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From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Subject: [Bug 91247] New: Tomb Raider: Underworld renders lots of artefacts on models and objects
Date: Mon, 06 Jul 2015 17:01:59 +0000	[thread overview]
Message-ID: <bug-91247-8800@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=91247

            Bug ID: 91247
           Summary: Tomb Raider: Underworld renders lots of artefacts on
                    models and objects
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/nouveau
          Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
          Reporter: gyebro69-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org
        QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org

Created attachment 116980
  --> https://bugs.freedesktop.org/attachment.cgi?id=116980&action=edit
screenshot showing the problem

Character models and certain objects in the game have lots of flickering
artefacts.

No artefacts with llvmpipe, the Nvidia binary driver also renders models
correctly.Disabling shader optimization doesn't help.

I see lots of these warnings in the terminal:
>WARNING: out of code space, evicting all shaders.
and
>WARNING: value %505 not uniquely defined
>WARNING: value %440 not uniquely defined
>WARNING: value %503 not uniquely defined
>...

Trace (uncompressed 350 MB):
https://drive.google.com/open?id=0B-tTbLKBl-tOOWhES3ZJaGlHeXc

Fedora 22 32-bit
VGA compatible controller: NVIDIA Corporation G92 [GeForce GTS 250] (rev a2)
(prog-if 00 [VGA controller])
Kernel 4.0.6-300.fc22.i686+PAE
libdrm, nouveau ddx, Mesa from git

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             reply	other threads:[~2015-07-06 17:01 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-07-06 17:01 bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ [this message]
     [not found] ` <bug-91247-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2015-07-06 17:22   ` [Bug 91247] Tomb Raider: Underworld renders lots of artefacts on models and objects bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-07-15  3:30   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-07-15  3:44   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2016-06-17 18:36   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2016-06-18 16:07   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2016-06-21  4:49   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2017-01-15 21:17   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2017-01-15 22:36   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2017-01-17  6:14   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2017-01-17  8:57   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ

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