive.google.com/open?id=0B-tTbLKBl-tObmNTbmZLV08xMzA&authuser=0

To reproduce the problem in the demo version you need Wine (preferably the
latest development version) and a Steam account. The game needs native d3dx9_36
('winetricks d3dx9_36').

Fedora 22 32-bit
Mesa 10.6-branchpoint-676-g7de8569
VGA compatible controller: NVIDIA Corporation G92 [GeForce GTS 250] (rev a2)
(prog-if 00 [VGA controller])
Kernel 4.0.5-300.fc22.i686+PAE
xorg-x11-server-Xorg-1.17.2-1.fc22.i686

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             reply	other threads:[~2015-06-26 16:40 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-06-26 16:40 bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ [this message]
     [not found] ` <bug-91117-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2015-06-26 19:07   ` [Bug 91117] Nimbus (running in wine) has rendering issues, objects are semi-transparent bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-06-26 22:45   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ

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